Ravager said:Plus, there are games which are based on story (RPG, adventure games), while others are not (sports games or shooters).
The real question is: Is F3 being made as an RPG or as a shooter?
Ravager said:Plus, there are games which are based on story (RPG, adventure games), while others are not (sports games or shooters).
cough cough planescape torment coughChiSoxMcgee said:(obviously not, compared to books or movies)
Morbus said:cough cough planescape torment coughChiSoxMcgee said:(obviously not, compared to books or movies)
It's very good.ChiSoxMcgee said:Never played, but I find it hard to believe that it would have been so great as to rival many of the "classics" in literature, film and even television.
Huh... I don't really know what to say... It's like "the movies that I find have good stories (spiderman, transformers and 2fast 2furious) still pale in comparison to my favorite games". Fallout 1 has little to no story at all, half-life is kind of meh, but ok, whatever, Bioshock is uninspired at best, and strangely enough, I think the last part is the best...ChiSoxMcgee said:Of course this is all opinion based, but games that I find have good stories (fallout 1, half life, the first half of bioshock) still pale in comparison to my favorite films and books.
Torment's gameplay is awful IMO. But so is Arcanum's and I love both games...ChiSoxMcgee said:However, if the gameplay would have been terrible, I highly doubt I would have liked it. I haven't found an exception to that personal rule yet.
Again, Torment's gameplay mainly consisted of dialogues and exploration, which were well done. Combat isn't the whole of RPG gameplay.To make a Planescape Torment-type game, which is more an animated book than a game in my opinion, you make a crappy engine and gameplay
*Yet again* combat isn't the whole of RPG gameplay.Ravager69 said:Planescape Torment had a great story, dialogues etc; but I don't want to see more games like it (horrible gameplay but good story). This kind of games are very tiresome to play and I would like to actually *have fun* playing a game (not that I don't enjoy a good story, but you know what I mean). You can't do shitty work with gameplay and expect that the story will always compensate for horrible game mechanics. Games should be more balanced, they are more complex than a book or movie and have to consider more factors if are to succeed.
Sander said:*Yet again* combat isn't the whole of RPG gameplay.Ravager69 said:Planescape Torment had a great story, dialogues etc; but I don't want to see more games like it (horrible gameplay but good story). This kind of games are very tiresome to play and I would like to actually *have fun* playing a game (not that I don't enjoy a good story, but you know what I mean). You can't do shitty work with gameplay and expect that the story will always compensate for horrible game mechanics. Games should be more balanced, they are more complex than a book or movie and have to consider more factors if are to succeed.
Then say that you dislike the fact that one part of the gameplay is flawed, instead of continually saying that *all* of the gameplay is shit.Ravager69 said:Yet again, it should be *fun* or at least decent. I can forget about it once or twice for the sake of a good story, but it's tiresome having to fight crappy and uninteresting fights all the time.
Morbus said:Huh... I don't really know what to say... It's like "the movies that I find have good stories (spiderman, transformers and 2fast 2furious) still pale in comparison to my favorite games". Fallout 1 has little to no story at all, half-life is kind of meh, but ok, whatever, Bioshock is uninspired at best, and strangely enough, I think the last part is the best...ChiSoxMcgee said:Of course this is all opinion based, but games that I find have good stories (fallout 1, half life, the first half of bioshock) still pale in comparison to my favorite films and books.
Torment's gameplay is awful IMO. But so is Arcanum's and I love both games...ChiSoxMcgee said:However, if the gameplay would have been terrible, I highly doubt I would have liked it. I haven't found an exception to that personal rule yet.
RhymeBomb said:I despised the gameplay in all three Xenosaga games more than any video game I've ever played, but when I look back on them, I think only about how utterly excellent the story was.
Don't even get me started on Planescape: Torment. It's my favourite game of all time. In my mind, it's blasphemy to even suggest that the story and dialogue could've taken some hits in order to improve the combat. Who the hell plays PS:T for the combat? People look back on the game as one of the greatest (in many cases, the greatest) storytelling experiences in gaming history. If they cut off a chunk of story or sidestory proportionate to the amount of time it would've taken them to create one of the funnest combat systems in an isometric RPG, we'd look back on the game today the same way we look back on HeroQuest. Remember that game? Neither do I.
I can't help but imagine some xbox playing casual gamer when I hear that gameplay is somehow leagues more important than writing and story, even in RPGs. There are so many things wrong with this way of thinking that I can't bring myself to argue with it, no matter how topical it is in today's gaming world. These people play video games for a different reason. When Halo or Gears of War or Oblivion are given examples of "great" games, they're simply beyond help.
And yet, it is obvious now that these are the very people developing Fallout 3.
RhymeBomb said:I can't help but imagine some xbox playing casual gamer when I hear that gameplay is somehow leagues more important than writing and story, even in RPGs.