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But best title ever!
There's never a shortage of subjects to discuss about this game apparently, as the Vault has another juicy quotes round-up ready for us.
Project Director Josh Sawyer on the Legion:<blockquote>Were you honestly expecting such a negative reception for Caesar's Legion?
I don't really think there has been a tremendously negative reaction to Caesar's Legion. Some people really hate various aspects of the Legion but most people either don't seem to care or like the Legion. I'd rather have people show strong opinions about a well-defined enemy than have everyone shrug their shoulders at Generic Bad Dude Faction #825.
Doesn't your answer kind of implies that Caesar's Legion is "non-generic" bad guy faction? It kinda clashes with your promises of moral grayness.
Caesar's Legion is positioned as a faction that regularly does brutal things with the belief (Caesar's belief, anyway) that it will eventually lead to a much better, more stable, future. NCR is positioned as a faction that regularly does good things but systemically "loses" causes and pushes people around through neglect, bureaucratic inefficiency, and petty jealousy/spite.
The player's first encounters with each group are intentionally "bad guy"/"good guy" to set up an expectation that changes over time. While it well may be that people end F:NV believing that Caesar's Legion is the best solution to the problems in the Mojave Wasteland, I don't think many folks walk away thinking, "Misogynist slaver tyrants are really cool, good folks."
And honestly, what I say outside of the context of the game doesn't really have any bearing on what you think or what any player thinks. In the game, you're given the option to fully support the Legion's conquest of New Vegas/the Mojave Wasteland.
Short version: Caesar takes whatever pieces of history he finds useful and disregards things he doesn't find useful. He has specific goals and uses history as a tool to meet those goals. When history doesn't help him, he doesn't use it. Even things like a reluctance to use advanced technology have more to do with his desire to keep the Legion ignorant/dependent on him than with anything "historical". Control is very important to him, even if it means that the people who serve him lack any of the medical knowledge necessary to help diagnose or treat his problems. It's very important for Caesar to maintain that the Legion is different. It is physically different, has different values, and different priorities. When Romans were wearing pants, they thought people wearing skirts were barbarians. When Romans wore togas, they thought people wearing pants were barbarians. People on the other side of that river wear pants. Our identity is good, your identity is bad.
Clearly there are many things Caesar does that work against his goals, or choices he made to emphasize one goal over a conflicting goal and it resulted in problems. But it's important to understand that Caesar calls the shots in the Legion. And when Caesar's not around, it's someone following his lead. Whether that's Lanius or Joshua Graham, there's not going to be a fun party when one of these guys rolls into your town. Events in the vein of Tamerlane and Simon de Montfort are going to happen. Events that culminate in pyramids of human heads, mass blindings, and burning a cathedral down with an entire congregation inside. </blockquote>Balancing and patch:<blockquote>The full changelog would be a novella, but I can say that balance-wise, a lot of energy weapon stats were changed (usually a change to DAM and ammo cost), energy ammo was modified (duh), sniper rifle and Gobi DAM/crit chance multipliers were lowered, missile launcher and fat man had DAM increases, a boatload of recipes were made a lot simpler (fewer ingredients and a lower count per ingredient), Caravan AI should now play face cards against the player, merchants will stop playing Caravan with the player after five games, and "some other stuff".</blockquote>Will Dead Money have a trailer?:<blockquote>We'll definitely be releasing a trailer. It'll be before the content gets released. </blockquote>Thanks Ausir.
Project Director Josh Sawyer on the Legion:<blockquote>Were you honestly expecting such a negative reception for Caesar's Legion?
I don't really think there has been a tremendously negative reaction to Caesar's Legion. Some people really hate various aspects of the Legion but most people either don't seem to care or like the Legion. I'd rather have people show strong opinions about a well-defined enemy than have everyone shrug their shoulders at Generic Bad Dude Faction #825.
Doesn't your answer kind of implies that Caesar's Legion is "non-generic" bad guy faction? It kinda clashes with your promises of moral grayness.
Caesar's Legion is positioned as a faction that regularly does brutal things with the belief (Caesar's belief, anyway) that it will eventually lead to a much better, more stable, future. NCR is positioned as a faction that regularly does good things but systemically "loses" causes and pushes people around through neglect, bureaucratic inefficiency, and petty jealousy/spite.
The player's first encounters with each group are intentionally "bad guy"/"good guy" to set up an expectation that changes over time. While it well may be that people end F:NV believing that Caesar's Legion is the best solution to the problems in the Mojave Wasteland, I don't think many folks walk away thinking, "Misogynist slaver tyrants are really cool, good folks."
And honestly, what I say outside of the context of the game doesn't really have any bearing on what you think or what any player thinks. In the game, you're given the option to fully support the Legion's conquest of New Vegas/the Mojave Wasteland.
Short version: Caesar takes whatever pieces of history he finds useful and disregards things he doesn't find useful. He has specific goals and uses history as a tool to meet those goals. When history doesn't help him, he doesn't use it. Even things like a reluctance to use advanced technology have more to do with his desire to keep the Legion ignorant/dependent on him than with anything "historical". Control is very important to him, even if it means that the people who serve him lack any of the medical knowledge necessary to help diagnose or treat his problems. It's very important for Caesar to maintain that the Legion is different. It is physically different, has different values, and different priorities. When Romans were wearing pants, they thought people wearing skirts were barbarians. When Romans wore togas, they thought people wearing pants were barbarians. People on the other side of that river wear pants. Our identity is good, your identity is bad.
Clearly there are many things Caesar does that work against his goals, or choices he made to emphasize one goal over a conflicting goal and it resulted in problems. But it's important to understand that Caesar calls the shots in the Legion. And when Caesar's not around, it's someone following his lead. Whether that's Lanius or Joshua Graham, there's not going to be a fun party when one of these guys rolls into your town. Events in the vein of Tamerlane and Simon de Montfort are going to happen. Events that culminate in pyramids of human heads, mass blindings, and burning a cathedral down with an entire congregation inside. </blockquote>Balancing and patch:<blockquote>The full changelog would be a novella, but I can say that balance-wise, a lot of energy weapon stats were changed (usually a change to DAM and ammo cost), energy ammo was modified (duh), sniper rifle and Gobi DAM/crit chance multipliers were lowered, missile launcher and fat man had DAM increases, a boatload of recipes were made a lot simpler (fewer ingredients and a lower count per ingredient), Caravan AI should now play face cards against the player, merchants will stop playing Caravan with the player after five games, and "some other stuff".</blockquote>Will Dead Money have a trailer?:<blockquote>We'll definitely be releasing a trailer. It'll be before the content gets released. </blockquote>Thanks Ausir.