GamingTrend
First time out of the vault
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kagai said:Lingwei said:The control mechanics map perfectly to a controller. I didn't feel constrained in any way by the 360 interface.
I understand that the Xbox360 is their main development platform but would it have killed them to have at least one PC there so that we can hear about how the controls and interface for that handle?
Or is all that stuff about "built from the ground up on all three platforms" just a load of bull and they are going to port it just like they did with their last game?
Worrying about the PC control scheme would be the last of my worries, it's hard to mess up the best control setup available. It would have been interesting to see a PC version for the graphical comparison.
I wanted to see the PC version as well, for comparison sake and also to see if the interface has been changed to fit the platform. The Oblivion interface suffered badly from ultra-mega-huge-o-vision text so large you could read it from across the state. It would be nice to see an interface tuned for those of us who aren't 6' away from the screen. I've been reassured (now twice) that the interface for the PC has been built to fit the PC platform, but it'd be nice to see a screen or two, yea?
A big thanks to Brother None for the preview link - I appreciate it. I hope you guys gleaned at least a little bit of info out of my writeup. If not, enjoy the speed on the downloads for the trailers.
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