DirkGently
Still Mildly Glowing
Because the problem with Halo 3 was that you typically didn't start with a BR, so everyone would run, grab a BR, and tried to be really good with it. the BR was the best, all around weapon in the game. Period. Halo 2 was very similar with it too; REACH so far hasn't been too heavy with either the DMR or the pistol (or Needle Rifle, for that matter) from what I've seen, but I've only played a few rounds of invasion, which was really refreshing, and what more of the MP should be based around, IMO.
Of course, the map we played on, Spire, seemed very hard to win. The defenders (Elites) at that point got to spawn with energy swords, so you had six dudes, all having to camp one general area with energy swords; real easy to do.
Myself, I quite enjoyed the SP campaign, so I don't get the hate. It wasn't too short, and it was generally fun, although it could've used a bit more chance to use shit like the "Target locator" or the Scorpion tank or something; I ended up using Wraiths a lot more just because they were relatively easy to steal; banshee's too, on the maps with jetpacks. The Sp campaign certainly isn't fan service though, since all the extra-story stuff from the books is basically completely and utterly ignored, which is a fucking shame, since the original "Battle of Reach" was a bigass space battle; a hundred + UNSC ships Vs. 3x Covie ships. Would've made for an excellent opening cutscene. Screw this "Welcome to Noble" bullshit, let me see some serious ship-to-ship combat.
Also, the "HOPE" trailer/TV spot you've probably seen a dozen times is more or less what happened in one of the books; except they had stolen some banshees, flown them in, and shot-putted the nuke up the gravity well of the super carrier. Then it went boom, and rained giblets and shrapnel over the landscape.
Of course, the map we played on, Spire, seemed very hard to win. The defenders (Elites) at that point got to spawn with energy swords, so you had six dudes, all having to camp one general area with energy swords; real easy to do.
Myself, I quite enjoyed the SP campaign, so I don't get the hate. It wasn't too short, and it was generally fun, although it could've used a bit more chance to use shit like the "Target locator" or the Scorpion tank or something; I ended up using Wraiths a lot more just because they were relatively easy to steal; banshee's too, on the maps with jetpacks. The Sp campaign certainly isn't fan service though, since all the extra-story stuff from the books is basically completely and utterly ignored, which is a fucking shame, since the original "Battle of Reach" was a bigass space battle; a hundred + UNSC ships Vs. 3x Covie ships. Would've made for an excellent opening cutscene. Screw this "Welcome to Noble" bullshit, let me see some serious ship-to-ship combat.
Also, the "HOPE" trailer/TV spot you've probably seen a dozen times is more or less what happened in one of the books; except they had stolen some banshees, flown them in, and shot-putted the nuke up the gravity well of the super carrier. Then it went boom, and rained giblets and shrapnel over the landscape.