welsh
Junkmaster
we felt strong enough about Fallout as a franchise and now that we own it our approach to Fallout 3 is as if we'd made Fallout 1 and 2, because that's the only thing we can do. We can't continue to walk around on eggshells and worry if it's going to be okay for us to do this or that - it has to be and we're great believers of reinvention in everything we do.
= Owning the license means you own posterity?
So if you bought, say, the Mona Lisa, you could make a new version- say with bare breasts and packing a Desert Eagle?
"Don't walk on eggshells"- means don't show constraint in your reinvention., "Reinvention" means destruction for the sake of construction.
There's nobody from the original team on the project. We have spoken to a few of the guys who worked on the original but it would be improper of me to talk any more about that. Those guys are all off doing something else.
Happily there is plenty out there to explain what the guys who made the game originally were trying to accomplish and how that shaped the game mechanics and play that made Fallout so great.
But Bethesda can happily ignore that.
Our basic philosophy, as silly as it may sound, is that we want to make games that we like to play...If you're trying to make a game that's just a feature set or a group of things that somebody else believes in but it's not what you believe in and it's just designed to make a target audience happy, then it's not something you're going to be passionate about. We've got to do what we feel most strongly about, about what we're really excited about doing and trying, and that will ultimately allow us to make the best game that we can make. Hopefully it will appeal to a lot of people -
= and fuck what the fans want.
Oblivion seems to have done pretty well, people seem to enjoy and like it, but you can't think about which group of people you're going to please - that hundred, those thousands.
= fuck prosterity or art- we want to know, "where's the money!"
Cormick McCarthy
Oh, couldn't you leave that poor old guy alone.
WHat's the difference betwen Fallout 1 and Fallout 3? It's really hard to say because those games are done and this one isn't.
After showing the demo so many times, he can't figure it out?