I don't get San Francisco

Bah, only the San Fransisco chapter.

:)
if you're referring to nuka world its important to note that fallout 4 and by extension nuka world completely disregards canon. as a result everything in fallout 4 should be taken with a grain of salt much like fo3 and tactics.
I can't let that thing goes kaboom as that will stir-up another nonsense in FO3: How can Moria survive at all when a nuclear bomb went-off literally at her doorstep?
I think the game acknowledges this. iirc she was out looking for science shit or something. still doesn't fix the insta-ghoul problem though.
 
if you're referring to nuka world its important to note that fallout 4 and by extension nuka world completely disregards canon. as a result everything in fallout 4 should be taken with a grain of salt much like fo3 and tactics.

I think the game acknowledges this. iirc she was out looking for science shit or something. still doesn't fix the insta-ghoul problem though.

No, I mean there's a Shady Sands chapter of the Hubologists. They have their own church and everything.
 
also, kind of off topic but i've just remembered: why does the brotherhood believe that the chosen one will stop the enclave? I'm talking about this scene




It probably deserves a thread of its own but why does the brotherhood believe in prophecies and where did they hear such prophecy ? I'm certain i've missed the explanation for this.


I have never seen this before. Is this from the RP? Makes no damn sense to me. It's like from one of these really cheesy action movies.
 
I have never seen this before. Is this from the RP? Makes no damn sense to me. It's like from one of these really cheesy action movies.

Well, the BOS isn't going to beat the Enclave. The Chosen One, however, is the Vault Dweller's descendant.

A superior being to mere power armor and plasma rifles.

He is....a hero.

:)
 
Well, the BOS isn't going to beat the Enclave. The Chosen One, however, is the Vault Dweller's descendant.

A superior being to mere power armor and plasma rifles.

He is....a hero.

:)

Somehow it reminds me that idiotic moment when an 18-19 year old Vault dweller with relatively limited combat experience and third hand gear beat Enclave soldiers en masse in close quartes combat...
 
I can't let that thing goes kaboom as that will stir-up another nonsense in FO3: How can Moria survive at all when a nuclear bomb went-off literally at her doorstep?

How dare you question the concept of a human being able to survive the initial burst of tens of millions of degrees within 1/10th of a second, literally 1000x and more hotter than the very surface of the sun. It's obviously genius concept you just fail to realize!

jokes aside, Nuclear devices such as the one we see in Megaton (which really doesn't make a single fuck of sense to me since ICBMs do exist in the Fallout universe), are activated through distance, not remotely, meaning after a certain distance of dropping, the damn thing would've lit the entire place like a 4th of July, which means it landed and somehow didn't detonate, it would probably either have to do with a failed chain reaction, or faulty circuitry. Either way, I'm sure devices like that, once online, are probably very sensitive and the idea of waking it up is probably why people in Fallout are so fucking terrified of the concept.
 
Who cares about the Shi versus the Hubologists? I was really hoping they'd be the primary religion of NCR by New Vegas and control much of the region with the power of their superior technology.
The Shi aren't even a religion; no forms of worship, no god figure (the computer is their emperor rather than their god) and no religious practices. If anything, they are a group of people with stereotypical culture (if the pop culture references are anything to go by).

especially considering that religion canonically died out.
Not all religions, based on Honest Hearts.
 
The Shi aren't even a religion; no forms of worship, no god figure (the computer is their emperor rather than their god) and no religious practices. If anything, they are a group of people with stereotypical culture (if the pop culture references are anything to go by).


Not all religions, based on Honest Hearts.

Not even Honest Hearts. Fallout: NV, with the squad at Camp Golf, the tall blonde farmer boy non ironically mentions Jesus. Rivet City in 3 had Saint Monica's church.
 
if you're referring to nuka world its important to note that fallout 4 and by extension nuka world completely disregards canon. as a result everything in fallout 4 should be taken with a grain of salt much like fo3 and tactics.

If I remember correctly, Hubology was a pre-war religion, so no doubt they had other chapters strewn across the States following the war.
 
