Graphics

Discussion in 'Fallout General Modding' started by Azrael-Arkangel, Jul 27, 2007.

  1. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    I did the texturing of the thing in gimp after it was exported. So i had to manually add the text. I probably shoulda textured it in Blender and then exported that for best results.
     
  2. Oracle

    Oracle Water Chip? Been There, Done That

    921
    May 19, 2003
    any new player animations to show?
     
  3. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    I'm hoping. It's been awhile since the last update and I'm frothing at the mouth here.
     
  4. Mr.Wolna

    Mr.Wolna Vault Senior Citizen

    Nov 15, 2007
  5. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
  6. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    How hard and/or time consuming is critter editing anyway?

    I've never done anything like it or modded anything ever, but I've been thinking I might want to learn how and help out with the Long Hair Dude.

    And I have lots of free time.
     
  7. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    It isn't hard at all, zero difficulty whatsoever, but it is very, very time consuming...

    Check out these tutorials by Lisac2k, and after that if you're still interested in helping post here or send me a PM :)

    http://falloutmods.wikia.com/wiki/Making_a_new_character_using_existing_Fallout_characters
     
  8. UnidentifiedFlyingTard

    UnidentifiedFlyingTard Vault Fossil

    Mar 12, 2009
    I should give it a go, but holy crap its going to take forever.
     
  9. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    Hmm.
    Looks like I could do it.

    I don't have anything like Photoshop though.
     
  10. Grayswandir

    Grayswandir Mildly Dipped

    518
    May 9, 2008
    You can download gimp, it's almost as good as Photoshop, but it's free (and legal).
     
  11. Username

    Username It Wandered In From the Wastes

    162
    Sep 29, 2006
    Just a suggestion:

    Can someone make maybe an animated goo thingy?
    I mean I could make it myself I think but I really don't have the time and there's already graphics for it.

    It could be like the good became a huge "one celluar" creature from the radiation.

    Just an idea for a new monster that I hope some mods will like.
     
  12. PastaMasta

    PastaMasta Mildly Dipped

    545
    Sep 25, 2008
    Haha, damn you all have your work cut out for you. Those critter mods must take a really long time. I'll try and learn and help out when possible. I really want to play a skinhead. :P
     
  13. Username

    Username It Wandered In From the Wastes

    162
    Sep 29, 2006
    I'm a bit confused over why this is taking so long though, I've never modded fallout so bare with me.

    I mean you already got the models for the guys, basicly. Just change the hairdo on each animation, right?

    THen when it comes to a new armor your just copy it.

    I'm a bit confused, especially since many of the different armor suites seem to be moving forward in different pace.
     
  14. Mr.Wolna

    Mr.Wolna Vault Senior Citizen

    Nov 15, 2007
    oh bro you have really no idea. and i don't have the time to explain it, cause i edit critters. :P


    look, you have to edit EACH FRAME

    So just a simple calculation

    AA (Idle) animtion has 8 Frames, And now multiply it by 5 (For each derection) 8 * 5 = 40 Frames to edit. Now think yourselfe, how frames have to edit,

    To get ALL ANIMATION FOR ALL ARMORS -.-

    So belive me when i say critter editing is the most annoying work in hole fallout modding.
     
  15. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    Heh. I haven't modded either as I said above, but I can see why it takes a long time.

    Not only do you have to replace the head on the armour, and the regular walking animations and such, but also with the weapons. And with every direction. And then there's the idle animations, the firing animations...Very intimidating XD

    Oh well, at least I know what I'm getting into.

    Thanks. I've been seeing GIMP being mentioned but I didn't know what it was until now.

    One problem though, I can't figure out how to download FRMAnimator. I don't speak Russian so when I go to the link on the wiki I'm completely lost.
     
  16. UnidentifiedFlyingTard

    UnidentifiedFlyingTard Vault Fossil

    Mar 12, 2009
    I think it says, Page Not Found.
     
  17. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    Ahh, nevermind, I got it from somewhere else.

    So, I have GIMP and FRM Animator. Where do I get all the FRM files?
     
  18. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    You need to extract the critter Frm's from the critter.dat file in FO2's intallation folder using Datexplorer or similar tool.
     
  19. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    Ahh, right, thanks.

    Is there anything else I need to have or know? Suggestions/tips?
     
  20. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    I sent you a PM with all the information :)