Favorite weapon(s)

  • Thread starter Thread starter Brak
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Fo1: Turbo Plasma Rifle, I remember my initial satisfaction first time I saw a mutant melt.

Fo2: Gauss Pistol

FoT: Hand to Hand
 
how about dual burst + reload with the Bozar at the end of the game ?
(bonus rate of fire, 10 AG + 2 AP with 2 actionboy perks)

I rather use the Bonus rate of fire, having 6 of agility and implementing some chems, like buffout and psycho, then aim the Gauss Rifle to the eyes twice in the same turn. Not even the Bozar can beat that, at least in my experience. Tell me if I am wrong, but try it out first if you haven't!
 
I haven't played through Fo or Fo2 in a few years but I've started again recently because my machine deid and I'm on a temporary one which seems to only like Fallout... Here goes.

Fo: The .223 pistol and the Assault Rifle. The latter because of range and burst capabilities. And Im' pretty damn sure tha the .223 Pistol in the games is based on Decker's from Blade Runner.

Fo2: Gauss rifle and something that could spray lead for when it got close.

FoT: AK-47, .44 Magnum revolver.


Unfortunately for FoT, I've never been able to play the game all the way through. I bough it when it first came out and it ran perfectly for about a week on my machine... And then it stopped working, even after reinstalls, for no apparent reason. Being the idiot I was at the time I returned it to the store. Now I'm going to have to get a copy online somewhere. :(


Earlier in this thread people were wondering what the thing on the end of the M-72's barrel was. I've always thought that those were the ends of three rails that the bullet rode in (if you have no combustion, why need a full barrel?). The Gauss rifle woudl in fact make a sound, a sonic boom.

Noise from when a gun is fired is generated from the escaping gases at the muzzle (a silencer is essentially a can that traps these) and from the bullet going supersonic . Two good ways to describe this would be the .45 ACP cartridge which is subsonic and the 9mm Parabellum cartridge which is supersonic. On weapons that use silencers, if the slug goes supersonic, you still have a cracking noise... From what the game says about the Gauss rifle, going very fast, it would make a sonic crack. *stops rambling*

More informatin than you probably want to know about the G11, a highly underrated weapon. - Colt
 
Oh its gotta be the Fo2 Super Sledge.

That crazy thing just rocks. Total knockback bonanza. Best HtH weapon ever. No ammo, massive damage, knockback, it has it all.
 
Id said:
You know, I have never liked using the Bozar. I think it's because the description of the weapon says it is the "ultimate refinement of the sniper's art", AND the thing looks like an absolutely sick sniper rifle... yet is confined to burst mode. The initial disappointment still hasn't worn off, I think. Drives me nuts.

if it would have been a real weapon it would've bothered me, but since it's all fiction i dont really give a damn :)

Lt. Col. Gonzalez said:
I rather use the Bonus rate of fire, having 6 of agility and implementing some chems, like buffout and psycho, then aim the Gauss Rifle to the eyes twice in the same turn. Not even the Bozar can beat that, at least in my experience. Tell me if I am wrong, but try it out first if you haven't!

oh but you are wrong... have you ever taken out 5 unharmed floaters and/or centaurs in one round? have you ever put down 3 enclave soldiers with one shot or burst?

i have :twisted:

a good backup weapon for the bozar is the .223 pistol (beginning of the game), guass pistol (middle of the game) or the Red Ryder BB LE (if your lucky :p)

Colt said:
More informatin than you probably want to know about the G11, a highly underrated weapon. - Colt

in the beginning it's an ok kinda weapon

i once used it when i wanted to play the game with single handed weapons only. the G11E is pretty nifty.

however, lateron in the game it kinda sucks (compared to the heavier firepower you can have then), especially against enclave soldiers.
 
SuAside said:
Colt said:
More informatin than you probably want to know about the G11, a highly underrated weapon. - Colt

in the beginning it's an ok kinda weapon

i once used it when i wanted to play the game with single handed weapons only. the G11E is pretty nifty.

however, lateron in the game it kinda sucks (compared to the heavier firepower you can have then), especially against enclave soldiers.

Yeah, that's about what I remember of it from playing Fo2. The real weapon really is underrated though. It's been brushed aside and pretty much forgotten by most people. Mostly because it's so unconventional, even if it does work.
 
the reason why it's underrated is simply because the country it was developed for didnt addopt it. thats a big no-no in the weapons industry. almost no other country will go out on a limb and buy it if it wasnt addopted by who it was originally made for.

kinda stupid though...

but i believe there has already been a discussion about the G11 on this forum somewhere. !search
 
SuAside said:
but i believe there has already been a discussion about the G11 on this forum somewhere. !search

Searched for topics and posts on this forum and the archived ones. This thread has had the most discussion about it. Unless people somehow messed up calling it the G11 and the search ignored close matches, somehow.
 