It is way better that Bethesda chinese ghoul spies that still think they are at war 200 years after the bombs fell and still haven't learn a bit of english. And they call themselves spies...

I wouldn't mind a Chinese ghoul, provided they'd moved on from the War and somewhat integrated into the wasteland. Even if they spoke broken English and weren't the friendliest it would still be better than having a whole warehouse filled with hostile Chinese commandos who just all happened to turn into ghouls, are all still in full uniform despite the wear and tear that would occur (not to mention they're supposed to be spies), still believe the War is going on and have survived despite no interaction with the outside and no food or water supplies to keep them alive.

If I remember correctly, Hubology was a pre-war religion, so no doubt they had other chapters strewn across the States following the war.

I can't really remember the Fallout 2 Hubologists well, but wasn't Hubology being a pre-war religion/cult a Nuka World addition?

EDIT: From what I can find on the wiki it was founded Pre-War, but apparently as a hoax to get money. Can't find the actual text files that explain that though.
 
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I have never seen this before. Is this from the RP? Makes no damn sense to me. It's like from one of these really cheesy action movies.
I don't have the RP so no. I do have that engine tweak sfall though.

I got this by asking the computer in the bunker what happened to matt, weeks after our first meeting ( that is to say two implants later ) .



If i understand correctly the BOS in fallout 2 has faded away and turned into another cult fixated with the vault dweller, placing their hopes on his descendant while actually doing nothing but having a few outposts in some cities and observing things? If so, i don't like it much .
 
San Francisco felt more like a typical place in a game rather than an actual feasible place in a world based on the lore. It's the kind of place a dev would include as part of a formula in making levels rather than adding to the lore (though the Shi are a decent idea though I'd prefer if they were not as technologically advanced).

Mechanically, San Fran seems to be a place to provide late-game gear for high level players and to serve as a final roadblock to the game's final level. Lore-wise, it does not add much save for the Shi (and I think they could be improved from what's in the game).


Based on how Burke was able to get a device to re-arm the nuke and the number of military installations in DC, I'm more surprised Megaton hasn't been destroyed by a hapless cultist who was smart enough to grab said device and wanted to spread nuclear love (or whatever they spout).


I'm sure this was the original idea for megaton. If you ask the children about disarming the bomb, it is implied that they'd go hostile. Of course nothing like that happens.

But it would have been so much better if the player used the children's faith to nuke the city. Or mr badguy did, and they were working for him .
 
The Shi aren't even a religion; no forms of worship, no god figure (the computer is their emperor rather than their god) and no religious practices. If anything, they are a group of people with stereotypical culture (if the pop culture references are anything to go by).

I meant the Hubologists. I like the idea of a UFO cult as villains.
 
I meant the Hubologists. I like the idea of a UFO cult as villains.
Of course you would. :roll:

Since the Hubologists were meant as a long dig at Scientology (and the fact that none of them actually understood the tech they used - based on how none of them actually fixed that shuttle even in their 'good' ending), I was satisfied that they all died out. Then... ugh... Nuka World undid that.
 
Of course you would. :roll:

Since the Hubologists were meant as a long dig at Scientology (and the fact that none of them actually understood the tech they used - based on how none of them actually fixed that shuttle even in their 'good' ending), I was satisfied that they all died out. Then... ugh... Nuka World undid that.

The Zetans taught the word of Hub and soon there will be Fallout 5: ALIEN INVASION!

:)

But seriously, I never wanted to join Caesar's Legion but the Hubologists or The Master are a great evil faction to join. You just can't make them SUCCEED, though, which is ridiculous.

Also, I think Jason Bright was probably a Hubologist in "life."
 
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The Zetans taught the word of Hub and soon there will be Fallout 5: ALIEN INVASION!

:)

If this isn't an indication that Fallout is dead I don't know what is.

But seriously, I never wanted to join Caesar's Legion but the Hubologists or The Master are a great evil faction to join. You just can't make them SUCCEED, though, which is ridiculous.

Caesar's Legion is far more interesting and fits the Fallout world than the Hubologists.

