GIN previews Fallout 3

I played the demo before buying it - the mechanics were almost the same, but it was unpolished.
It had only two weapons and some of the features weren't working.

On the other hand it already had the cTRPG feel including the turn based mode.
I fell in love with it and bought it as soon as I could.
 
Sorrow said:
I fell in love with it and bought it as soon as I could.

So? ;) So? :twisted: Well, maybe (however almost sure) you'll not able to fall in love with F3, like most of the fanbase, but certainly you'll will be able to find at least one little thing, which is worth paying much more that it seems.... hmmm, I must say that all all folks from Moominland (me included) were never conected with Bethsoft :)
 
Well Im going to go off on a little rant here....

Honestly I can say that Bethesda seriously f*$&@# up the Elder Scrolls series with Oblivion,but I will say this; it was a good,mindless distraction for about 30 or so hours,and it did have it's good points. Was it a RPG? Not really. Does that mean it was an abomination of God? No. Certain elements of that game would fit well into a Fallout game IMO. I stress IMO. No flaming is required.
Now here is my problem. I don't believe that they will mess with the atmosphere too much. I think that the Fallout feel will be there. I may be wrong,but who knows. My issue is with the dialogue. If they make it like Oblivion,where you have very few dialogue options I will be pretty dissapointed. I could go for a Morrowind style,but even that is kinda far off when compared to Fallout 1.
Now when concerning the "Turn-Based" aspect of Fallout I could care less. Honestly it never really made the game for me. I prefer the "Knights of the Old Republic" style RTP....if that makes me less of a gamer in some peoples eyes so be it.
To me the Turn based play style isn't what I'm looking for in a game,and to be honest very few people are. Which is why Bethesda isn 't implementing it into Fallout 3. Most gamers nowadays are looking for total immersiveness in a game. No one wants to wait for the other guy to attack,before they can attack. If the action gets to heavy RTP does give you a second to collect your thoughts,but it isn't absolutly necesary. That gives the gamer a choice. Realisim or tactics.
Now I know that Fallout has never been about realisim,but strictly speaking some people want to "feel" like they are in the enviroment without actually having to worry about the apocalypse. I am looking forward to this game,hoping that Bethesda doesn't screw it up to much like Oblivion, i.e compass,no dialogue options, and all together linear gameplay. Once again this is just my opinion. No flaming or hate-crimes are required.
 
It seems to have been derailed right around the time that drunky chimed in on the first page..

Back on topic though..

This interview was another obvious attempt by bethelzebub to drop a few choice words onto the consumer base and try to melt the minds of the masses into a vision that conforms with their own.

Every single preview I've seen so far in various magazines has obviously been run through a gauntlet of Beth's PR people prior to publication.

There is no other explanation for the utter lack of content in these previews, and the fact that they all seem to have been blown into the exact same mold.


My questions are as follow:


What are they trying to hide from the consumer until they buy it?

Why would they have something to hide if the streams of BS propaganda coming out of them were actually true?
 
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