Fallout: New California - BETA is out!

Writing is atrocious with unfunny jokes trying way to hard at awful times with some weird hunt down the freeman esq cutscenes thrown in.

Highlight has to be when the nerd character outside my apartment during the enclave attack were all of his friends and family are dying/dead and his only response to my character saying my whole family is now dead to was basically

"Damn your sister is dead? She was the only girl i had a chance with, lol"

2nd place has to go the very long mod dev winking at player moment with the family playing an rpg scene. "hahahahahahaha isnt it weird that lasers dont kill you in one hit in this game, player? Lol not like in real life wink wink haha"

It was also pretty good when the edge boy self inset oc surrounded by dead bodies covered in markings or blood talking about memory loss or some shit with the name ben kurtZ.

Hes so cool the writers gave him a fucking z in his name, Lmao.
 
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I think you guys are being overly negative. It is after all just a fan made mod. And a pretty big one that obviously took a lot of time and work. I would ask for people to be more respectful. This isn't Bethesda or some company trying to make a profit. It's not official or canon. Just a project given out for free by some modding hobbyists. It doesn't need or have to be a purist vision of Fallout.
 
You are absolutely right, and the quality doesn't seem bad at all, going by what I've seen on YouTube. I find it impressive that this thing has been completed. However, doesn't change the fact that the enclave is super annoying and should have stayed dead once and for all.


Personally I also don't like the story at all. The gameplay looks kinda railroaded and linear with a couple branching situations inbetween (especially the beginning Vault part just won't end, "open world" doesn't exist here). This whole tie-in with the Courier, etc. feels very unnecessary to me as well.
In general I find it weird how the mod has such huge story problems... Like the Shi being said to be Japanese. That's not exactly a point to easily get wrong...
 
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Apparently the player character is a
clone of the player character from F1 and he/she is also the Courier from New Vegas.

Oh no.....this sounds terrible :(

about the writing, I only play the part of the vault. the player brothers sux (really minor chars). the blonde chick too. the quarterback and the nerd are awesome and fun. the coach is sensational, writing level of the enclave of Fallout 2 (which is not great things I know lol, but it's not a ofense either).

His sister is ok.
 
I think you guys are being overly negative. It is after all just a fan made mod. And a pretty big one that obviously took a lot of time and work. I would ask for people to be more respectful. This isn't Bethesda or some company trying to make a profit. It's not official or canon. Just a project given out for free by some modding hobbyists. It doesn't need or have to be a purist vision of Fallout.
Just because you're doing something for free for other people doesn't mean you're exempt from criticism.
And this is a fan-site with certain specific tastes for a Fallout experience, that means that a lot of us are going to hold it up to a higher standard.
Especially when we won't be getting any proper Fallout titles from the company that holds the IP and have to rely on TC mods for a proper Fallout experience.

I will agree that there comes a point where someone is just being overly harsh but at the same time we should be honest about how we're feeling.

My biggest issue is that it is a Gamebryo TC mod and I loathe that engine so if I'm to torture myself with it then what I'm playing needs to be awesome. This thing, from what I've heard and seen, does not look awesome. It's pretty bad honestly.

Just because someone put a lot of work and time into something doesn't mean that we shouldn't be honest with our criticism. It'd be disrespectful to an artist to not give your honest brutal criticism and instead treating them like a little child that you're afraid to upset. You put your hard-worked art out there for the public to consume you need to expect criticism of your product and learn from it.

Hopefully, they'll learn from the criticism and in case the team does move on to do other things then those things won't suffer from the same shortcomings.
 
Just because you're doing something for free for other people doesn't mean you're exempt from criticism.
And this is a fan-site with certain specific tastes for a Fallout experience, that means that a lot of us are going to hold it up to a higher standard.
Especially when we won't be getting any proper Fallout titles from the company that holds the IP and have to rely on TC mods for a proper Fallout experience.

I will agree that there comes a point where someone is just being overly harsh but at the same time we should be honest about how we're feeling.

My biggest issue is that it is a Gamebryo TC mod and I loathe that engine so if I'm to torture myself with it then what I'm playing needs to be awesome. This thing, from what I've heard and seen, does not look awesome. It's pretty bad honestly.

Just because someone put a lot of work and time into something doesn't mean that we shouldn't be honest with our criticism. It'd be disrespectful to an artist to not give your honest brutal criticism and instead treating them like a little child that you're afraid to upset. You put your hard-worked art out there for the public to consume you need to expect criticism of your product and learn from it.

Hopefully, they'll learn from the criticism and in case the team does move on to do other things then those things won't suffer from the same shortcomings.


As this mod had a very open development process and everyone also could have been involved in the story and dialogue department I think the extreme harshness here isn't really fair. Didn't see anyone participate from here.

Btw. don't torture yourself with BGS engine games or mods if you can't stand them. Mods and games are for fun (okay if you are masochist go on and have fun :) ) not for torturing yourself.
 
Just because it's a free, fan-made mod, it doesn't exempt it from criticism. You put a lot of work into something and then put it out there for other people to try it, expect criticism, even if some of it is brutal and honest.

And from i'm seeing in videos and hearing/reading from other people, they commit a lot of amateurish things that they should have known better. Stuff that i expect from Bethesda, not people trying to pay respect to New Vegas and the first two games.

