First Impressions on New Vegas?

So it seems like we all like New Vegas here. We like it enough to consider it at-least on par with the original 2 games.

I don't think it's on par. I was hugely disappointed when I heard it was going to be modeled after Fallout 3 ("A copycat? So soon after the previous disaster?") and that feeling didn't wholly go away when I first started the game. So yeah, it's not on par. It's quite some ways below by the merits of gameplay alone.

That said, though, it was clear already from the initial conversation with doc Mitchell that this wasn't going to be some tryhard fuck up made by morons and ignorants (or people who just for the occasion became such) like it's most recent predecessor. The feel and presence of the character was on a completely different level already there than with any of those cardboard charicatures from Fallout 3. That that feeling remained throughout the game helped some as did the good narrative and quest design, not all the way, but some.
 
I'll always have a special place in my heart for New Vegas. Yes it's not perfect, but nothing is. :shrug:
 
Of course it's not perfect. Neither is Fallout 1, 2 or tactics. It's not about the game, it's about the world it builds, and how it invites us to it. A world that is believable yet original, beautiful yet brutal, deep yet fun, filled with opportunities and dangers, memories and lies. As long as a game has that, it could be in 8bits for all I care. It has everything it needs, not to be a perfect game, but to be a perfect Fallout.

In my opinion, New Vegas closes Fallout as a trilogy, as it should have been. I cannot accept that the whole story that has started in Vault13 when I was 8 could end with Ghoulrillas defeated with a water canon. To me, it ended when Ulysses understood that the road to home is what can change a man, as I took mine to the west, the west which was the home of my two predecessors, desolation on my back and sun in my eyes. These two endings cannot coexist in the same universe. Mine is more beautiful, and to those who say that "er, beauty is just an opinion, man", I'll point them to this, and let the image speak for itself :
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I disagree.

Because Fallout DOESN'T end.

War never changes and humanity will continue its story of battle for resources and glory for as long as it exists.

The story of Fallout 3 is a part of MY Fallout story because it continues the story of how people stubbornly clung to the ideals of dying organizations only to have that revealed to be a stupid idea in Fallout NV. I think New Vegas works better as a story for the fact it is a contrast to so many of the ideas in Fallout 3.

Fallout 4 is crap but Fallout has had plenty of crappy spin-offs before. Its a franchise and it's not a holy canon. Some will work and some won't. I say that as someone who considers NV the best Fallout game. For me, I don't think I'd enjoy Fallout: New Vegas nearly as much without Fallout 3 and its an enriched story for the two building on one another.
 
r me, I don't think I'd enjoy Fallout: New Vegas nearly as much without Fallout 3 and its an enriched story for the two building on one another
I mean, ED-E was such a big deal? That's the only connection I can make, sorry.
 
I mean, ED-E was such a big deal? That's the only connection I can make, sorry.

The Brotherhood of Steel in New Vegas is a story which builds off of Fallout 3. The BoS was fine in Fallout 2 and better than fine in Fallout: Tactics with the game which shall not be named as well. The BoS story in NV works well because it's a contrast to the heroic reformers of F3. These AREN'T the Elder Lyons reformers but the stubborn traditionalists and zealots who are driving themselves to extinction. As the F3 BoS prosper and grow through their heroism, so do the NV ones recede and become irrelevant through isolationism.

A similar issue occurs with the Enclave as we see how pathetic and withered they've become by the fact they've given up the cause.

I also like Father Elijah in large part because he's a foil to Elder Lyons. They're both reformers and liberals but one cares about the product of their reforms (i.e. power) and the other cares about the people. They're equally shit at command, though.
 
The Brotherhood of Steel in New Vegas is a story which builds off of Fallout 3. The BoS was fine in Fallout 2 and better than fine in Fallout: Tactics with the game which shall not be named as well. The BoS story in NV works well because it's a contrast to the heroic reformers of F3. These AREN'T the Elder Lyons reformers but the stubborn traditionalists and zealots who are driving themselves to extinction. As the F3 BoS prosper and grow through their heroism, so do the NV ones recede and become irrelevant through isolationism.

A similar issue occurs with the Enclave as we see how pathetic and withered they've become by the fact they've given up the cause.

I also like Father Elijah in large part because he's a foil to Elder Lyons. They're both reformers and liberals but one cares about the product of their reforms (i.e. power) and the other cares about the people. They're equally shit at command, though.
The story of the BOS was complete in my experience. Fo1 was their original statement, and for 2 they were even more hidden and short in numbers. Theirs was now NCR territory, and there was nothing they could do about that. You can nick some wastelander's laser rifle, a NCR batallion's, not so much. The East chapter does not matter to me any more than the Midwestern.
Tactics's, although questionably canon, is indeed a lot like 3's, but now sepparate and away from the original chapter.
The Enclave Remnants in Fallout 3/4 would be a random encounter. They are, well, remnants. A commander, soldier, pilot, scientist and a handyman plus a kid. Instead of the shouts stormptroopers, you get a glimpse of the good that had the Enclave and the normal life in it. But following the theme of NV, their ideas were unfit for the new world and they were overrun. That's it.

