Implants

Blade Runner said:
I'm sure Renesco would've used it himself then. You guys compare expensive electronics and optics with a pill or a beer or a magazine. That just blows my mind.

What if Renesco doesn't have a pipboy? :shock: :D ... aaah just shiting u man... eeeasy... now, i'll just light a cigarete here from this RED MARLBOROs package and laugh on your future posts in this thread.
 
Tyler said:
What if Renesco doesn't have a pipboy? :shock: :D ... aaah just shiting u man... eeeasy... now, i'll just light a cigarete here from this RED MARLBOROs package and laugh on your future posts in this thread.

:clap: Alright, dude, now in English.
 
You need to have glasses on your nose at all times in order for them to correct every lightbeam that is to be received by your eyes. The enhancer transmits a single flash - that's what is says in the description - and the information finds its way to the brain and stays there. So I figure that since the information has already been transmitted, there's no point in keeping it attached to your head.

Blade Runner seems to understand it differently, though, and the key difference might be his understanding of the term "use". While I believe that it refers to the exact instant where the item is used by the player and "disappears" , while my good friend BR seems to indicate, that the ME or LE remains on the players head and provides a bonus whenever "used" - i.e. whenever the situation calls for it - providing the player real-time with necessary information (like what guys in "Syndicate" or some cyberpunk flicks would do)

The problem is, that the description doesn't actually say that the ME or LE are removed from one's head towards the end of the initial transmission. I think yes, because striding about with some bizarre headgear and monocles on one's cranium must have provoked at least some new dialogue from NPC's - or the occasional CH drop. BR seems to advocate a quite opposite view on this matter.

He is also both a persistent flamer and well known for throwing abuse at people.

As for his views regading books, I must quite frankly admit, that I can't possibly imagine getting infinite amounts of information from reading the same book over and over again. That is why I mentioned an "Already Read Book" as an example - as an object that would remain in the inventory and could be sold, but would in no way be able to provide further stat increase. This would be an interesting addition, but still an unnecessary strain put on the game engine. Used up items simply disappear for game engine's sake. I imagine that books or enhancers could easily be re-used by another person - but there's only one PC in Fallout, so this is not an issue, other than the monetary aspect.

And in case you're wondering, I was referring to his brain as the one that doesn't accept outside interference.
 
Silencer said:
He is also both a persistent flamer and well known for throwing abuse at people.

:rofl:

Hell, someone's got to do the dirty jobs around here. :twisted:

But you are right, Silencer. No, really, now that you have put everything you have to say about the subject in one single post, I see my mistake, and I want to apologize. Mea culpa, Silencer. Can you ever forgive me for having an opinion of myself, an opinion that does not match your's and that of so many (all?) people around here? I'm sorry, so sorry. Really. Sorry. I'm ashamed of myself now that you pointed out the truth, the real truth about the enhancers in Fallout 2. Forgive me, I'm a swine, a flamer, a misanthrope, a real asshole. You've got the wisdom and I am no longer worthy. I worship you now, Silencer, you are my God, my personal God. And I believe in you... friend. :notworthy:

:rofl: :rofl: :rofl: :rofl: :rofl:
 
Blade Runner said:
[. You've got the wisdom and I am no longer worthy. I worship you now, Silencer, you are my God, my personal God. And I believe in you... friend. :notworthy:

[bashful]Stop it, I'm getting all warm and fuzzy :P :P :P [/bashful]
 
I'm not sure why FO2's use of implants should be used as an excuse to justify implants in Fallout universe. After all FO2 doesn't adhere to the stylistic canons set by FO1.
 
APTYP said:
I'm not sure why FO2's use of implants should be used as an excuse to justify implants in Fallout universe. After all FO2 doesn't adhere to the stylistic canons set by FO1.

Couldn't agree more. These "implant" thingies push Fallout futrther and further into the realm of cyberpunk/hard sf. One more reason I prefer not to think of enhancers as implants.
 
Just some tidbits about the lingual enhancer.

