Looks like Gecko Skinning doesn't have a rank cap like some other perks, so it can be raised up to some ridiculous level with script functions. I added a rank cap for it when NPC combat control mod initialized. Since this isn't a serious game breaking bug, I'm not planning to release a sfall update just for it.there's a bug with gecko skinning perk with controlMode. As the battle ended, gecko skinning perk will raise up.
Nope, I only made Gecko Skinning available to other critters. If you want more perks available, you can modify the gl_partycontrol script.You see sfall team managed to cut out all of player owned perks from NPC's character sheets but later on They've decided to reintroduce some back mainly Gecko Skinning and Awareness AFAIR. there might be other perks treated this way as well.
BTW, I have no idea why your game slows down on an offline machine. sfall's OverrideArtCacheSize only set art_cache_size in fallout2.cfg to 256 and nothing else. You can try to run the game in a windowed mode with a smaller screen size to see if it runs better.
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