Alcanik
First time out of the vault
![](https://www.nma-fallout.com/xencustomimages/nma/nma_0.gif)
This is all very cool, I'm thinking of using It on a campaign of mine (with a few changes to small/energy weapons).
Excellent work!
Excellent work!
Thanks! What kind of changes were you thinking of making?This is all very cool, I'm thinking of using It on a campaign of mine (with a few changes to small/energy weapons).
Excellent work!
This looks incredible Atomic, it really does. Like I've said before if you ever need a extra player for session PLEASE hit me up. Do you have aspirations on developing tabletop games? Because I think you've found your niche. Really great work man keep it going.
I'm making them more like Fallout1/2 instead of NV, lowering their ammo capacity and changing their dmg. I'm also thinking of changing their gimick from overcharge to incredible modability on the go or something. (Also adding weapon/armor mods and some extra weapons/armor/perks but that's not really important.) Don't expect anything good to come out of this, I'm just doing this for fun, I have almost no experience with tweaking pnp systems.Thanks! What kind of changes were you thinking of making?
I'm making them more like Fallout1/2 instead of NV, lowering their ammo capacity and changing their dmg. I'm also thinking of changing their gimick from overcharge to incredible modability on the go or something. (Also adding weapon/armor mods and some extra weapons/armor/perks but that's not really important.) Don't expect anything good to come out of this, I'm just doing this for fun, I have almost no experience with tweaking pnp systems.
Also one question: Is there a reason you didn't add the gauss pistol?
This was Atomic Postman's pdf of the ruleset he was working on. Take care of it guys. Don't whore it out.