Gamestar.de interviews Pete Hines

Heh, perhaps Pete wearing lingerie was a product of my twisted imagination, but I wouldn't see it happening no other way. :lol:

Bethesda is defying logic so much...we cross the boundaries of the bizarre at every new information about fallout. Or fallout something. Or whatever the fuck they are doing.

The worse thing is that they don't acknowledge *any* criticism. It's always about "unreasonable rabid fans of the game" or "you don't know what we are doing yet". The stupidity and imcopetence of these guys is just mind blowing. Couldn't EA or Activision have bought the license? Even they would do something better...
 
Couldn't EA or Activision have bought the license? Even they would do something better...

EA's Michael Vick Fallout Pro 2008™? So you can gib Dogmeat! Violence is funny (except groin violence)!! Bad dog!!!:violent:

Sadly, the fact is that any megadevelopers that would pay big bucks for the Fallout license would never make a true successor, because they all think graphics sell, and the only gameplay they understand is FPS or MMO.

And in the case of Bethesda, the graphics aren't even pretty, outside of the scenery. That Chuck Norris wanna-be sheriff is as ugly a character model as the last-gen trapezoid heads of Morrowind (which incidentally, the fans had no problem improving on, using fewer resources). And it's way uglier and more awkward for its setting than a 4-pixel chair.

They're not about pretty graphics; they're about shiny graphics. I'll bet light leaks out of their heads when they open their mouths (I'm talking about the char models, but may apply equally to the devs) .

Bloom = immersion. Bethesda saying immersion is like politicians saying 9/11. It means I can't answer your question/criticism; let me fog your brain with this mantra.
 
EA's Michael Vick Fallout Pro 2008™? So you can gib Dogmeat! Violence is funny (except groin violence)!! Bad dog!!!

Whatever, but they surely wouldn't come up with stuff like V.A.T.S and Megaton right? It would be a bad game, but not *that* bad :wink:
 
Didn't those bastards tell us a few months ago that they coudn't tell us if it was RT or Turn-based, FP or iso?
 
You know, the Elder Scrolls isn't turn-based combat...and Fallout we just never really felt like that was a viable option.

Quite shocking. Turn-based not viable for Fallout? Have they actually mentioned anywhere that their Fallout experiences comes from the originals and not from the Fobos?

As for the immersion thing... it's getting the characteristics of an nazi card... use it and you've won...
 
Meh said:
As for the immersion thing... it's getting the characteristics of an nazi card... use it and you've won...
Yes there's a need for a Godwin's Law regarding immersion, if that's your only justification for pov you automatically lose the discussion.
 
Couldn't EA or Activision have bought the license? Even they would do something better...

Listen, I know everyone's pissed at Bethesda and blah blah blah, but seriously...
 
Dude, seriously...Megaton, collectible bobbleheads, V.A.T.S. EA and Activision couldn't possibly do worse than that. seriously....
 
Actually, if Activision had gotten the license, they would've have Troika make the game.
 
As much as I utterly disdain EA, for a multitude of reasons... I would rather them have the license, and pass it along to Mystic for development. At least their guys know how to make stuff that'd normally be 'a head scratcher' seem like a good thing.

Bethesda's lost a lot of respect in my eyes, and I'm just waiting for the license to be passed along once again.
 
greene said:
I thought I had a valid point. Censured for having a contrary opinion. Typical.

Contrary opinion is never the issue. When your basic points is "deal with it, you're all being idiots," while not making any new points and just rapping off every cliché and pre-conception of Fallout fans that exists, you will get censured.

We don't give a damn what you post, we do how you post it. Getting punished for acting like a dick and then complaining that you're being censured is just childish, though.
 
Maybe wait and see what's set in stone before you condemn something. People used to post here out of a love of fallout.
The majority of posts here now is just a cranky mindless bash of bethesda.
I'm sure they will make several mistakes but the second people heard that the fallout license had been purchased there was no hope whatsoever. Any relevant discussion flew out the window.
That's what bothers me and that's why my post was inflammatory.
I know I'm not the first person to ever have a viewpoint and be passionate or even pissed off about it. It seems to me the mindset here is go along or get out. How about make some suggestions, petition, everyone gets to come here and hate on the only chance this game has at a future and gets to have their say. I should be able to come here and call people what I want and act like a dick if I want because I most certainly wouldn't be the only one doing it.
 
greene said:
Maybe wait and see what's set in stone before you condemn something. People used to post here out of a love of fallout.
The majority of posts here now is just a cranky mindless bash of bethesda.
I'm sure they will make several mistakes but the second people heard that the fallout license had been purchased there was no hope whatsoever. Any relevant discussion flew out the window.

I'm sure that this is a well-formed opinion based on years of patient reading of our forums, but at the same time I'll say it's a fair guess to say that you're just being an ass out to insult people based on your own assumptions.

The ironic thing is that you're the one condemning us based on your pre-conceived notions of this place. For instance, if you had actually spent some time reading up, you might have known we spent a long time enforcing a no-assumptions policy, and that relevant discussion here is a lot better than on, say, the Bethesda forums.

greene said:
It seems to me the mindset here is go along or get out.

That's impressive, considering we have multiple posters that don't agree with this mythical mainstream and are still posting away. The difference between them and you is that they're not being asses.

greene said:
I should be able to come here and call people what I want and act like a dick if I want because I most certainly wouldn't be the only one doing it.

You don't determine what you should be able to do. This isn't a public place, this is a privately-run forum with its own rules and standards. I'm wondering what, exactly, do you think gives you the right to come here and tell us how to behave.
 
I don't have preconcieved notions of this place. I've been reading here off and on for several years. I've only begun posting recently because I was never able to activate an account. I'm a hotmail user but that was taken care of. So if you were wondering, no I'm not a bethesda fan boy here to stir up trouble. However your no assumption policy appears to have now become defunct.
I'm not here to tell you how to behave, I'm saying try and have an open mind. I'd rather look for things in life that I enjoy as compared to finding nothing but what I find to be wrong. Also, I have read some interesting discussions on the Bethesda bbs. It just takes longer to wade through the posts because there are more people posting.
 
I don't think I'll be able to agree with you but I re-read the rules and I won't post anymore inflammatory comments.
 
Pete Hines: I have no idea, 'cause we...I mean, it's just not something we ever seriously considered.

Usually, the first thing that comes out of a person's mouth is the truth. This is the truth guys. They did not strongly consider TB combat.

You know, the Elder Scrolls isn't turn-based combat...and Fallout we just never really felt like that was a viable option.

An excuse for what they should have done. If you're also reading between the lines, he could also be saying...

"We are mainly targeting our current fanbase, thats who we are making this game for"

"We don't want to spend time and effort in something we don't know how to do (TB) so we're just doing what we know"

So at the end of the day we just felt like, if you're gonna do it in first-person, if you want it to be as immersive as possible, what kind of combat can we do that stays true to what Fallout presented in terms of tactical choice and being able to make decisions in combat and, you know, having that be really cool and memorable, but still do it in this immersive first- and third-person sort of over-the-shoulder perspective and that's ultimately what we went with.

What he's saying:

"We wanted it to be first person, as "immersive" as possible, and keep the tactical combat of the original Fallout. That would really be cool [tactical combat] but we just cant get enought of first/third person games, so we went with that instead."
 
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