Ihniwid said:
Also, exposition is not a direct necessity in a work, it is rather a way to explore the depths or inner workings of whatever it is you are dealing with. This is all very much a personal issue Eyenixon. It doesn't mean the story or game is broken.
I personally liked the fact that everyone you talk to isn't dumping their entire life story at you every step of the way. Mass Effect, now that game had exposition. I almost took a revolver to my face it had so much exposition.
Personal? That is one of the most flabbergastingly inappropriate comments I have ever heard, exposition is not a personal issue, it separates a subpar experience with two dimensional characters from one with fully fleshed out events and personalities.
You're telling me that because Fallout 3 decides not to elaborate on the vast majority of its plot and character background thus destroying any possibility of the game developing deep and relevant writing is a personal issue?
No, it is not a personal issue, exposition provides depth to dialog, and Fallout 3 lacks it, it's directly tied to the issue of poor writing in the game, and since most of the writing applies to dialog it's the primary issue with Fallout 3's writing.
There isn't any exposition, little of the story is fleshed out, few of the characters are given elaborate explanatory dialog and as a direct result you're left with a shallow decrepit example of dialog in a videogame.
Please take a look at Planescape: Torment, I may despise everything to do with that title's gameplay, but there is no doubt it provided the necessary exposition with each character - and without having them "dumping their entire life story at you" - in order for the writing to be on par with a quality book.
It's not that difficult to do, and it's essentially required unless you're attempting to make a piece of surrealism, which Bethesda certainly wasn't.
And just because Mass Effect had a lot of it (which it really didn't) that doesn't mean it was done well, however it was done better than it was in Fallout 3.