DarkLegacy said:
I believe that the PC Gaming industry is slowly taking a hike upwards back to goodness once again, but very slowly.
I played Avernum 4 and BookWorm Adventures last year, both pretty good
OHWAITNOTMAINSTREAM
If you think the PC Gaming Industry is going "back" (bullshit) to "quality" (unquantifiable), you need...I'm not sure what you need.
(sorry to interrupt the circle jerk here, guys, but it's going around in circles too much)
It is inherent of any industry that it does not
produce pieces of arts. Remember that. Industry and art are anemic.
Gaming industry is an industry. The 17th century painting schools in Holland were an industry. The production of both is/was (hard to speak over two timelines) an industry which would churn out average upon average work. Art? Art is bullshit. There's only industry.
I mean, you all have *brilliant* ideas of "they need to stop making crappy games", which is, I'm sure, something that has *never* occured to *any* game producer out there, but if there's anything that makes an industry crash and burn faster than Apollo 13, it's a philosophy that it needs to produce for a specific niche market.
That's not what industries do, that's what specialists do. Antique dealers, painting masters, master carpenters, indie game developers, doesn't matter, this isn't the age in which gild rules could dominate an economy, and a specialisation industry, to heavily misuse two terms, does not work. Not in film, not in music, not in games, not anywhere, not ever.
To be all South Park poldermodelish, you're wrong for the right reasons, they're right for the wrong reasons, or not, whatever...
People know my personal feelings about piracy. My personal feelings aside, I'm going to find it hard to believe any industry could generate the amount of interest to have its theft reach a critical point of destroying the industry. Equally, I think people that pretend that an enormous unchecked amount of theft as exists within games, films and music could leave the industry and its producers' attitudes uninfluenced need a bit of a reality check.
Still with me? Back to 17th century painting schools, film industry, and games.
Do I hear hints of a claim that the industry should *stop* producing what it is producing? That there is something inherently *wrong* with the product as it is produced today?
Bullshit.
Hogwash.
Codswiddle.
Balderdash!
I mean, have fun pretending the current gaming industry consists of a few guys that keep wringing their hands in delight over our anguish while producing games that are total shit which people only play out of desperation. Keep pretending piracy is no problem whatsoever, shove it away, no worries, it has nothing to do with it.
As for the real world, well...the gaming industry is a fatally immature industry. Hinged on the basic concept that, for big companies, a few big hits are produced which have to finance the big flops. Everything is big, everything is focused, there's no need for diversification because the big hits finance the big flops.
Very unstable. You know what it reminds me off? Internet Bubble.
The *last* thing they would want to do to stop this trend is to stop producing games that people want. It's grand and all that you don't like certain recent games, but other people do, and they are valid releases. Flawed? Of course, but valid and viable hits. Are the bug and high-end computers a problem? Peripheral problems, they are.
A mature industry would finance both these blockbusters and the indie titles with good budgets. Currently, the gaming industry is in a dichotomy in which indie games fail because of low production value and big games can fatally fall on their ass because nobody is diversified. What the gaming industry *should* do about it is clear, but it has fuck-all to do with manuels, cardboard boxes, high-end computers or producing no mainstream games.
What the industry will do is another question. Piracy is helping to tie its feet so that it can crash and burn more easily. Thanks, piracy, you combine well with general economic short-sightedness to end the industry as we know it.
"Yay, the end of evil capitalist gaming producers!"
That's right, kids, but do you know what will replace it? No? Neither do I. Do you know if you'll like what'll replace it? No? Neither do I, but I seriously doubt it.
Hey.
Just sayin'