I think your sarcasm detector needs a service.
I think you need a refresher on the difference between sarcasm and strawman.
I dont actually PVP, but saying all PVP's are spotty kids, is like saying all fallout fans are old fat geeks.
See, that is the strawman argument right there. Putting words in someone else's mouth and then "defending" against your own, imaginary version of what they said. I never said that all PVPs are "spotty kids" (whatever that means).
However it is self-evident that there are many teenage hardcore players who accumulate equipment like no tomorrow and spend way too much time with this game. It is self-evident because they're IN the game, they're ON the game's forums, they can be talked to, their actions clearly manifest themselves, and it is going to become even more evident once voice chat in WoW goes live and we all become privy to a bunch of high-pitched "mom give me chocolate milk NOW" voices
As to Fallout fan population, there really is no ready evidence as to their demographic as far as I know. So your statement in that regard remains pure speculation in attempt to defend, eh, I really don't know what at this point.
Some people see PVP as a major part of th
e game, and having to pay for it, well its not "100%" free is it.
Some people = minority. History shows that catering to a vocal minority inevitably ruins all MMO's anyway. The majority of the game's fans simply don't care for PvP because there are many existing outlets for PvP already. PvP requires little content. It is rather generic and interexchangeable within most games of a specific type.
p.s besides this PVP argument there is this.
Balance matters in coop mode as well, getting into hell games in diablo would be very dull if 1 or 2 of the players where much more powerfull, as the others would just be left tagging behind. Thats great if you looking to level up, but crap if you want a real coop.
In Diablo 2, expansion players could not join regular games and vice versa. That aspect was all taken care of. What I meant is that its hard to balance a game like Diablo2 to work for both PvE and PvP and in general the lag-happy, movement-interpolation-happy server mechanics just don't allow for the kind of immediate feedback that would make PvP anything less than a joke.
That was my biggest grip about diablo, the end game sucked once you got a fair bit into the season, as 80% of the games would fall into the above
I don't get what this is supposed to mean... all said and done, this all started with my correcting people who flat out said "Hellgate London is pay to play", which is entirely untrue. Then somehow this branched out into nuances and strawmen I have no interest in pursuing. I'm going to be a lot more precise how I phrase myself in the future
