I dont understand the need for more and more "realistic" games..
i mean, in terms of keeping your stomach filled or drinking water not to dehydrate.
Whats next? You'll have to stop by the toilet every now and then to take a pooh?
It has nothing to do with keeping the game convincing imo, it mostly ends up as "a whole lot of stuff you can do, but you dont feel like doing it".
The most surreal game idea can be convincing if it is designed and presented well. They should stick with the storyline, world, characters, music and it will suck the player in..
i mean, in terms of keeping your stomach filled or drinking water not to dehydrate.
Whats next? You'll have to stop by the toilet every now and then to take a pooh?
It has nothing to do with keeping the game convincing imo, it mostly ends up as "a whole lot of stuff you can do, but you dont feel like doing it".
The most surreal game idea can be convincing if it is designed and presented well. They should stick with the storyline, world, characters, music and it will suck the player in..