FO: Hunting rifle for early in the game, and laser rifle later on.

FO2: .223 pistol for the whole game. It's powerful, good for all targets and the ammo is fairly common. But mainly because it's from Blade Runner. I also like the sniper and laser rifles - laser over plasma and pulse because it doesn't melt their inventory items but still has cool death animations, especially on Myron.

In FOT the pump-action shotgun is fairly useful in close quarters.
 
Matt said:
FO: Hunting rifle for early in the game, and laser rifle later on.

FO2: .223 pistol for the whole game. It's powerful, good for all targets and the ammo is fairly common. But mainly because it's from Blade Runner. I also like the sniper and laser rifles - laser over plasma and pulse because it doesn't melt their inventory items but still has cool death animations, especially on Myron.

In FOT the pump-action shotgun is fairly useful in close quarters.

Just as a heads-up, the .223 Pistol is in the original Fallout (it's a unique weapon gained from a certain quest). It also has a much better sound in the original Fallout, in my opinion.
 
Smaug One said:
Looked att the link.
The G11 really looks like a bitch to clean!

it was, that and the fact that it used specialized ammo were the reason for its downfall... it was redesigned into the G36... which is a gun i would like to see in fallout 3
 
WarMonger said:
[the G11] was redesigned into the G36...

actually, it wasn't redesigned at all...
the program was entirely scrapped and a new program was started, the G36. the G36 is based off the (redesigned) structure and mechanisms of the G3 and the AR-18 and has nothing to do with the G11 whatsoever.
 
SuAside said:
WarMonger said:
[the G11] was redesigned into the G36...

actually, it wasn't redesigned at all...
the program was entirely scrapped and a new program was started, the G36. the G36 is based off the (redesigned) structure and mechanisms of the G3 and the AR-18 and has nothing to do with the G11 whatsoever.

*grumble* Was going to post something to that line of thought but thought I might get flamed or warned of going "off-topic". Oh well. - Colt
 
Slightly going off-topic isn't forbidden, but of course, a reply like you just made, along the lines "That's what I would've said" is going too far off-topic. Don't do it again.
 
WarMonger said:
Smaug One said:
Looked att the link.
The G11 really looks like a bitch to clean!

it was, that and the fact that it used specialized ammo were the reason for its downfall... it was redesigned into the G36... which is a gun i would like to see in fallout 3
True, the weapon would have required too much new training, was going to be expensive to produce, and would have required the US to stockpile the new ammo and find other uses for their huge stockpiles of 5.56mm. All in all it would have provided a huge improvement over the M16, but wasn't cost efficient enough for the military who balks at the expense of any check that doesn't go straight to officers or their facilities.

The military is only now switching away to the XM8 beacuse its better and cheaper than M4's. Oh, and any idiot who even dares say anything to the effect of "teh XM8 is teh c00lest gun eva!!!11! put it in F4ll0u7 3" will be summarily shot. I heard enough of that in the BIS forums (before they threw them to the pi... err.. the Interplay site), and we all saw what it lead to in Fo:T.


As for the game, the G11 was almost entirely useless, since for only 1 more AP than the cost of a burst you could have fired two aimed rounds from the superior Gauss pistol, if you have Bonus ROF.
 
Id said:
Just as a heads-up, the .223 Pistol is in the original Fallout (it's a unique weapon gained from a certain quest). It also has a much better sound in the original Fallout, in my opinion.
Yeah, I knew about that - when the game teleported me to the farm, I looked at the date to see how much time had passed, and it was a ridiculously large amount, if I can remember properly. So I just loaded my game.

What's the sound of it like? Is it the original 14mm sound?

And that G36, is that the one that's got a compact version that looks like a really massive handgun?
 
Matt said:
And that G36, is that the one that's got a compact version that looks like a really massive handgun?

I think you are thinking of the G11 or the P90 if you are referring to a gun in a fallout game... if not, I have no clue what you are thinking of... except maybe a G36k with folding stock... but its still an assault rifle through and through Link
 
PhredBean said:
As for the game, the G11 was almost entirely useless, since for only 1 more AP than the cost of a burst you could have fired two aimed rounds from the superior Gauss pistol, if you have Bonus ROF.

Sometimes it's not about the AP, it's about the style of the thing. 8)
 
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