Dr Fallout
Centurion
Or Liam Neeson...
I came across this cut content from the interview with Piper and I want to know why this wasn't the game we got. Even the male va comes across as as sincere in the interview.
I agree. I have NEVER, EVER seen a video game that was improved when it made a transition from text based, unvoiced dialogue to a voiced protagonist.
Casual gamers are the most pandered to crowd. Not everything has to be castrated just because they exist, they already have more than enough games to choose from while people who enjoy indepth RPGs continuosly have less and less.
Yes, you probably are. But I have no interest in explaining why dumbing down games is bad.I'm going to get a lot of disagreements here... aren't I?
In what universe are you living where there is a golden age of RPGs that have overrun the generic FPS market? It is the exact opposite of that situation. There is no variety in gaming. We are forced to go with Indie/Kickstarter RPGs like Underrail because AAA studios are not making any. Witcher 3 is the exception not the rule.
- Don't want a world full of only in-depth RPG either. That would be dull. Variety is a good thing.
Like all of those first person shooter and third person shooter popamoles being released? Yeah variety is good and I think it's a good thing but the video game market of today is something I would hardly call "filled with variety".
- Don't want a world full of only in-depth RPG either. That would be dull. Variety is a good thing.
2. I agree that there's too much pandering today, but I approve of pandering done not for the profit but to introduce more people to gaming out of hopes to make its communtiy larger and more varied.
Comparing Fallout 1 and 2 to Fallout 4...yeah that shit is castrated. I mean didn't the lack of skills, lack of dialogue, lack of choice and consequence, FPS kill things gameplay, and repetitive quests not show you what it really is?3. I know we're all bitter about Fallout 4, but really? Not every game being streamlined counts as it being "castrated".
Comparing Fallout 3 to Fallout 4, Fallout 4 looks dumbed down. Forget 1 and 2, it doesn't even hold up as an RPG compared to Fallout 3.Comparing Fallout 1 and 2 to Fallout 4...yeah that shit is castrated. I mean didn't the lack of skills, lack of dialogue, lack of choice and consequence, FPS kill things gameplay, and repetitive quests not show you what it really is?
because they have little time, interest, or capacity to engage in deeper forms of video games.
I think the issue for me is that this post reads as "stop thinking i'm defending dumbing games down...here's why games should be dumbed down."if we have to make the gaming more inaccessible in exchange for getting good games back, I don't think it is worth it.
All of the above - please stop confusing me for defending the ruination of the industry by companies like EA. You can clearly tell that's not the point I'm making.
This post reads as "stop thinking i'm defending dumbing games down...here's why games should be dumbed down."
I wish to join you in this alternate universe where RPGs are a majority of the gaming industry and where well-written dialogue and stories are the rule rather than the exception, and where FPS/Borderlands fans are having their games turned into cRPGs rather than the other way around.
I'm in no way against you, I'm just saying since when has pandering to a wider audience been a good thing? Yes and I know there are many examples that not even I may know about.
My examples are:
Thief 1 and 2 > Thief 3 becomes more accessible to people through catering to consoles > Thief 4 only brought the series to further ruination due to pandering.
System Shock 1 and 2 > Bioshock pandered to a wider audience by being released on consoles > Bioshock 2 does same thing > Bioshock Infinite continuing the trend even though I'm not sure why the fuck it even exists.
Fallout 1 and 2 > Fallout 3 started pandering > Fallout 4 went full force with the removal of many key features of the Fallout series.
Now my examples are not by any means perfect but I just wanted to back up my claim showing that pandering is thrown into a more negative light.
So I wonder why Bethesda isn't adding in more RPG elements into Doom to appeal to a wider audience, unless it's just more of a case of they don't care much about the Fallout IP.
The XCOM thing I have seen. I discovered Fallout and System Shock through Fallout 3 and Bioshock as well.So far, several people on NMA seems to like this universe you have just described. If that world exists, I don't want to live in it. I want to be in the alternate universe where there is something for everyone. I'm not being realistic with my point, I know. But simple games and games with depth should both exists. Simple games are underappreciated because they serve as a gateway into playing games with depth. Let me put it this way. I do not approve of turning Syndicate into an FPS. I approve of games like Destiny existing even considering how lacking in depth and how repetitive it is.
NMA posters wanting that world is exactly why I brought this up. I don't want a world where cRPGs get turned into FPS games. I don't want a world where FPs games get forcibly turned into cRPGs either. I want these to co-exist. Then there's something for everyone. And that's a good thing.
Your examples are all correct and I know from the start that my argument was weak - except I wasn't trying to argue a point, I was just sharing an opinion. But let's put this into perspective. I'm definitely younger than a lot of people here. I discovered System Shock through Bioshock. If I had never played Bioshock, I probably wouldn't have been convinced that System Shock was a game worth playing. Consider the same with Fallout 3 and the older, original ones.
I don't like the concept of dumbing down an existing series as a way for companies to further ruin a series, as is being demonstrated now everywhere. I like the concept of simplifying certain mechanics to allow more people to get into games first, which would be followed with them liking games with more depth later, as has never been demonstrated.
If Black Isle had, in some crazy alternate timeline, made the conscious decision to make the real Fallout 3 as dumbed down as new XCOM is to old XCOM, for the sake of wanting more people in gaming and NOT in the interest of more profit, and people reacted badly anyway, that's where I see the mindset of gamers from before my time being wrong.
I'm trying to get on you or anything, I'm just tired of AAA devs using the excuse of "appealing to a wider audience" as a reason to gut/dumb down a franchise.Oh, of course they don't. Fallout 4's the direct antithesis of the reason why simplification should exist. If it introduces more people into gaming, like it did me, and serves as to lead them into playing good games, that's fine. If it stands to take advantage of mindless hordes to burn down once great series for more and more cash than company owners ever need, then that's fucked. I can see why it's easy to confuse the one with another, and I really have no better way of explaining my point in words, sorry.