Continuum
Vault Fossil
Exactly. FRM format isn't a problem at all. The problem is with engine which isn't able to use unique, 256 colors for each FRM. Only one, "global" palette is used. This has already been discussed, somewhere in this thread.Timeslip said:A gif lacks some of the information fallout requires. (Orientations, action images, hotspots etc.) And top of that, I'd have to throw out the gif palette information, so aside from saving one conversion step there would be no advantage.