Harold?

FO3 woud be just fine if taking place 2-20 years after great war and fituring classic showdown between US remament vs raiders gangs/rouge blackwater mercs and/or chinese inflitraitors among crumbling civilisation ala wastland. Atleast all those unlooted shops and cars woud be more beliveble and Falout lore woud remain intact. Some sort of Jericho in Washington woud be much better than this remix of of scraps from F01 and F02 out of microwave. :x
 
I'm surprised there isn't just a big hole in DC and no town remains or anything. Nuke hit White House and it hold off very well. Not what you see on TV for a default nuke attack. And here were supposed to be like 100 of them hitting the same spot over and over again.
 
well Fallout 3 heavily trivialized the use and effect of nuclear weapons/objects. So much that it became more then just "lulz".

ANd I can even forget that with so many nuclear weapons there would be almost nothing left from the core of DC. But that thing with Megaton ... nuke a town. Alright. We get it. But did they had to make it so damn uninteresting ? Without any sideeffects ? Imagine if people in the wasteland would have to deal with a lot of pollution now. And other negative side effects (particularly the way people react toward you). Not to mention the size of the explosion was a joke. They had to "downscale it". My ass. Either make it "correct" or leave it out.
 
Nuking that town is actually disrespect of the bomb. And forgetting why we fear those weapons. In contrast to Fallout 1 or 2 where you see a huge crater on a map and nothing in that area mostly here a nuke is limited to the area of one tiny town, which is beyond stupid destruction scale for a weapon of mass destruction. It barely did anything not even successfully killing Moira. This might sound odd but that Megaton nuke is a disgrace to the power of nukes.
 
True, I completely agree with previus posts.

Vault Dweller said:
I know little about the War, but it doesn't really matter. A lot of people died when a lot of atomic bombs went off and nearly destroyed the world. If you don't know what an atomic bomb is, then imagine the worst thing possible. Atomic bombs were worse than that.

Here in memoirs, it's practically stated how do people fell regarding nukes.
Most of them don't know what it is, and don't want to know.
Horrible and powerful things that almost destroyed the world.
So taken in context like this, people may know what a bomb is, but I doubt someone could make a parallel between a grenade and a nuke in a post-apocalyptic world, without ever seeing the second one.

Imagine what would be logical;
For all those uneducated people in wastes, whether from some tribe or city, nukes aren't really nukes as we know them. They could be present in any form in their head, from demons to deathclaws that destroy the world.
Aside for few (Vault dwellers, educated people, pre-war ghouls etc.), people aren't aware what a nuke actually is...or so they shouldn't.

Yet in Fallout 3 it's like "Oh, look! Another mushroom cloud! Haven't seen those quite a while. A real wake up call it is, that one."

Megaton quest aside (which could, like 99% of Fallout 3 be more thoughly explained), bombs are really shown to be pathetic, to say at least.
It seems logical to me that West Coast gets more hits because of sheer proximity to China, but c'mon, it's a fucking DC. A capital.
And what to we get.
White House is gone, but all surrounding buldings are seemingly intacted. Chances are, that for 200 years, it would have fallen apart naturally, but it's standing there.
 
Atomkilla said:
Crni Vuk said:
well the Enclave is or always was "pretty" bad. Something F2 took some criticse for. THough I always liked the Enclave. Even when it does not always fit in to the world of Fallout. And I wish they would have expanded a bit more on it. Not making it such a lulz faction (lol {"{"Wut" ain't a place I ever heard of. English, motherfucker, do you speak it?}" ain't a place I ever heard of. English, motherfucker, do you speak it?} going to mars, forget earth!)

I know Enclave got criticised for being "Oh, DIE! I'm EEEVIL!" at some moments, but I don't find them evil... at least not completely...
I find them to be a very believable organisation, where lower castes of it (aka soldiers, citizens, workers etc.) have no clue what's going around them, because the higher ranking staff (presidents, some officers etc.) who know the real deal, don't tell them.

It's something that happened millions of times in human history, and it's going to happen again, and again. So at that point, I wouldn't call Enlcave evil to the core.
Their ideas and purpose is sinister, yes, but you cannot mark everyone in the organisation evil because of their ignorance.

On a side note, their appearance in Fallout 3, although questionable, is one of the things I personally wouldn't mind if it was featured right.

In Fallout 3 they're totally made "I evil!!!", which spreads a lot of confussion.
An outpost of a military organisation from pre-war days near DC isn't something impossible. Infact, that is quite believable, if you ask me, but badly featured (like most of the game).

It's like, they give us crap propaganda, and when we first see them, James just knows they're evil, which is very stupid.

If they made them more like in Fallout 2, gave you the option of joining them, and gave them some proper armor, I would be glad to see them in the game.

Same goes for BOS.

Traveling couple of thousand kilometres across the continent is little overdone, but not impossible (and if you ask me, far more believable than making zeppelins and planes fly), so in that context, BOS presence wouldn't be bad, if they were featured right.

They're shown as knights in white armor, which is instantly stupid. But then they feature Outcasts (the real BOS) and ghoul hatery as mitigating circumstances.
Now, that would be ok, infact, and again, something that isn't unbelievable, but Bethesda had to poop on that to.

If they explored ghoul and mutant hatery a little deeper, and gave you the ability to join Outcast, featuring BOS in Fallout 3 would be okay.

Brotherhood Vs. Enclave is featured in a classical "good Allies Vs. bad Jerrys" way.

In the end, it comes to that.
If Fallout 3 wasn't that black and white and linear, it would be a wayyyyy better game.

Actually. I believe James knew they were evil because he was once working with the BOS and they would have told him what the Enclave tried to do on the West Coast.
 
Out of curiosity, didn't FO3 happened AFTER FO:NV?

Because if it did, we could say that Harold would be around that area if he started moving towards DC.
 
I believe NV actually occurred two years after Fallout 3, if I'm not mistaken.
 
Brother None said:
AWildmann said:
Out of curiosity, didn't FO3 happened AFTER FO:NV?

No. 3 is in 2277, New Vegas is in 2281.

Ahh, so that beats the point I would've tried to make.

Oh well, seems like they screwed Harold in all forms anyway.
 
would be cool if it happens that Interplay and Bethesda destroy each other in the court and Obsidian would get the rights to Fallout somehow. Then we could get a Fallout 4 COMPLETELY ignoring Fallout 3 and we could get old Harold back. :mrgreen:

Hey one is still allowed to dream no ? :P
 
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