Fallout: New Vegas bug updates, fixes and the like

Brother None

This ghoul has seen it all
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The BethBlog points to some quickfixes being sent out.<blockquote>We have just released an automatic update for the PC version of Fallout: New Vegas that resolves quest and scripting issues. Be sure to restart Steam to ensure the update is downloaded on your next launch of the game. We’re also working hard to make this update available for the PlayStation 3 and Xbox 360 versions of the game as soon as possible, and will let you know as soon as we have the dates they’ll be up.

The issue regarding the PlayStation 3 digital pre-order bonuses has also been resolved. Users should attempt to re-enter the codes to download their bonuses. Should the “80023156″ error continue, we ask that players wait 24 hours before entering the code again. The code should then activate the bonus without any issue.</blockquote>If you have issues not addressed, Geek Montage has a pretty good overview of fixes for bugs you may encounter (thanks Duck and Cover).

Also J.E. Sawyer comments on the bugs here on Something Awful.<blockquote>Someone earlier asked if we (Obsidian/Bethesda) knew about the PC bugs that people are currently experiencing. I can't comment on every bug, but I can comment on the higher profile ones:

* Auto/quicksaving bug - I can honestly say that we never saw that bug or heard it reported prior to release. I played the game primarily (and extensively) on the Xbox 360 and PC (I also played on the PS3, but not as much) and never saw anything like that. We are looking into it right now because obviously it's (very) bad.

* NVIDIA + water = lol - This is a known issue that was introduced with NVIDIA's drivers as of (I think) two revs ago. It can affect Fallout 3 as well. We are still discussing it with NVIDIA.

* NPC faces = slow framerate - I hadn't heard of this prior to launch, but I'm going to talk to Frank (our lead programmer) about it.

* CTD Apocalypse - CTDs are often very hard to diagnose, so honestly maybe we have seen "your" issue before, maybe we haven't. These are the hardest to figure out. My apologies. We have to take them on a case by case basis.

* Video Card N + Sound Card Y + This Driver = Death/Bad Framerate - Chances are high that we didn't know that a certain combination of hardware/drivers/some other software would result in something bad happening because, quite frankly, PC compatibility testing is logistically really, really, really hard. That's not an excuse, but I hope it serves as an explanation. Anything that seems to affect a significant number of users and is systemic is something we can hopefully look into.

Please don't take my lack of commentary on bugs to mean that I don't care about them. I just want to avoid hazarding guesses and doing remote amateur troubleshooting. Bethesda's support/testing teams are coordinating known bugs and new reported bugs through to us. I know it's frustrating. I hate seeing people experiencing bugs. We are addressing them as we learn more information about them.</blockquote>And finally, if you're Australian (or similar), the game is out now near you, digitally or otherwise.
 
PC getting the quickfix before PS3 and Xbox 360?

:incline:

(or rather more likely caused by the consoles' ever-petulanet need to be anally retentive about this stuff)
 
I have a somethingawful account, here is what he said (hes rope kid on SA)

Someone earlier asked if we (Obsidian/Bethesda) knew about the PC bugs that people are currently experiencing. I can't comment on every bug, but I can comment on the higher profile ones:

* Auto/quicksaving bug - I can honestly say that we never saw that bug or heard it reported prior to release. I played the game primarily (and extensively) on the Xbox 360 and PC (I also played on the PS3, but not as much) and never saw anything like that. We are looking into it right now because obviously it's (very) bad.

* NVIDIA + water = lol - This is a known issue that was introduced with NVIDIA's drivers as of (I think) two revs ago. It can affect Fallout 3 as well. We are still discussing it with NVIDIA.

* NPC faces = slow framerate - I hadn't heard of this prior to launch, but I'm going to talk to Frank (our lead programmer) about it.

* CTD Apocalypse - CTDs are often very hard to diagnose, so honestly maybe we have seen "your" issue before, maybe we haven't. These are the hardest to figure out. My apologies. We have to take them on a case by case basis.

* Video Card N + Sound Card Y + This Driver = Death/Bad Framerate - Chances are high that we didn't know that a certain combination of hardware/drivers/some other software would result in something bad happening because, quite frankly, PC compatibility testing is logistically really, really, really hard. That's not an excuse, but I hope it serves as an explanation. Anything that seems to affect a significant number of users and is systemic is something we can hopefully look into.

Please don't take my lack of commentary on bugs to mean that I don't care about them. I just want to avoid hazarding guesses and doing remote amateur troubleshooting. Bethesda's support/testing teams are coordinating known bugs and new reported bugs through to us. I know it's frustrating. I hate seeing people experiencing bugs. We are addressing them as we learn more information about them.
 
What is the save game bug? Does it not allow saves or does it just corrupt them (or both)?

I hate to be 'that guy', but I haven't seen any issues other than some minor quest glitches and enemies getting stuck in terrain.
 
Wow...J.E Sawyer has boasted about playing on a second play through ...and yet he didn't notice all the bugs....just saying. :roll:
 
sampson70 said:
Wow...J.E Sawyer has boasted about playing on a second play through ...and yet he didn't notice all the bugs....just saying. :roll:

What makes you think that?

Maybe he just hoped you wouldn't have.
 
Haven't had any major bugs in my first 10 hours of NV.

Caravan might be bugged in my game. Or - more likely - I'm just too stupid to understand it.
Oh, and there was this random encounter NPC who attacked me after a (friendly) dialogue.

But still, no CTDs, no problems with saves, etc.
 
as expected a lot of bugs, the quiksave bug is especially bad though. hope there will be some more patching done soon!
 
Gaddes said:
I still haven't gotten my copy, but it's nice to know that fixes are under way.

I have gotten my copy but can't use it until tommorow. :evil:
Well unless I pop over to America real quick to activate it. :V
 
Vic Ious said:
Haven't had any major bugs in my first 10 hours of NV.

Caravan might be bugged in my game. Or - more likely - I'm just too stupid to understand it.
Oh, and there was this random encounter NPC who attacked me after a (friendly) dialogue.

But still, no CTDs, no problems with saves, etc.

the lady who got attacked?
 
Brother None said:
PC getting the quickfix before PS3 and Xbox 360?

:incline:

(or rather more likely caused by the consoles' ever-petulanet need to be anally retentive about this stuff)

Yep, Sony and Microsoft require an in-house submission process for any patch (which can often cost money, depending on a companies contract with them) This takes time.

The PC requires no such process. Its therefore upto the developers (or Bethesda as publisher in this case) if they want to patch the PC straight away and wait for the green light from the console manufactorers, and publish those patches later. OR
Publish all the patches at the same time (technically holding back the PC patch)

Least thats my experience from working in the industry.
 
The only bugs I've encountered after 9 hours of playtime was inability to enter a terminal (which a game restart solved) and some stuff falling trough a shelf when I tried to grab the thing next to it.
Which is great compared to the vast number of CTDs, deleted saves and missing textures I had in Fallout 3 during a roughly same period of time.
 
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