SECOND RELEASE DETONATING EVERYWHERE!
Google Drive DL
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R2 - November 21st, 2020
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[GENERAL]
- Added new quests to Tibbets.
- Made more locations inside Tibbets accessible.
- Added new encounters including 9 new Special Encounters.
- Added one intro movie.
- Improved quality and converted all videos to native MVE format so they play for everyone.
- Added three NPC portraits.
- You can now play as a Beastlord mutant and control the animals you possess. To do so, use Examine/Binoculars on them. For more information, check the Beastlord Trait once you start the game.
- Internal restructuring for compliance with the 1.02d engine refactoring Black Isle Studios planned to support expansions. This slightly changes the install process.
- Updated sfall to the latest 4.2.8.
- Added GOODIES folder with soundtrack, wallpapers and other bonuses. More stuff on the way as it becomes part of the game.
- Added racial modifiers for super mutant and ghoul players. Check the in-game descriptions for details.
- Increased the running speed for super mutant players.
- You can now use Strength or Lockpick to remove the shackles. After that, you can find another use for them as a melee weapon.
- Added two new (teaser) world map locations, one of them being hidden.
- Added 7 new splash screens and fixed the missing one.
- Replaced big interface numbers and dates with Nixie tube numbers.
- Fixed world map glitches/lag after traveling for a long time.
- Special encounters should be unique now.
- Homebot now appears in its random encounter.
- You can now use your Pip-Boy from the inventory. You can also drop, lose, sell it... or use it as a weapon
- Hundreds of smaller changes and fixes.
- Fixed some slow walking/running animations.
[SPECIAL]
- Added 20 new background-based Traits. Most of these come from Arcanum, another game from Fallout 1's developers.
- Added more places where low and high Luck have an effect.
- Fixed targeting screen for some enemies.
- Added more info to some new Traits and Perks descriptions about their gameplay effects.
- Power Armors are now susceptible to EMP attacks.
[ITEMS]
- Trash cans, antiseptic showers, training equipment and candy machines are now usable.
- Wasps now drop Wasp Sting.
- Robots now drop useful crafting items after being defeated.
- Shiv now ignores 80% of target's DT.
[NPCs]
- Added lots of NPCs to Tibbets.
- You can now talk to the Vault Boy hologram.
- You can now talk to barflies.
[SOUND]
- Added lots of sound effects for creatures.
- Added new music to the game.
R2 - November 21st, 2020
************************
[GENERAL]
- Added new quests to Tibbets.
- Made more locations inside Tibbets accessible.
- Added new encounters including 9 new Special Encounters.
- Added one intro movie.
- Improved quality and converted all videos to native MVE format so they play for everyone.
- Added three NPC portraits.
- You can now play as a Beastlord mutant and control the animals you possess. To do so, use Examine/Binoculars on them. For more information, check the Beastlord Trait once you start the game.
- Internal restructuring for compliance with the 1.02d engine refactoring Black Isle Studios planned to support expansions. This slightly changes the install process.
- Updated sfall to the latest 4.2.8.
- Added GOODIES folder with soundtrack, wallpapers and other bonuses. More stuff on the way as it becomes part of the game.
- Added racial modifiers for super mutant and ghoul players. Check the in-game descriptions for details.
- Increased the running speed for super mutant players.
- You can now use Strength or Lockpick to remove the shackles. After that, you can find another use for them as a melee weapon.
- Added two new (teaser) world map locations, one of them being hidden.
- Added 7 new splash screens and fixed the missing one.
- Replaced big interface numbers and dates with Nixie tube numbers.
- Fixed world map glitches/lag after traveling for a long time.
- Special encounters should be unique now.
- Homebot now appears in its random encounter.
- You can now use your Pip-Boy from the inventory. You can also drop, lose, sell it... or use it as a weapon
- Hundreds of smaller changes and fixes.
- Fixed some slow walking/running animations.
[SPECIAL]
- Added 20 new background-based Traits. Most of these come from Arcanum, another game from Fallout 1's developers.
- Added more places where low and high Luck have an effect.
- Fixed targeting screen for some enemies.
- Added more info to some new Traits and Perks descriptions about their gameplay effects.
- Power Armors are now susceptible to EMP attacks.
[ITEMS]
- Trash cans, antiseptic showers, training equipment and candy machines are now usable.
- Wasps now drop Wasp Sting.
- Robots now drop useful crafting items after being defeated.
- Shiv now ignores 80% of target's DT.
[NPCs]
- Added lots of NPCs to Tibbets.
- You can now talk to the Vault Boy hologram.
- You can now talk to barflies.
[SOUND]
- Added lots of sound effects for creatures.
- Added new music to the game.
Google Drive DL
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