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But best title ever!
GameReactor TV has a surprisingly good video interview with Project Director Josh Sawyer:
<center><embed src="http://www.youtube.com/v/UdmqW11hkQY?fs=1&hl=it_IT" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></center>
GameFreaks also has an interview with Senior Producer Larry Liberty. Here's a couple of snippets:<blockquote>GF: Is there any connection between the plot and characters of Fallout 3 and this game?
LL: There is minimal connectivity between Fallout 3 and Fallout: New Vegas. It certainly takes place in the same world, and progresses the storyline, taking place four years after the events of Fallout 3. But, given the vast geographic distance between DC and New Vegas, it made more sense to have a closer bond to the factions that were introduced in Fallout 1 and 2. There are a couple of story elements that are common to Fallout 3 and New Vegas, but they aren’t obvious and will take a little playing time to discover.
[..]
GF: Have there been any graphical improvements made since Fallout 3?
LL: We had to add support for emissive LODs, so you can see neon lights from a distance, and see the “light pollution” that surrounds the greater Vegas region. We also made improvements to the memory management system, which was needed to support our generally larger towns, casinos, and combat areas. As far as lighting and core rendering functionality, it is essentially the same as Fallout 3, but the additions that we’ve made should help make the game feel different and richer.</blockquote>GameSauce published some excerpts of a Josh Sawyer's interview in article-style here. Here's a little weird bit:<blockquote>Also a couple of organizations that were developed for the Van Buren projects will finally see the day of light in New Vegas, including The New California Republic and and Caesar’s Legion. “We’re glad we’re able to flesh that out,” Sawyer admits. “Ultimately, my hope is that people who played the original Van Buren game will be able to get a little bit extra out of it.”</blockquote>To conclude, PC Gamer UK November issue appears to have a preview entirely focused on Hardcore Mode. If you happen to buy it let us know about it.
Thanks to our friends at the Bethesda and Obsidian boards and GameBanshee for noticing this stuff faster than I do.
<center><embed src="http://www.youtube.com/v/UdmqW11hkQY?fs=1&hl=it_IT" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></center>
GameFreaks also has an interview with Senior Producer Larry Liberty. Here's a couple of snippets:<blockquote>GF: Is there any connection between the plot and characters of Fallout 3 and this game?
LL: There is minimal connectivity between Fallout 3 and Fallout: New Vegas. It certainly takes place in the same world, and progresses the storyline, taking place four years after the events of Fallout 3. But, given the vast geographic distance between DC and New Vegas, it made more sense to have a closer bond to the factions that were introduced in Fallout 1 and 2. There are a couple of story elements that are common to Fallout 3 and New Vegas, but they aren’t obvious and will take a little playing time to discover.
[..]
GF: Have there been any graphical improvements made since Fallout 3?
LL: We had to add support for emissive LODs, so you can see neon lights from a distance, and see the “light pollution” that surrounds the greater Vegas region. We also made improvements to the memory management system, which was needed to support our generally larger towns, casinos, and combat areas. As far as lighting and core rendering functionality, it is essentially the same as Fallout 3, but the additions that we’ve made should help make the game feel different and richer.</blockquote>GameSauce published some excerpts of a Josh Sawyer's interview in article-style here. Here's a little weird bit:<blockquote>Also a couple of organizations that were developed for the Van Buren projects will finally see the day of light in New Vegas, including The New California Republic and and Caesar’s Legion. “We’re glad we’re able to flesh that out,” Sawyer admits. “Ultimately, my hope is that people who played the original Van Buren game will be able to get a little bit extra out of it.”</blockquote>To conclude, PC Gamer UK November issue appears to have a preview entirely focused on Hardcore Mode. If you happen to buy it let us know about it.
Thanks to our friends at the Bethesda and Obsidian boards and GameBanshee for noticing this stuff faster than I do.