wolfblack said:
How about BioWare making freaking Neverwinter Nights?
And how does a construction set with one of the most panned single player experiences have anything to do with Fallout?
wolfblack said:
Also, quite a few of BioWare's staff were some of the former Black Isle Studios team, who of course, made the first two Fallouts.
Black Isle didn't even exist when Fallout was dreamed up, and Fallout 2 was a pale shadow of the first game. Not exactly a good pedigree there.
wolfblack said:
As for the significance of the Bethesda project leader having led System Shock 2, System Shock was an awesome RPG, while it was also a good FPS.
System Shock 2 is not an rpg!
wolfblack said:
I don't see what's bad about Fallout 3 being in a first person perspective, as I personally think a first-person view makes the game more personal, like an RPG should be. Making you feel like you're really there. And besides, it's not like they really changed anything but graphics and combat. I know people are sensitive to wanting the series to stay exactly the same, but that's no way to allow your favorite series to develop, will it?
Changing the viewpoint and the gameplay doesn't make it a sequel, it doesn'y mean they are developing the series. It just means they are doing the only thing they know how. Change doesn't mean progression, it just means change. That's not developing the series, developing would be to take what's there and improve it, not tear it down and start over. Why bother buying the licence if you are going to make such fundemental changes? Gameplay is important and not interchangable just because the industry hasn't properly defined the meaning of RPG. Your preference for first person is just that a preference. If you prefer to be stuck in the past with boring old first person that's up to you, there are plenty of games that'll cater to you. Me I prefer a more innovative approach.
wolfblack said:
And besides, without Bethesda picking the series up, Fallout would never continue and you'd have to live with Fallout: PoS being the last game in the series, which really isn't much to remember the series by, is it?
Most people would remember the series by the greatest entry, not the sad spinoff that failed miserably.
wolfblack said:
I personally love the first two Fallouts in almost every aspect, which is why I'm enthusiastic when a company picks up the series from death. Because it at least gives hope that you'll see more of the world you love to play in, The Nuclear Wasteland of Fallout.
Sorry but the world of Fallout is only part of the appeal, if the setting is all you care about there are several post apocalyptic games coming out. Why resurect Fallout and turn it into a zombie when there's fresh meat to be had? Better to let it die peacefully.
wolfblack said:
Yeah, but Beth probably is the only company available to do it that won't slaughter it to oblivion. (bad pun, I know.
) At least they're fans of the first two Fallouts. If another company got it, they'd probably just make a graphically-enhanced version of PoS. Or maybe just Grand Theft Auto set in a Post-Apocalyptic desert. xD
Graphically-enhanced version of POS? I thought that
was what Beth are doing. Given their track record with the Eldar Scrolls series, their own IP, they are the last people I would of wanted to pick up Fallout.
wolfblack said:
Thus, the only way Bethesda made a mistake was deciding to give FO fans the sequel they've been wanting for 10 years, who are stuck with wanting EVERYTHING exactly the same. The only reason most Fallout fans don't like Bethesda is because they want more of the same from Fallout 3, while Bethesda tends to like reinventing the wheel (successes and failures of the process included).
Changed gameplay, changed viewpoint, inconsistancy with established canon, stupid extras, this isn't the sequel we are looking for.
wolfblack said:
Even if FO3 doesn't turn out spectacular, they can learn from it and make a better FO4.
Fuck I hope not, I'd rather the series die than see it futher degraded.