General Gaming Megathread: What are you playing?

Depending on the version, the Bible has ~200,000 words.

4 bibles, dude.

EDIT:
Oops, I double checked after Farmerk's post. 1 bible is about 800,000 words.
 
That's bigger than the entire NKJ bible, broham. The average 400 page novel is around 80,000 words long.
 
The only thing not very big around here are your trolling attempts, etc.

Finished FO3 the other day finally and am waiting for the ultimate edition for NV so I'm trying to decide between the infinity classics or mods. I'll play something though.
 
I discovered a friend's copy of Stella Deus for PS2 by random chance, so I am playing it again. An Isometric turn based tactical game, holy sh*t, did I really just say that? When was the last time I heard words like that? It's a fun little game with an extensive fusion list that probably took too much of developer's time. I stopped playing it because I missed an important quest that had affects in the late game, and I didn't feel like going back to re train those levels.

This is a spiritual successor to Hoshigami, which was probably one of the hardest iso turn based tactical game on PS1. It's probably still more difficult than a lot of games today given its technology limitations. The steep learning curve can be compared to Unlimited Saga, Disgaea or Cross Edge. That was a game that kicked your arse. If your characters fall in battle, they die permanently. They can only be revived by magic that you have no access to until very late game. There was NO other way to bring them back. :shock:

Stella Deus is a lot more light hearted, with a friendlier interface, gentler learning curve and battle conditions. The character selection suffers quite a bit due to flashier graphics and the need for voice acting for all major characters and cut scenes. In an interesting but most likely unintentional twist, the Hero's VA is much better than the main Heroine, which was kinda hilarious, and of course, all in script reading and why am I here bored I am trying to hide my accent bad voice acting by the localizers.

The game has a robust tactical system that require a lot of foresight and thinking on the player side. Terrain, distance, weight, movement, timing/order and skills all contribute to a healthy battle system that requires you to pay attention if you don't want to die. There are some interesting choices in the game that will affect the story by quite a bit as well. The quests aren't bad and quite a lot have effects on the story. There are no Fedex quests that I can recall.

Well, now all I have to do is speed through chap 4 before I miss that quest again.
 
Stopped playing Nier.

As much as I like the idea and the setting of the game, they are sooooo horribly executed, that at times I had this feeling as if I was playing a offline MMO.

I might go for a second Mass Effect 2 playthrough, or maybe I'll just go for Heavy Rain.
 
Just installed Master of Orion 2, reading manual. Holy crap, this shit is pretty complex! :dance:
 
valcik said:
Just installed Master of Orion 2, reading manual. Holy crap, this shit is pretty complex! :dance:

Ah, Master of Orion 2 - what a great game.

Prepare for hours(!) of space combat :)

Man - I think I will have to get this little gem out of hiding myself.
 
Another thread made me feel like playing through the original Unreal again, I couldn't find my original disc but luckily Steam is selling the entire Unreal collection for a measly 10€. I forgot how challenging this game could be, very enjoyable and still very good looking IMO.
I also installed Unreal Tournament 2004 and got utterly destroyed in a Deathmatch round:)
 
Daimyo said:
valcik said:
Just installed Master of Orion 2, reading manual. Holy crap, this shit is pretty complex! :dance:

Ah, Master of Orion 2 - what a great game.

Fuck yeah - awesome game. If you think that is complex, though, I wouldn't even try MoO 3 - that game is a micromanagement mess.

Ascendancy was a very good more-complex-than-MoO game. My main beef with the first two MoO games was that there wasn't too much thought you had to put into developing planets. Building everything available was usually your best bet. Ascendancy improved on that aspect, but the combat wasn't as fun in my opinion.

I like how copy protection back then was to simply look in the manual for the answers to the questions they presented to you.

EDIT:
Ascension != Ascendancy
 
Very few games manage to get two stars on GoG but MoO 3 managed it pretty easily.

Just brought the Back to the Future games as the final ones out and they're on sale, one day I'll finish the final Sam and Max episode and the final 3 Monkey Island episodes.
However I haven't seen the first movie in over a decade so some of the in jokes and characters may fly over my head, come to think of it all the BBC and C4 show is the smegging third one.
 
Serge 13 said:
Stopped playing Nier.

As much as I like the idea and the setting of the game, they are sooooo horribly executed, that at times I had this feeling as if I was playing a offline MMO.

I might go for a second Mass Effect 2 playthrough, or maybe I'll just go for Heavy Rain.

Just a note of reference, Nier was completely revamped for the NA version. Apparently, story, main character etc are all different. It was felt that westerners prefer a more "manly" character.
 
I thought it was the case that in Japan, there were two versions of the game.

The PS3 version having the more androgynous character who was protecting his sister and the Xbox version being the Manly dad saving his daughter.

Essentially, for the North American release, they just made the Xbox version for both platforms.
 
Starseeker said:
Just a note of reference, Nier was completely revamped for the NA version. Apparently, story, main character etc are all different. It was felt that westerners prefer a more "manly" character.

I sort of figured that out, since at some points, the translations didn't make any kind of sense at all! :D
 
Fallout 3 left a terrible taste in my mouth and I was iffy about new vegas for the first two hours. But after making healing powder from brock flower and xander root I was standing on a mountain with a town to my left tucked into a valley, a bigger mountain to my right overlooking the town. I started to notice that the color scheme of this game was pleasantly similar to the originals as opposed to the Lol Matrix Sci Fi Soooo Leet scheme of 3. Suddenly a piece of music from the original fallouts started playing and I realized... I'm home! These were the images in my head ten years ago when I started falling in love with the games. This is the experience I've been waiting for for half my life.

Hopefully more than just the atmosphere is this magical
 
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