How would you feel about a 3D remake of the first Fallout?

Heheh, "wrong Frenchies". XD

But when I think of the phrase "if only Interplay still owned Fallout", like my above disclaimer of the differences between what I think of a "remake" versus what others seem to be commenting, it ALSO comes with its own stipulations. For one, it's NOT a wish that the current face of Interplay simply "reclaim" the licensing rights. It's an entire rewrite of history. Simply put, the terrible decisions never happened, Interplay didn't make the crap games that cost them too much and made them too little, they didn't get bought out, they finished developing Fallout 3 and things would be very different, today. But it's a BOLD question that demands a ton more questions. Would there even BE an Obsidian if Black Isle was never canned? Would Brian Fargo still have made InXile? There's possibilities, seeing as Black Isle wasn't ONLY broken up by Internplay; it was bit-by-bit breaking apart as more and more prominent members left the company to start new ones. But again, if Interplay hadn't been doing those poor decisions, would this have happened? It's a lot to wonder and to consider, and it's ALL mere speculation, hence why I don't care to dabble in that line of thinking much at all.

I just stick to the really easy questions and the decent possibilities, versus the remote-to-non-existent ones. Like, "What if X nabbed the rights to Fallout instead of Bethesda?" No matter how much people dogpile on it, things WOULD have been 100% better had Bioware (and yes, by extension, EA) acquired the rights, because EVERY alternative (that was available at the time) would have been better than what we got. Note, "Interplay fails to sell off the rights, goes under, and Fallout as a brand dies forever" is NOT one of the alternatives. That's just trying to justified flawed thinking. People WANTED the rights to Fallout. There was a bidding war. The possibility of the rights not getting sold didn't- couldn't exist. Would it have been WAY more preferable for someone else BESIDES Bioware (and thus EA, again) to have bought the rights? Oh sure, I'm not saying otherwise. But I am saying, of the groups that had the cash to make a strong offer during the bidding wars, Bioware was THE best bet. We got screwed.

I also see a ton of people who excuse/pardon/apologize what happened because, as they put it, "At least Bethesda brought back to life a dead/dying series. So let's be grateful for that." ALSO flawed, false thinking. This is just not true, in any sense, at any point in the thought process. Van Buren was IN DEVELOPMENT (dev limbo, because of Black Isle's dwindling presence, but still development) up until its final cancellation, and that IMMEDIATELY preceded the license's sale. So, at the time, the series was alive. Van Buren was ALSO largely completed at the time, so we're not talking about waiting another 4 years for the game to come out... Maybe 1 or 2 (depending on how rushed it was versus how much QA was placed on it). In the MEANTIME, directly prior to all this, we got FOBOS. Now, before you start your irrational frothing at the mouth, dear haters, stop and think for a moment. I'm not saying "FOBOS was a great game." I am ONLY saying "FOBOS came out." That means yet another title in the Fallout line was released, so the franchise was still VERY alive by 2004, having a recent title release only a year prior. Then, within another year, we'd get Fallout 3, whether it was by Interplay miraculously staying afloat by some crazy means, or by a BETTER buyer acquiring the rights and continuing what was left unfinished.

INSTEAD, what we got was Bethesda winning the bidding wars, scrapping what existed of Van Buren because they wanted to make their game from scratch, POSTPONING any amount of development because they were working on Oblivion at the time, and delaying the release of ANY Fallout game for a solid 4 years. So, in effect, Bethesda killed Fallout, leaving it in the oh-so-oft-labeled "dying/dead franchise" state before they "breathed life into it". HOW people don't understand this quite truly bewilders me. But that's the way it is. We got a shit deal, no matter how you slice it. We got a shit game, a new shit owner, and said shit owner killed off the series by scrapping what was left and delaying production of any new title until they felt like getting around to it, and SOMEHOW people feel like looking at this situation and saying both "at least it's better than EA getting it" and "at least they breathed life back into a dead/dying franchise". Both woefully, abysmally, catastrophically FALSE.

So, in short, THIS is why I don't associate these fantasies with Bethesda. It's not because I think some crew WILL come around and create a TOTALLY FREE (to avoid lawsuits) remake of FO1 and/or FO2. It's not that I think time CAN be rewound. It's just that... all I have is FONV and dreams. They're both nice. Fuck all the rest.
 
I wouldn't see a problem with it. If we can trick all of the peasants who couldn't get into them because they have bad graphics into playing them and realising that Bethesda fucked up, whilst simultaneously giving an incredible game a modern graphical treatment that I feel would only add to the experience, then everybody wins as far as I'm concerned.

A good example of a successful remastering is the most recent Homeworld attempt.
Although, admittedly, HW1's campaign in the remastered version has lost some of the mechanical impressiveness of the original game, but those were due to insurmountable technical issues since they opted to refurbish Homeworld 2's engine rather than make a "new" game on a new engine. Obviously if they were to re-do it with a new engine, they wouldn't have those issues.
 
