If you had to choose TWO things Fallout 4 did RIGHT, what would they be?

Discussion in 'Fallout 4' started by Irwin John Finster, Dec 5, 2015.

  1. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    The dialogue wheel is replaced with QTE sequences where dialogue choices would of been. Now you press one key and it does all the talking for you because you might fatigue yourself trying to figure out what choice you're going to pick.
     
    • [Like] [Like] x 1
  2. ElderMaxson

    ElderMaxson Out of my mind, freshly made

    62
    Nov 19, 2015
    Spec Ops The Line had this and was a good game...

    Not excusing Beth tho, SOTL is a different game that does different things, Bethesda really should start trying to move off the whole cinematic bullshit...
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Spec Ops the line was an RPG?
     
  4. ElderMaxson

    ElderMaxson Out of my mind, freshly made

    62
    Nov 19, 2015
    Of course not, I said it did different things, it was a third person shooter meant to be satire and dark reflection on the nature of military gung-ho FPS like Call of Duty. Read up about it sometimes, it's considered an under appreciated piece of art in gaming culture, it was made to start off like a generic shooter deliberately so as to trick Call of Duty fans into playing them and then fucking with their minds.
     
    • [Like] [Like] x 1
  5. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    No not at all, but it's a vastly different take on Shooters. Basically it's making fun of most dude-bro shooters like COD and Battlefield. It's really good at that.
     
    • [Like] [Like] x 1
  6. Chud

    Chud Still Mildly Glowing

    251
    Jun 8, 2015
    Collecting magazines. I love finding a new magazine. The minor perk they give are neat, but I get more jazzed by the cover art. The fact that no two magazines are the same is wonderful. The Wasteland Survival Guides never cease to give me a chuckle with their crude, almost zine-like cover art. And there's so many of them. Who needs Bobbleheads?

    The game world is fun to explore: beaches strewn with driftwood and debris, gloomy swamps, shanty towns, hidden bunkers, the larger places like Diamond City and Good Neighbor, raft forts, sinkholes, highway bases, raider strongholds like Libertalia, all the nooks and crannies that hold silly things like teddy bears propped up like people, and more. However, I am rather let down that exploring under water is so boring. So much sea and nothing to do down there.
     
    • [Like] [Like] x 2
  7. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Yeah the magazines were well done and looked better then most of the game. Here Bethesda chooses the wrong things to focus on.
     
  8. TheSnake

    TheSnake First time out of the vault

    22
    Dec 1, 2015
    This is the painful part. Bethesda is good at building a physical world but absolutely terrible at putting any depth or flavor into it. I would actually have 0 issue with Bethesda making the next Fallout but hiring competent people to flesh it out and make it a "smart" franchise again.

    Also I'm still convinced some sneaky graphic designer sneaked those magazine covers into the game without the suits knowing :P
     
  9. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    They did good with magazines besides these ones
    image.jpeg
    must of ran out of budget after spending it all on marketing.
     
  10. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I like it, it fits the writing style of a Jerky vendor, because seriously how is he going to be able to draw grade a pictures?
     
  11. serpico

    serpico Spaghetti Fanatic

    1
    Jan 7, 2016
    First time poster here, so hello everyone!

    So safe to say I was quite disappointed with this new installment to the Fallout series, to be honest I don't think it has much to do with Fallout at all. It feels lazy compared to FNV, and while Bethesda had 7 years to develop this..ahem 'gem', Obsidian made a better and more immersive game in just a fraction of that time. Still, one thing I believe is an improvement over FO 3 is that it runs relatively stable, as in the game doesn't crash every 2 hours or so just because. However, this is something I would actually expect from any game at full price so I'm not sure that even counts.

    For the second thing I suppose the companions were okay, I liked hanging around with Nick, he really looked like a washed up private investigator. At least I find them more memorable than the FO 3 ones and the voice acting is solid, despite their constant commenting on my looting habits getting old fast. What I don't get though is why only a few of them have quests available, as I found that a good opportunity to flesh them out for the players.
     
  12. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    *Howdy!
    *I'm WUK
    *WUK the WUKSTER
    *Hmm ...

    *You're new to
    NO MUTANTS ALLOWED, aren' tcha?
    *Golly!
     
  13. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    Nooo...I was expecting grade B pictures.
     
  14. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I'm not surprised with grade c. I mean, I know people who draw like that.
     
  15. ZigzagPX4

    ZigzagPX4 The Swiftness of the Ranger

    Nov 22, 2015
    I think I'm going to take back the things I said Bethesda did right. Their weapon customisation was surpassed by both New Vegas modders and MGSV PP. I didn't realise it sooner, but it seems even less impressive now, considering more than half of the mods don't even change the aesthetics. Some mods are just advanced double-stat variants with no other differences.

    As for the soundtrack, I guess in relative to the game tracks like the Minutemen and Railroad themes were fantastic. But in terms of considering the entire soundtrack, compared with both the theme of what Fallout should be, and also with the soundtrack of other games released shortly before Fallout 4, I think it also falls short, with certain tracks being dreary (in the boring way) and some even repeating whole halves of other tracks. Then there's the ones that just sound generic with no unique twist to it. They had a motif worked out (see OST tracks Dominant Species and Enough is Enough) but they didn't bother to put them in more than two tracks.

    So overall, when looking with depth, I have to take back the two good things and think of something else. I suppose I should stop looking at Fallout 4 already. Maybe I'm just attached to disappointment and depression?
     
  16. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    It's like how the original trilogy fans (like me) are obsessed with dissecting the prequels.
     
    • [Like] [Like] x 1
  17. ZigzagPX4

    ZigzagPX4 The Swiftness of the Ranger

    Nov 22, 2015
    It is much better in the long run to never take rose-tinted nostalgia glasses off, lest you ruin decent memories. This goes for music, movie, games, books. Unless they're timeless gems, in which case feel free to look at them with any form of sight you would like.
     
  18. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I don't attack the prequels for shit like they ruined the originals, or stuff like that. Some of the things they added was brilliant, they just handled it badly.
     
  19. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    If you're talking about Star Wars than you should watch Mr. Plinkett's videos on the prequels.
     
  20. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I have, pretty good but ehh I'm more interested in the 'What if the (Prequels) were good?' videos.