Have you replayed Fallout 3 yet? How was it?

SnapSlav said:
I believe they based the creation and "canonimity" of Zeta ENTIRELY around the Crashed Saucer rare random encounter in FO1 and the corpses found in the SAD in FO2. Basically since the first games "acknowledged the existence of aliens", that meant they could make an entire absurd side-story about aliens, and their constant presence around Earth.

Correct me if i'm wrong but the crashed space ship was in vanilla F3 to and you could get the gun + ammo from there. Now you will be beamed up and then be able to loot that crap when you are done with the DLC.
 
There's also a crashed shuttle in FO2, and I THINK in FO1 there was a crashed spacecraft special encounter, but I'm not entirely certain. But in FO2 there was a "federation shuttle" surrounded by dead "redshirts."

And basing canonity on a SPECIAL encounter is crap, total crap!!! What the effing hell is *wrong* with Bethesda?!
 
FOvet said:
There's also a crashed shuttle in FO2, and I THINK in FO1 there was a crashed spacecraft special encounter, but I'm not entirely certain. But in FO2 there was a "federation shuttle" surrounded by dead "redshirts."

And basing canonity on a SPECIAL encounter is crap, total crap!!! What the effing hell is *wrong* with Bethesda?!

The one in Fallout 2 is Star Trek refference. So that one doen absolutly not count :P
 
Yeah, you are talking to a huge star-trek fan, especially Voyager! I was refering to the SE from FO1--using THAT to canonize a freaking spaceship trying to destroy earth is friggin moronic! Asenine!
 
Makta said:
Correct me if i'm wrong but the crashed space ship was in vanilla F3 to and you could get the gun + ammo from there. Now you will be beamed up and then be able to loot that crap when you are done with the DLC.
It's the same as Dogmeat. The crashed shuttle was just a complete recreation of its original FO1 incarnation. Pure, and utter, undiluted fanservice.

FOvet said:
There's also a crashed shuttle in FO2, and I THINK in FO1 there was a crashed spacecraft special encounter, but I'm not entirely certain.
Yes, there was a crashed alien craft (like I said, "saucer") in FO1, not a shuttle with humans. It was where the player could potentially acquire the best gun in the game, The Alien Blaster (yet ANOTHER perfect recreation in FO3 with zero originality out of simple, unadulterated fanservice!).
 
SnapSlav said:
Makta said:
Correct me if i'm wrong but the crashed space ship was in vanilla F3 to and you could get the gun + ammo from there. Now you will be beamed up and then be able to loot that crap when you are done with the DLC.
It's the same as Dogmeat. The crashed shuttle was just a complete recreation of its original FO1 incarnation. Pure, and utter, undiluted fanservice.

Never thought of that.. I must addmit that i knew and dissliked about F3 dogmeat but now there is another reason to hate Zeta :evil:
 
I don't mind fanservice, I think it's a good thing and CAN generate nastalgia. That said, there IS such a thing as too much of a good thing. I'd rather have had Dogmeat in FO3 (I LOVE that dog), then MZ. Actually, as much as I like MZ, I could have lived without it, and tbh, I don't intend on completing that DLC again anytime in the future. It is just so damn long and drawn out; as fun as it is, it doesn't have much replay value.
 
FOvet said:
I don't mind fanservice, I think it's a good thing and CAN generate nostalgia.

Fixed. I believe you wrote it like that another time, so I figured I would let you know.

The problem with the "fanservice" is that it felt... whats the word I'm looking for? Whatever the word is I didn't care for it. It felt like a constant barrage of nods to the original without adding anything worthwhile to the series. The stuff they did come up with on their own felt out of place. I think one of the nods to the original that pissed me off was Harold. The stupid cult of hippies felt too much like Elder Scrolls and turning Harold into a giant tree just seemed stupid. Making an entire DLC around what was once a Easter Egg encounter didn't really rub me the right way either.

At least the Pitt and Point Lookout were pretty enjoyable though. Those two DLC's were all that kept me playing the game honestly.
 
TorontRayne said:
FOvet said:
I don't mind fanservice, I think it's a good thing and CAN generate nostalgia.

Fixed. I believe you wrote it like that another time, so I figured I would let you know.

The problem with the "fanservice" is that it felt... whats the word I'm looking for? Whatever the word is I didn't care for it. It felt like a constant barrage of nods to the original without adding anything worthwhile to the series. The stuff they did come up with on their own felt out of place. I think one of the nods to the original that pissed me off was Harold. The stupid cult of hippies felt too much like Elder Scrolls and turning Harold into a giant tree just seemed stupid. Making an entire DLC around what was once a Easter Egg encounter didn't really rub me the right way either.

At least the Pitt and Point Lookout were pretty enjoyable though. Those two DLC's were all that kept me playing the game honestly.

But Harold can be canon, if you read the FO bible. It states right in the Canon that Harold did leave Gecko, his location unknown. It also stated that the tree in his head is growing rapidly--given that information, and the fact that Harold is much more than a ghoul, he was infected with FEV, Harold's presense in FO3, and even his predicamant, makes sense with the Canon. I mean, it's a bit more than I would have expected, and his personalit (suddenly suicidal), IS a bit of a stretch, but you try being stuck as a tree for 40 or 50 years and telle me you wouldn't be begging for death by that time :o

And yes, I agree that fanservice can be overdone, as I stated prior; and I would have preferred no alien ship at all, because imo, aliens and spaceships have no place whatsoever in the FO universe. BUT, I did find MZ fun and entertaining to play, so I can't hate the DLC itself; and I can even tolerate it's presense in FO3...what I can't tolerate is it being canon.
 
person said:
TorontRayne said:
The problem with the "fanservice" is that it felt... whats the word I'm looking for?

Façade?

Close enough.

I understand the whole Harold deal, I just didn't particularly care for it. The alien ship would have been fine if it was just left at that. Hinting that the apocalypse was triggered by aliens was just awful. I did find MZ entertaining, but it was pretty shallow overall, and probably my least favorite of the DLC's.
 
TorontRayne said:
The problem with the "fanservice" is that it felt... whats the word I'm looking for? Whatever the word is I didn't care for it. It felt like a constant barrage of nods to the original without adding anything worthwhile to the series.
I believe the world you were searching for was "shallow".
 
SnapSlav said:
TorontRayne said:
The problem with the "fanservice" is that it felt... whats the word I'm looking for? Whatever the word is I didn't care for it. It felt like a constant barrage of nods to the original without adding anything worthwhile to the series.
I believe the world you were searching for was "shallow".

That works too.
 
You're asking it on the right person,

because I'm replaying it after a few years.

In the past, I've played as a Melee-Fighter,

This time however, I wanna play more as a shooter.

The beginning was a bit repeating-itself-boring,

but ones I could fight again: Super Mutants and stuff,

my addiction to this game, was fast again founded.

I still find it, together with: New Vegas,
a dam lot better, than Borderlands 1 & 2.
But still, even more main story in the new upcomming
Fallout is welcome. If they ever wanna make it.
 
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