It's pretty subjective the Lyons/Elijah thing, as it may not be intentional, but I can see that.
Personally the Elders don't matter, this isn't a fantasy game. People like Veronica have a better ideology (not more heard), and that's the tragedy.
 
I agree with the folks above me, it doesn't really matter if it's perfect or not, it's how one experiences it.
 
Started playing F2 around 2000-2001 i think? It came as a perk of my friend subscribing to PC gamere here in Sweden and getting a game every month or so i think? Bought the copy of him since he didn't get into the game due to the temple of trials.
Played the shit out of F2 for years before trying Fallout 1 and even if gameplay wise it was for me a huge step back it was still a great game! Then we had a lot of FOT playing with a friend of my trying to see who would beat the game the fastest etc.

And then there was a long long silence untill the day when i let a friend of mine crash here because his house ended up with a flooded basement and they needed to fix it. Long story short he asked me if i had played Fallout 3 and i actually had no fucking idea the game was even out. Not sure if all dlc's where out but the Pitt was at least as he had that. I really liked the game even with the boring story and bad character/places like little lamplight.

Then when New vegas came out i actually thought it was made by beth and/or an expansion to be honnest. Learned quite fast that i was wrong so i got the game! But ohh boy was it buggy.. And crashy.. And felt for me quite empty. I was not sold right of the bat! I did keep playing it but it wasn't untill the DLC's started to come that i got stuck with the game!
The worst DLC for me was honest hearts and even that one had a lot of great stuff in it! And even if i'm more of a F1-2 guy i can't deny that a modded NV is one of the best if not the best Fallout out there.
 
I actually found it rather boring in my first playthrough but that was years ago. Decided to give another shot just recently and oh boy, complete 180. I honestly really like this game, just the aumont of replayability makes me enjoy it quite a lot. Just siding with either NCR, Legion, Yes Man or Mr. House is four completely different playthroughs alone and a lot of the quests have several outcomes, adding more to that.

It's also one of the few RPGs where i can listen to just people talking for several minutes. The Think Tank sequence in the beggining of Old Worlds Blues can last for more than 20 minutes if you listen to everything they have to stay but i was entertained the whole way through. A large majority of the characters are entertaining and some of them are really well written.


I love Dead Money DLC btw. Come fight me.
 
I actually found it rather boring in my first playthrough but that was years ago. Decided to give another shot just recently and oh boy, complete 180. I honestly really like this game, just the aumont of replayability makes me enjoy it quite a lot. Just siding with either NCR, Legion, Yes Man or Mr. House is four completely different playthroughs alone and a lot of the quests have several outcomes, adding more to that.

It's also one of the few RPGs where i can listen to just people talking for several minutes. The Think Tank sequence in the beggining of Old Worlds Blues can last for more than 20 minutes if you listen to everything they have to stay but i was entertained the whole way through. A large majority of the characters are entertaining and some of them are really well written.


I love Dead Money DLC btw. Come fight me.

Nobody will fight you for that. Majority of us like Dead Money, but fuck those speakers.

Anyway, I started off with 3 then went to NV. I did not think it was that good when I first played it, better than 3, but nothing amazing. I also spoiled my fun by going to wiki.

After that I played it again this time paying attention and fell in love with it. I still play to this date, that's how good it is
 
I just got the impression that it wasn't very well liked from what i read online mainly because it strips you of your gear and it's more survival oriented compared to the main game. I actually liked it because of that, the atmosphere gave it a survival horror feel, specially with the ghost people walking around like zombies.

I honestly really enjoyed the DLC. Loved the backstory of Sierra Madre and Dean Domino, Dog/God and specially Christine Royce are awesome characters.

But yeah, fuck those speakers too. One of the reasons i love Christine, makes them less of a pain in the ass. The bear traps were also rather annoying.
 
I loved those speakers as a gameplay devices. Although, i would have prefered to hear the beeping, and not just have a text at the bottom of my screen telling me it is beeping.
 
I loved those speakers as a gameplay devices. Although, i would have prefered to hear the beeping, and not just have a text at the bottom of my screen telling me it is beeping.

You do hear the beeping. Or do you mean just have the beeping without the text pop up?
 
I didn't have the beeping sound on my playthrough. Only a text pop up at the bottom of the screen telling me that it is beeping, or that it is beeping even more, or that it stopped beeping.
 
That's weird because i'm currently playing Dead Money and i do get the beeping noise along with the text box.
 
Glad to know that the beeping sounds do exist. Hopefully, i might get them on future playthrough. ( if i dare to endure the gamebryo engine)
 
I was weary at first. Not because of the game mind you, but because of the rumor that the game could randomly corrupt your saves. That would leave a sour taste in my mouth if it were to happen. Nothing like wasting 50 hours because of a game bug. Thankfully they must've patched it a long time ago because I never experienced it, thank goodness.
 
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