Code:
v2.8a
>New script functions: len_array, resize_array, temp_array, fix_array, string_split, list_as_array
>New hook scripts: hs_removeinvenobj, hs_barterprice
>Added an option to adjust the rotation rate of the critter frm in the inventory/new char screens. (From Mash)
>the list_xxx functions can now list over scenery, walls and misc objects.
>A new ammo mod (From Haenlomal)
>Fixed a crash bug in get_uptime
awesome
edit : possible the flag in hs_removeinvenobj is the number of items being removed?
edit : not a big deal but can
Code:
int arg3 - the default value of the goods
int arg6 - the value of all goods being traded before skill modifications
possible to add similar args for the player side of the table?
either way with these is not a big deal,would allow complete control over bartering,but personally i wont use it,id set the values to vanilla
Nirran