GamePro brings us their take.<blockquote>Ghouls come in three varieties: harmless, "Feral" ghouls who consume human flesh, and "Glowing Ones" who absorb radiation and heal other zombies.
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We can't help but notice that Fallout 3 looks better and better each time we see it. The latest version boasts improved graphics, which were so detailed you could practically smell the ash in the air as you walked through the decaying streets of D.C. The attention to detail is superb: while prowling through mutant-infested ruins, we trotted past lookalikes of famous structures such as the Washington Monument and the Smithsonian Museum of Natural History. The meat-and-potatoes combat looks impressive, too, with miniguns and rocket launchers that will make shooter veterans sit up and take notice. Yet despite the slick first-person combat, Fallout 3 is first and foremost a role-playing game. Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger. Judging by the success of Oblivion, we wouldn't have it any other way.</blockquote>But also:<blockquote>As in Oblivion, the world of Fallout 3 is an open book: you can theoretically travel almost anywhere, at any time, without waiting for new areas to be "unlocked." In a similar touch, many of the battles and events are unscripted and random. For instance, you'll meet a friendly companion called "Dogmeat" sometime early in the game, but the time and place of that meeting depends on chance</blockquote>Unscripted? You keep using that word, I do not think it means what you think it means.
Link: Fallout 3 preview on GamePro.
Thanks VDweller.
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We can't help but notice that Fallout 3 looks better and better each time we see it. The latest version boasts improved graphics, which were so detailed you could practically smell the ash in the air as you walked through the decaying streets of D.C. The attention to detail is superb: while prowling through mutant-infested ruins, we trotted past lookalikes of famous structures such as the Washington Monument and the Smithsonian Museum of Natural History. The meat-and-potatoes combat looks impressive, too, with miniguns and rocket launchers that will make shooter veterans sit up and take notice. Yet despite the slick first-person combat, Fallout 3 is first and foremost a role-playing game. Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger. Judging by the success of Oblivion, we wouldn't have it any other way.</blockquote>But also:<blockquote>As in Oblivion, the world of Fallout 3 is an open book: you can theoretically travel almost anywhere, at any time, without waiting for new areas to be "unlocked." In a similar touch, many of the battles and events are unscripted and random. For instance, you'll meet a friendly companion called "Dogmeat" sometime early in the game, but the time and place of that meeting depends on chance</blockquote>Unscripted? You keep using that word, I do not think it means what you think it means.
Link: Fallout 3 preview on GamePro.
Thanks VDweller.