You're lumping the Master, who tried to make everyone the same by force to end fighting once and for all with a group of brainwashed cultist morons?

And you CAN make the Master succeed, after all they may have solved the sterility problem after the Vault Dweller joins.

Also, I think Jason Bright was probably a Hubologist in "life."

If he was he wisened up long before the Courier meets him.
 
I have never seen this before. Is this from the RP? Makes no damn sense to me. It's like from one of these really cheesy action movies.
No, it's from vanilla FO2.
Per's guide said:
16. Get the vertibird plans for the Brotherhood of Steel.
... Two days after this Matthew will disappear (even if he's standing right in front of you, and even if you already won the game), and you can get the computer to show you exactly why.
 
Yeh, remembered that. Probably cared about him only once or twice ever and then forgot about the whole scene.
 
It probably deserves a thread of its own but why does the brotherhood believe in prophecies and where did they hear such prophecy ? I'm certain i've missed the explanation for this.
I'm pretty sure Matt mentioned in his dialogue that BOS is aware of this "prophecy" spreading amongst the tribes. Nobody can escape the gossip in wasteland! As for the replay scene, I do believe Matt is trolling olde Frank like a boss. (doesn't make any sense otherwise)
 
I've beat the game twice, and both times that city was a bit of a turn off for me. It is possible though that i've never explored its lore, so i would like anwers to my questions even if they come out as critisism.


1. Why is everyone in the city so advanced technologically ? These people are selling tesla power armors and gauss riffles in their stores, when the people of new reno for example don't even know what a power armor looks like.

2. What's the deal with the hubologists and their fight with the shi? I couldn't find enough info on the fallout wiki and neither on the game itself though i've never joined the hubbologists. I would really like to know more about them. And again why are they so advanced? These guys make the brotherhood look silly and now that i mention it

3. Shouldn't the brotherhood have a problem with the hubologists and with guys that are selling power armors and energy weapons to any tribal with money?

4.Since the residents of San Fransisco apparently are so technologically advanced, why aren't they major players in fallout 2 politics? Vault City and NCR both are creating small empires and even though they're written as advanced places, it all falls apart when the player reaches SF. Is SF isolated? Do other cities ignore its existence? Again, it is not clear to me.
1. Beyond concrete explanations, I think that the idea was to present a glimpse of hope in the overall darkness. To show that, even without interference from the old world or a savior, one community, by itself, managed to rise from the ashes, forget about the past and has started to build a new, promising future. To show that it is actually possible. It may not have really worked, since the place is indeed a little bit rushed in terms of writing, but I think that the general idea is interesting. Show the future, a good future, at the moment it gets birthed into this brutal world. And since it's usually the last city you see before meeting with the Enclave, it offers a good contrast. It hints that the Enclave, despite having sci fi tech, is freaking wrong and still in the past. Because the world can heal in time, as demonstrated by the last city you saw.

2. No idea. I think it's a bit silly, and the hubologists have too much screen time and content, while they should have stayed a more subtle joke.

3. Yup, but same reason why they believe in tribal legends. They are on the verge of returning to what they always fought : the past. They are a relic, and they are starting to become what they always feared. Tribals, mere looters, believers of local superstitions. The idea of showing it, while surrounded by the new, stable and bright future of the Shis, is interesting, but again, a bit rushed and not very well exploited.
That, or as Valcik said, maybe it was Matt's final middle finger to Horrigan. A last troll of honor.

4. Again, it was probably the idea, but never made it into the game. I would have loved to see more interactions with the outside world and SF too. Even make it pretty clear that this is now a City-state, with its own territory, independent from the NCR. Caravan traders would have been a good way to explain that, if you took the job of protecting caravans from the NCR to SF, but well.

San Fran is one of the delicate subjects of Fallout 2. It had great potential, amazing ideas that were probably intended to be expanded a little more, but probably due to planning issues, it never truly lived to its ambition. I still enjoyed the place for what it was though, especially the tanker, and these are games that leave a lot to your own interpretation and imagination, so it's not an issue for me. Players can fill the gaps easier than with a next gen FPS, where what you see is what the world is.
 
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