Crni Vuk said:
well the Enclave is or always was "pretty" bad. Something F2 took some criticse for. THough I always liked the Enclave. Even when it does not always fit in to the world of Fallout. And I wish they would have expanded a bit more on it. Not making it such a lulz faction (lol {"{"Wut" ain't a place I ever heard of. English, motherfucker, do you speak it?}" ain't a place I ever heard of. English, motherfucker, do you speak it?} going to mars, forget earth!)
I know Enclave got criticised for being "Oh, DIE! I'm EEEVIL!" at some moments, but I don't find them evil... at least not completely...
I find them to be a very believable organisation, where lower castes of it (aka soldiers, citizens, workers etc.) have no clue what's going around them, because the higher ranking staff (presidents, some officers etc.) who know the real deal, don't tell them.
It's something that happened millions of times in human history, and it's going to happen again, and again. So at that point, I wouldn't call Enlcave evil to the core.
Their ideas and purpose is sinister, yes, but you cannot mark everyone in the organisation evil because of their ignorance.
On a side note, their appearance in Fallout 3, although questionable, is one of the things I personally wouldn't mind if it was featured right.
In Fallout 3 they're totally made "I evil!!!", which spreads a lot of confussion.
An outpost of a military organisation from pre-war days near DC isn't something impossible. Infact, that is quite believable, if you ask me, but badly featured (like most of the game).
It's like, they give us crap propaganda, and when we first see them, James just knows they're evil, which is very stupid.
If they made them more like in Fallout 2, gave you the option of joining them, and gave them some proper armor, I would be glad to see them in the game.
Same goes for BOS.
Traveling couple of thousand kilometres across the continent is little overdone, but not impossible (and if you ask me, far more believable than making zeppelins and planes fly), so in that context, BOS presence wouldn't be bad, if they were featured right.
They're shown as knights in white armor, which is instantly stupid. But then they feature Outcasts (the real BOS) and ghoul hatery as mitigating circumstances.
Now, that would be ok, infact, and again, something that isn't unbelievable, but Bethesda had to poop on that to.
If they explored ghoul and mutant hatery a little deeper, and gave you the ability to join Outcast, featuring BOS in Fallout 3 would be okay.
Brotherhood Vs. Enclave is featured in a classical "good Allies Vs. bad Jerrys" way.
In the end, it comes to that.
If Fallout 3 wasn't that black and white and linear, it would be a wayyyyy better game.