I'd love to see it as an FPS and a Isometric game,
Though i'm not sure even then because i really love the graphics of the old games and feel like they should be left untouched
 
I don't know
New graphics would just feel out of place for it, i think that maybe remake it in the new fallout 4 engine, and then leave the Really good ones alone
As long as obsidian remakes it.
 
Assuming Obsidian/inXile were doing it (possibly together) then I'd be onboard. I don't trust Bethsoft with the F1 story. They make good games, but they're not exactly literary geniuses.
 
I suppose. Still, they'd probably have to rewrite a metric butt-ton of dialogue, not to mention scaling the game to a smaller area to accommodate the smaller scale of 3D Fallout games (compare Fallout 1's scale to Fallout: NV or Fallout 4 and you'll see what I mean) and possibly adding new areas and characters to further expand the game... sheesh.

The best possible scenario for any future Fallout is for Obsidian and inXile to handle the writing and RPG mechanics, while BethSoft handles the FPS mechanics and world/level design.
 
I suppose. Still, they'd probably have to rewrite a metric butt-ton of dialogue, not to mention scaling the game to a smaller area to accommodate the smaller scale of 3D Fallout games (compare Fallout 1's scale to Fallout: NV or Fallout 4 and you'll see what I mean) and possibly adding new areas and characters to further expand the game... sheesh.

The best possible scenario for any future Fallout is for Obsidian and inXile to handle the writing and RPG mechanics, while BethSoft handles the FPS mechanics and world/level design.

I was being sarcastic. A shitton can go wrong.
 
The best possible scenario for any future Fallout is for Obsidian and inXile to handle the writing and RPG mechanics, while BethSoft handles the FPS mechanics and world/level design.
What FPS mechanics? That's the first thing to forbid in a 3D remake of Fallout.
 
Oh, right, I forgot to mention; I think gameplay is the one falling of the original games. I'd rather have F:NV combat than F1 combat.
 
I personally would love to play something like ‘Fallout: Director’s Cut’ or ‘Fallout: HD Edition,’ provided that the gameplays remained faithful, of course. I felt that the camera was pretty limiting and it was difficult to click on objects and bodies because it was so linear. Aside from the camera and the graphics, lots of other features could be fixed, too.


And for what it’s worth, I actually liked Fallout’s combat, though I’m sure that some turn‐based veterans have valid criticisms of it.
 
Oh, right, I forgot to mention; I think gameplay is the one falling of the original games. I'd rather have F:NV combat than F1 combat.

This is a valid preference; however the gameplay of the original games is the Fallout gameplay, and the later gameplay is something decidedly other. It may be arguably better or worse, but it's not improved Fallout gameplay; it is not related or even derived from it. (It's actually more like TES gameplay grafted onto the Fallout IP).

*Wasteland 2's gameplay (while not an exact match), does ring truer to Fallout when compared; far more so than either FO3 or FO4 can perhaps even be modded to come close to.)
 
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Oh, right, I forgot to mention; I think gameplay is the one falling of the original games. I'd rather have F:NV combat than F1 combat.

This is a valid preference; however the gameplay of the original games is the Fallout gameplay, and the later gameplay is something decidedly other. It may be arguably better or worse, but it's not improved Fallout gameplay; it is not related or even derived from it. (It's actually more like TES gameplay grafted onto the Fallout IP).

*Wasteland 2's gameplay (while not an exact match), does ring truer to Fallout when compared; far more so than either FO3 or FO4 can perhaps even be modded to come close to.)
I guess, but honestly, I think the FPS style would encourage more people to play it, and would thus let them see a much improved quality of writing so they'll encourage Bethesda to make better stories.

Assuming Obsidian's developing, of course.
 
Well, actually, there's a mod for New Vegas trying to recreate Fallout 1.

http://www.nexusmods.com/newvegas/mods/48095/?

It could introduce the new fanbase to the original game, which would be great.

Cheers for the link. My amigo tends to avoid old school video games, but I’m sure that he’ll be really excited for this (and I think that I recall him explicitly wishing for a modification like this). He wouldn’t replay Doom today, but we did play a recreation for Doom 3 and he loved it.
 
If there's gonna be a Fallout remake it better NOT be first person like FO3 or FO4. It should be a 3D isometric game. 3D. But not shooting. Third person for some moments if you will. And a bloodier Overseer death. Yes, that will do it.
 
If there's gonna be a Fallout remake it better NOT be first person like FO3 or FO4. It should be a 3D isometric game. 3D. But not shooting. Third person for some moments if you will. And a bloodier Overseer death. Yes, that will do it.
I'd argue that if it's being developed by Obsidian, then having it be an FPS would help make the masses appreciate and thus demand better writing.
 
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