Seboss
First time out of the vault
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Another interesting bit.
EDIT: moar
Interactions with the local populace are very limited and are ripped right from the dialog system of Oblivion. Despite their total lack of expression and the robotic feel of their animation, the voice overs of the inhabitants of the local town are more convincing than the latest Elder Scrolls, a nice touch for player immersion. On the other hand, we'll note the near total disappearance of the unique art déco design that could be found in the previous Fallouts, to the profit of Mad Max like or Waterworld like design.
EDIT: moar
But what the crowd really wants to know is "Does Fallout 3 really stand up to the legacy and the unique feel of the series or if the changes brought by Bethesda are too drastic?"
While it's obvioulsy too soon to make a final judgment on this matter, we have to admit that this first hour of gameplay at E3 felt more like a relatively ingenious Fallout mod for Oblivion that a real third installment in the series created by Black Isle. Whether it is on looks, gameplay or ergonomy, we have great difficulties finding the relationship between this game and the first two episodes of the post-apocalyptic saga.