GamePro Fallout 3 preview

Brother None

This ghoul has seen it all
Orderite
GamePro brings us their take.<blockquote>Ghouls come in three varieties: harmless, "Feral" ghouls who consume human flesh, and "Glowing Ones" who absorb radiation and heal other zombies.
(...)
We can't help but notice that Fallout 3 looks better and better each time we see it. The latest version boasts improved graphics, which were so detailed you could practically smell the ash in the air as you walked through the decaying streets of D.C. The attention to detail is superb: while prowling through mutant-infested ruins, we trotted past lookalikes of famous structures such as the Washington Monument and the Smithsonian Museum of Natural History. The meat-and-potatoes combat looks impressive, too, with miniguns and rocket launchers that will make shooter veterans sit up and take notice. Yet despite the slick first-person combat, Fallout 3 is first and foremost a role-playing game. Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger. Judging by the success of Oblivion, we wouldn't have it any other way.</blockquote>But also:<blockquote>As in Oblivion, the world of Fallout 3 is an open book: you can theoretically travel almost anywhere, at any time, without waiting for new areas to be "unlocked." In a similar touch, many of the battles and events are unscripted and random. For instance, you'll meet a friendly companion called "Dogmeat" sometime early in the game, but the time and place of that meeting depends on chance</blockquote>Unscripted? You keep using that word, I do not think it means what you think it means.

Link: Fallout 3 preview on GamePro.

Thanks VDweller.
 
Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger.

:shock:

Inconceivable! They got right to the meat of one of my major problems with FO3, without even realizing it!

:clap:
 
Brother None said:
...harmless, "Feral" ghouls who consume human flesh,
...
mutant-infested ruins
...
miniguns and rocket launchers that will make shooter veterans sit up and take notice.

Must I say what I find wrong with these quotes?

BTW...When there are dozens of 8 foot tall green dudes with Miniguns walking around the premises, Its not an infestation, its an Invasion.


As in Oblivion, the world of Fallout 3 is an open book: you can theoretically travel almost anywhere, at any time, without waiting for new areas to be "unlocked."

Also as in both Fallouts, not to mention almost any non-linear RPG in existance(going back to the ADVENT days here...)


many of the battles and events are unscripted and random

Isnt that called AI?
 
Brother None said:
Yet despite the slick first-person combat, Fallout 3 is first and foremost a role-playing game. Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger
Ah yes, role-playing games are characterised by choice of skills and improving equipment.
Sometimes even on-line gaming magazine surprise me with their idiocy.
 
Gizmo_Iz_Slug said:
Brother None said:
...harmless, "Feral" ghouls who consume human flesh,
...
mutant-infested ruins
...
miniguns and rocket launchers that will make shooter veterans sit up and take notice.

Must I say what I find wrong with these quotes?

BTW...When there are dozens of 8 foot tall green dudes with Miniguns walking around the premises, Its not an infestation, its an Invasion.
It's an RPG, duh! RPGs have infestations, like rat-infested basements, elf-infested forests, skeleton-infested crypts, and mutant-infested ruins. Do I really have to explains the basics of role-playing to you?
 
We can't help but notice that Fallout 3 looks better and better each time we see it. The latest version boasts improved graphics,

Shadows? ;)

The meat-and-potatoes combat looks impressive, too, with miniguns and rocket launchers that will make shooter veterans sit up and take notice.

As a shooter veteran, I'm fucking insulted by this. So we're all supposed to "sit up and take notice" because something looks nice? As a shooter veteran the last thing I want is some system kludged over the top of the shooting mechanic that makes me artificially miss based on a to-hit roll, rocket launchers and miniguns be damned.

Yet despite the slick first-person combat, Fallout 3 is first and foremost a role-playing game. Upgrading your equipment and choosing the best skills are as important as having a speedy trigger finger.

First of all, the first-person combat doesn't sound slick. I'd reserve that sort of adjective for a game like Half-Life, where the first-person combat is undeniably superb. I'm guessing Fallout 3 will play more like Hellgate: London, which is undeniably terrible. What's more, Fallout 3 will have a far inferior equipment/skillset. God that's depressing, thinking that Fallout 3 is probably going to wind up like a slightly more freeform Hellgate with more environment variation, and far less depth to the character skills and inventory.

Judging by the success of Oblivion, we wouldn't have it any other way.

Keep drinking the kool aid, you fucks.
 
As in Oblivion, the world of Fallout 3 is an open book

When all the consequent pages are a copy of the first, it doesn't really matter whether the book is open, closed or whether it exists at all.
 
Gizmo_Iz_Slug said:
many of the battles and events are unscripted and random

Isnt that called AI?

I wish that was the problem.

Here's what they say: you'll meet Dogmeat early, but the time and place depends on chance.

They use this as an example of an unscripted event. How ass-tarded are they? That is a scripted event with a randomizer on where and when it happens, but that doesn't mean it's not scripted.

You'd think professional would know that. I wonder what they think "scripted" means.
 
Brother None said:
Gizmo_Iz_Slug said:
many of the battles and events are unscripted and random

Isnt that called AI?

I wish that was the problem.

Here's what they say: you'll meet Dogmeat early, but the time and place depends on chance.

They use this as an example of an unscripted event. How ass-tarded are they? That is a scripted event with a randomizer on where and when it happens, but that doesn't mean it's not scripted.

You'd think professional would know that. I wonder what they think "scripted" means.
Scripted. As in the majority of professional reviews.
 
Grimhound said:
Pope Viper said:
I just really don't know what to say anymore.

It gets worse and worse
Eh, there's still hope the game itself will be decent.

Based on what? The setting? The combat system sounds downright stupid to me. Maybe like Tabula Rasa with pause? It's beyond description and it makes no sense. Is it an FPS? Is it an RPG? To me it sounds like the worst parts of each.
 
RobOverall said:
Brother None said:
...harmless, "Feral" ghouls who consume human flesh,
...

NPC ghouls who consume human flesh + PC stat for Corpses Eaten = ?????


Holy crap! I think you may be on to something!

in plain english, this makes me think one thing:
"you can become a zombie/ghoul if irradiated too much"

hows that for choice and consequences?

eh? eh? is this thing on? :crazy:
 
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