Discussion in 'General Gaming and Hardware Forum' started by Serge 13, Oct 25, 2011.

  1. Serge 13

    Serge 13 Elder Cat oTO Orderite

    Jul 20, 2006
  2. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Can't wait.
  3. ZeusComplex

    ZeusComplex Still Mildly Glowing

    Feb 12, 2010
    I think it'll be a modern Las Venturas or Los Santos location. I still think they should go for the state approach instead of a city, but who knows. It can be anything at this point.
  4. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Here's hoping for a bit more countryside again this time (like it was in San Andreas). I quite enjoyed that hillbilly theme etc. :oops:
  5. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    I like the SA setting too, the "gangsta style" not so much.
    Whatever the setting GTA V will most likely turn out to be my "GOTY".

    I do hope R* releases a decent pc version this time around...
  6. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    Oct 13, 2008
    I'd love to see them do Washington, DC but i live there and am obviously biased. I'm sure Rockstar could do amazing things in a political environment.

    Austin or Dallas, Texas would work too but I don't think they have enough national significance, same with Chicago and Philadelphia.

    Edit: If the dollar is any sort of clue it could lend more to Washington, DC as that is where the USD is printed, but they have another location in Fort Worth, Texas which isn't far from my other guess of Dallas.
  7. Prime Operative

    Prime Operative First time out of the vault

    Aug 1, 2006
    Ah, be still my beating heart.

    I hope this game is as good as GTA IV :D

    Talking about GTA IV, any idea why that game gets so much hate? I've seen this posted on another forum and there seems to be a lot of people that can't stand the game. I only became aware of this quite recently.
  8. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    I think a lot of the hate came from the different DRM schemes R* used on PC. That and the fact that it ran very poor on very fast machines for a long long time.

    I also hear a lot of people complaining about GTA 4 being"to serious" I must have played a different version because in my copy of GTA there is R* humor on every building, radio and tv station,...

    Sure it's not pants on head retarded toilet humor like in Saint Rows but GTA was never about that.
  9. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    Oct 13, 2008
    People didn't like the plot in GTA4, I personally thought it was the best of the ones I've played with some incredibly memorable characters. The only issues I had with it were the fact that money was basically useless and the Friend function wasn't handled as well as it could have been.

    I liked the character building elements in San Andreas, however.
  10. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Hehe, now I remember how many inane complaints I read about the "never ending cellphone calls".
    But you are right I expected a little more from the friend system and money should have been more useful.
  11. Bakura

    Bakura Still Mildly Glowing

    Sep 8, 2011
    Great,I have never finished GTA game in my life,mostly because of the final missions.I hope that this is the game that ends this curse.
  12. Autoduel76

    Autoduel76 Look, Ma! Two Heads!

    May 14, 2007
    People only like added "realism" if its fun.

    Your cell phone blowing up in real life isn't fun. It's even less so in a game.
  13. ZeusComplex

    ZeusComplex Still Mildly Glowing

    Feb 12, 2010
    The game did have a tendency to drag at certain points, as well. Where as in San Andreas, you where expected to break into locations such as Area 51 one mission and then suddenly have to steal and pilot a jet in another mission, IV typically was more of a typical shooter. Too many missions required you to just drive to Point A, then shoot your way to point B and sometimes you might have to chase someone to point C and then you would shoot some more. Fun in small amounts, but entire mission strings would use that formula over and over again. I know it's typically harder to create more variety in a realistic gangster drama setting, but to combat this, they should of made the game shorter. I don't normally say a game is too long, but GTA IV was one of them.

    While the shooting mechanics where much better than the III era, I think they smothered the player with too many run and gun missions. It lacked the variety that the previous games became well known for.

    I guess the social elements added where an attempt to prevent that from happening, but it became a chore to do those events after the 10th time of taking Roman or Packie to a bar to drink or play darts. If they do decided to keep those around, make them more interactive and the player less dependant on them. It was a great way to build character relationships in theory, but yet again that repetitious factor would eventually kick in.
  14. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    To many missions had me following Invincible cars to scripted locations. I hate that more than I hate QTEs and I really hate QTEs. A cutscene instead of that would have served me better. All the mission were just too scripted in ways like that.

    To be fair Saints Row 2 also had it share of similar problems(with the DLCs being the prime examples).
  15. Serge 13

    Serge 13 Elder Cat oTO Orderite

    Jul 20, 2006
    I did enjoy GTA IV a lot. Didn't play the DLC's though, gotta get my hand on the complete edition some day.

    Hmmm, the 5 looks actually like a 'V'. It could be in Vice City, but then again, that kind of setting only works in the 80's and I doubt they will be going for that. Don't flame me, but I wouldn't mind seeing a GTA in London with a 'Snatch' kind of humor. It totally fits a GTA game. But whatever they do, it will turn out to be great. Rockstar know what they are doing. Also, the trailer will be answering most of our questions very soon! :D
  16. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    Oct 13, 2008
    I'd like to see another country too, but the V looks too much like something on the USD.

    I wonder if/when they'll do one in the near future. I'd like to see them create their own city that is more original than modeling after an existing one.
  17. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Ah, US and their retarded measuring of dates. I thought the trailer was supposed to air on the eleventh of february. -.-
  18. Ohaimerk

    Ohaimerk modoc, den, grave Orderite

    Mar 30, 2009
    I'm actually currently playing through 4. The only thing I hate about this game, and most games in this series have done this, is make one mission the gateway to the next section of the game, but have that one mission be EXTREMELY hard. I ran around for a month trying to finish that
    [spoiler:b9e6fca9a0]bank robbery mission and eventually had to be drunk and cheat using to beat it. The fact that there are 500 cops shooting at you while the game runs at 5 FPS trying to load that many cops and cars nearly caused me to quit the game for good. It's like, I'm running down the alley and all of a sudden the game freezes for half a second trying to load the 30 cops around the corner and suddenly I've got barely any life and I'm staring at the ground trying to figure out which way was up. I can handle a difficult mission, I can't stand one that's difficult for technical issues. Fuck that "cross fingers and hope it doesn't freeze this time" shit[/spoiler:b9e6fca9a0]

    Anyways, it's stuff like this that make me quit the game for something fun.
  19. KillgoreKillmore

    KillgoreKillmore It Wandered In From the Wastes

    Sep 12, 2011
    I'm speculating that its going to be based out of either detroit or DC
  20. 13pm

    13pm Water Chip? Been There, Done That

    Apr 10, 2007
    *Corrected: I hope R* releases a PC version.