Hi-Res Patches for Fallout1&2 & the BIS Mapper

Discussion in 'Fallout General Modding' started by Mash, May 14, 2008.

  1. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008
    I sent an email to Silencer in case it did not upload correctly.
    In the mean time I've uploaded it to Mediafire here's the link

    Edit
    It's now available at NMA.
    Here the link to the patch in the NMA files section Fallout2 Resolution Patch v1.1
     
  2. Babax

    Babax It Wandered In From the Wastes

    117
    Sep 19, 2006
    Yay!!! I`ll test it when I get home :)
     
  3. sonil

    sonil First time out of the vault

    14
    Jun 17, 2007
    :lol: :lol: i just tested the chinese edition and it works fine~~

    great job! :lol: :lol: :lol: :lol: :lol:
     
  4. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Silencer has been quite busy lately, so sending it another admin, like Brother None, might be a better choice.

    EDIT: Perhaps I am not doing something right or I misunderstood what this does, but when I change IGNORE_SCROLL_LIMITS to 0 I can still scroll way outside the original map.
     
  5. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008
    Thanks Killap I'll give Brother None a try. :)

    IGNORE_SCROLL_LIMITS effects the distance you can scroll from the player. So it wont prevent you from scrolling outside the normal map border. The distance scrolled is also related to the size of the screen, so it will vary depending on the resolution. You can manipulate the distance scrolled in Timeslip's ddraw.ini with the variables LocalMapXLimit and LocalMapYLimit.
    If you want to play around with the map borders there are MAP_LIMITS_YA, MAP_LIMITS_XA, MAP_LIMITS_YB, MAP_LIMITS_XB in the VARIABLES section which will effect how far you can scroll off map, setting these to there original values will bring the map boarders in a bit but will also effect how well the maps load.
    The way the maps load are one of those thing I have to take another look at I think. :?
     
  6. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005
  7. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008
  8. weak-ling

    weak-ling First time out of the vault

    4
    May 31, 2008
    I see you did not get the dialog picture right.

    At 0x44AF25 (US 1.02d) there is PUSH EAX. If you modify the code so that it always pushes 0x280 (640) instead of eax then it will work.

     
  9. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008


    excellent find weak-ling. :clap:

    With your permission I'll include it in the next release.
    With your name up in lights of course. :D

    For those who can't wait, the US version can be changed like this:

    Open US.res in notepad.

    Find and delete these lines
    Code:
    #skips DIALOG CHAR VIEW WHEN NOT TALKING HEAD
    0044AF39	5	E896870800			FILL 90
    
    and replace them with this

    Code:
    #Weak-ling's dialog NPC view fix
    0044AF07	3	2B1DF0		      REPLACE 8D0C10
    0044AF0A	6	C96A008D0C10	   REPLACE 8D93 7DFEFFFF
    0044AF10	2	8D93		        REPLACE 89D0
    0044AF12	3	7DFEFF		      REPLACE C1FA 1F
    0044AF15	2	FF89		        REPLACE 2BC2
    0044AF17	2	D0C1		        REPLACE D1F8
    0044AF19	3	FA1F2B		      REPLACE 8D1401
    0044AF1C	3	C2D1F8		      REPLACE 8D43 01
    0044AF1F	1	8D		          REPLACE 68
    0044AF20	4	14018D43	       640
    0044AF24	2	0150		        REPLACE 9090
    
    I'll post changes for the other version shortly


    EDIT:
    I just read the IGNORE_SCROLL_LIMITS section of my README file.
    And I didn't understand it either. :P I'll reword it in the next release. :)
     
  10. weak-ling

    weak-ling First time out of the vault

    4
    May 31, 2008
    Of course you should include it. Thats why I posted it here ;)
     
  11. vault_dweller

    vault_dweller First time out of the vault

    16
    Aug 10, 2004
    Any ideas when the fallout 1 version will be ready? :)
     
  12. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008
    Fallout2 Resolution Patch v1.2 is up :D
    And it includes weak-ling's Dialog Screen fix.


    Deadlines make me nervous.
    But I will say that it is progressing well. :)
     
  13. touriste

    touriste It Wandered In From the Wastes

    106
    May 18, 2008
    great work mash and weak-ling, I was waiting for this update =)
     
  14. Jarno Mikkola

    Jarno Mikkola Water Chip? Been There, Done That

    905
    Jul 14, 2005
    Mash, our hero! :clap:
     
  15. jackmaninov

    jackmaninov First time out of the vault

    4
    Jun 2, 2008
    I'm getting a black screen and an application error every time I go to Trapper Town in Klamath. Error message is:

    The instruction at 004af46a referenced memory at 00000028
    The memory could not be read from

    This is on a pretty virgin SP2 install running inside Parallels Desktop running at any resolution I want, full-screen.

    Any ideas, or just no respatch for me? :( It works great in the other areas I've gotten to so far in my new game...
     
  16. Mash

    Mash Vault Engineer Modder

    376
    May 3, 2008

    I just walked in and out of trapper town several times with no problems. So it may not be related to the patch.
    Not familiar with Parallels Desktop, that's a Mac PC emulator right?
    I assume you have tried different resolutions.
    You could try panning your point of view more toward the centre of the map before entering trapper town. If the map doesn't load correctly, your point of view remains that of the previous map.
     
  17. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Are you running my unofficial patch? If so, you are probably running an old version and should upgrade to the latest from the one in my signature. The issue you are describing was a problem in version 1.02.22 of my patch.
     
  18. Elitech

    Elitech Still Mildly Glowing

    282
    Apr 22, 2008
    Re: Fallout2 High Resolution Patch

    Wait... Mash, does this work with RP or not? Since RP goes over a fresh, unpatched install... If it does, I'd add that in the description...
     
  19. jackmaninov

    jackmaninov First time out of the vault

    4
    Jun 2, 2008
    Hmm, I think I might have downloaded a bad version of the patch then. I just reinstalled it (manual install), it says its 1.02.24, but I downloaded it on the 31st when 1.02.25 was supposed to be out. On the rock in the game it says it was released on the 22nd though. Guess I'll try downloading again. Thanks! :)
     
  20. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    NMA should be updated, but my sig always has the latest.