id's post-apocalyptic game: Rage

DarkLegacy said:
That's how it should be anyway. Programmers should not be pressed against the wall and forced to program faster at gunpoint.

A happy cow is a healthy cow, which produces good milk. :D

Fully with you there.
Too many promising games have been rushed to market and spoiled in the past few years. It's a symptom of publishers having an unreasonable amount of control over the development cycle, but I guess I'm preaching to the choir here :)
 
Mungrul said:
Fully with you there.
Too many promising games have been rushed to market and spoiled in the past few years. It's a symptom of publishers having an unreasonable amount of control over the development cycle, but I guess I'm preaching to the choir here :)

Given the history of id, most of their game don't have any serious bug that affects the gameplay and I'm confidence they will continue their way of coding games properly.

After all, their motto is 'When it's done!' :lol:
 
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