Well I was pretty much looking forwards to this title from the moment the trailer was made public (even though the trailer told us really little)
Yeah I was rather disappointed that it would use the Fallout 3 engine as I knew it would lead to a single world space with rather compressed locations, instead of each location having their own world space and these all connected through an overhead map.
But because some of the people who had worked on Van Buren before it got cancelled also worked on this I was still very excited to find out what they had made up for this game and what would return from VB.
When the first magazine screenshots appeared I didn't care that it was based on older technology. The images along with some of the details of in game content just made me feel what I felt when Van Buren was still in development; a desire to want to play this as soon as possible.
Imagine my frustration when I found out that European gamers had to wait an extra week to be able to play the game on Steam (I still don't know exactly why but I have some theories). Fortunate someone showed me how I could fool Steam in unlocking the game for me as yet.
In the days after I could not wait until school was over so that I could play New Vegas again, and when Christmas came I gave a lot of people a copy (rather expensive that was, it cost most of my Christmas money).
Like some other posters mentioned here, I have it permanently on my hard drive though I have not played it in a while as most of the game's content is still to fresh on my mind.
I had no big expectations of Fallout 4 when it was announced. Well the androids/synths looked interesting and I did raise an eyebrow when I saw that people could fight the BOS this time. But the flying Power Armor, oh if Bethesda wanted to convince me that they still did not get Fallout than that was the best example.
And when I saw that old sailing ship with the rocket engines attached to it I knew that sooner or later in the game we would have to make that thing take off.