Of course this is just the Beta, but several things could have easily been avoided.
 
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I've been watching someone play it on youtube, and yeah, the Shi being Japanese instead of Chinese all of a sudden with Wasteland Samurai is pretty off putting but apparently it's explained in the story I've heard.
 
I don't know why they took a dump on Fallout's lore. It was perfect the way it was... The mod is still great though but it has a lot of bugs.
 
I want to go kinder on it, but wasn't the whole point of making this mod in the first place was for the developer to have experience in making games. After they hear all of the complaints, trust me this is definitely an experience in the making for them.

You can tell a lot of work has been done for the mod, but its all in the wrong places. Big battles, and detailed environments while forgetting your working on an engine that doesn't like either. for instance i can guaranteed you that vault 18 and its shit ton of skill checks (that I might add are so high you might as well restart your character if you don't have the exact perfect s.p.e.c.i.a.l stat line to do what you want to do) easily ate up a good 20-40% of the dev time by itself. When the dev should of asked themselves instead


Why are we even doing an hour long vault intro when that's one of the worse parts of 3/4.

why are we giving the player 20 dt worth of armor and late game weapons 5 mins into the game.

Why are we making a grand story that adds onto canon and or fucks it, with baboon writers on hand. They literally could just not connected New California with New Vegas and fixed it.

Why are we even making the tackle or dodge choice, its kind of a weird start that doesn't really add anything.

I remember being hyped for project brazil back when it had 3 parts planned, but now that I finally have it in my hands all i got too ask is why?



Also Enderal is a free mod and no one needs to set there expectations low for that, so I don't see why we have too here.
 
and detailed environments while forgetting your working on an engine that doesn't like either.

I thought a lot about this too. That vault door is definitely very impressive. But at the same time we have something like that part of the Atrium that almost evebody had problems with. Maybe it was made to show a beautiful thing to see, but that is running in an engine of ...... I do not know, 2004?

I've said and I repeat, every trailer I see of Fallout The Frontier I'm bothered by that battle of vehicles. Why do something like that? It's going to cause problems.
 
I have not played it yet currently.

Just because it's a free, fan-made mod, it doesn't exempt it from criticism. You put a lot of work into something and then put it out there for other people to try it, expect criticism, even if some of it is brutal and honest.

And from i'm seeing in videos and hearing/reading from other people, they commit a lot of amateurish things that they should have known better. Stuff that i expect from Bethesda, not people trying to pay respect to New Vegas and the first two games.

Of course this is just the Beta, but several things could have easily been avoided.

1:The majority of game mods across all games are usually low quality. If you want proof of this check out Doom it has hundreds of thousands of mods for it and only about 50 or so are worth playing. The majority of mods are low quality because they are done for free instead of done by professionals who are paid for it. You have to factor in productivity into how you rate it. So this is an accomplishment.

2: You are getting upset over a simple error in the lore (shi being japanese) when most storytellers and writers don't factor in lore in general as you think. As far as writing goes worldbuilding and lore is secondary to the actual experience.

3: The most important aspect in a game isn't even the writing it's how it actually plays overall of it.
 
2: You are getting upset over a simple error in the lore (shi being japanese) when most storytellers and writers don't factor in lore in general as you think. As far as writing goes worldbuilding and lore is secondary to the actual experience
This is not just a simple error though. For starters, "Shi" is a Chinese word, not a Japanese word. This is like putting the Enclave in a game and saying that it's not actually the American government, it's the Canadian government.

Granted, there is an actual explanation given to why the Shi in F:NC are Japanese, but it's kinda flimsy if you ask me. I personally don't see any good reason for the change anyway.
 
This is not just a simple error though. For starters, "Shi" is a Chinese word, not a Japanese word. This is like putting the Enclave in a game and saying that it's not actually the American government, it's the Canadian government.

Granted, there is an actual explanation given to why the Shi in F:NC are Japanese, but it's kinda flimsy if you ask me. I personally don't see any good reason for the change anyway.
On the bright side, the Shi being Japanese means Katanas in the game. :)
 
Katanas are shitty swords that easily break. Hurr durr. :>
 
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2: You are getting upset over a simple error in the lore (shi being japanese) when most storytellers and writers don't factor in lore in general as you think. As far as writing goes worldbuilding and lore is secondary to the actual experience.
Not really a simple error when it's two completely different nationalities. And when it comes to RPGs, world building and writting are not secondary to anything, they are some of the most important things in this genre. It doesn't matter how good your gameplay is, the second the world building and writing are terrible, there's not enough good gameplay to hold the game.

Hell, not even just RPGs, all worlds in every genre should be consistent to the rules that were set.

And those storytellers and writers should not have any work in this industry whatsoever. Consistency is one of the most important things in storytelling and when it starts to be inconsistent, it makes you question the world and the person telling the story.


It seems you think RPGs should be mostly about gameplay and consistent lore and world building should be for some reason secondary, which is fucking ridiculous. I'm honestly starting to question what even is your mentality to RPGs, because you say a lot of questionable things.
 
There's already a yakuza faction in new reno, so I don't understand why Shi has to be japanese for a katana.
 
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