This is the dialogue between Mrs. Bishop and the PC regarding it:

PC: So you got your education in Vault City? That's why you sound different than everyone else here in New Reno?

Mrs. Bishop: They had memory enhancers for the Pip Boys there. Had dictionaries and encyclopedias stored on them. Took one of the lingual enhancers when i left, though i don't know why.

PC: Where is this enhancer?

Mrs. Bishop: *Yawn*... (curls up). It's in my safe. Not much use without a Pip Boy, though. Don't know why i still keep it.

PC: Can i have it?

Mrs. Bishop: (Shrugs) Sure if you want them. Combination is 70-50-71. The enhancer is in a compartment in the bottom of the safe... A thief isn't going to find it unless they know what to look for.

PC: How do I use it?

Mrs. Bishop: Just attach the headgear, place your optic sensor over your right eye, then connect the other end... hmpphh... (Rolls over). to the Pip Boy. You'll feel a slight rush, some nausea, then your head will feel clearer.

*********

And this is the description of the enhancer itself:

"The Pip Boy lingual enhancer consists of a storage holodisk, a microfilament cord, headgear, and an optical sensor that is placed over the user's right eye. When used, an optical flash transmits an entire dictionary into the user's memory, permanently improving the user's speech skills."

*********

So, i believe its safe to conclude that:

>Lingual enhancers introduce knowledge into a person's memory directly, therefore the need to carry one at all times is rendered useless as it doesn't operate via a boost to memory as long as you wear it. It transmits directly but its obviously a one-way transmission.

>Mrs. Bishop states she got her education in VC, and apparently with a lingual enhancer. If a lingual enhancer was common in VC, and if by your logic, it was permanently "implanted" on someone, every VC citizen would have one. Yet, this is never mentioned, and also, even Linette doesn't wear one. No records of it exist in the medical computer databases, also.

>If the lingual enhancer was implanted, it couldn't possibly be used on the fly because obviously, the PC doesn't have the means nor the tools to implant something onto himself. Quite likely, like other implants, you'd have to undergo surgery by a doctor that knew the procedure.

>Also, note how the headgear is attachable, not inserted or implanted, or anything similar. For it to be an implant, it would have to be implanted (i know this is common sense, but some people are impervious to it).
 
Montez said:
Ozrat said:
We are talking about the rough and tough wastelands, so wouldn't it be more common for extremely experimental implants and whatnots to appear?

Thoughts?

That was only in Vault City - since they had only recently emerged from their vault and weren't inclined to leave the city I doubt they had any reason to consider these things. Actually, even the implants they did have seem a little out of character considering their xenophobic nature and the huge gun turrets surrounding the city.
if im not mistaken didnt the raiders destroy/disable the turrets in vault city??

OnTheBounce said:
You could get stat enhancements in either game, but not any sort of implants.

I thought about the BoS after I posted and they might be the best bet for something like this. They have the tech and the need for it, also they live sequestered in bunkers and outposts, away from the prying eyes of outsiders. So I'd have to concede that one, and only the game balance issues would remain.

OTB
i have personally gotten implants in fo2. remember the emporer in san fran when you look at the scientific databases they mention implants that the shi are developing but wont be ready for several years? after a LONG time of playing in front of the docs place there will be a shi guy standing out front and you can get implants from him. but they're expensive as hell $40000 for 1 implant
 
Ozrat said:
Or an extra leg for walking/running speed? Perhaps even an extra eye for night vision?

i dont think u'd run faster with an extra leg (rather slower)
and an extra eye wouldnt give you night-sight (if its not some special kind of robot-eye or anything)

but hey! its fallout......... 8)
 
l0s7 4 lyf3 said:
i have personally gotten implants in fo2. remember the emporer in san fran when you look at the scientific databases they mention implants that the shi are developing but wont be ready for several years? after a LONG time of playing in front of the docs place there will be a shi guy standing out front and you can get implants from him. but they're expensive as hell $40000 for 1 implant

This is boulderdash. The Shi aren't working on implants, they're working on a new type of Combat Armour. You can get implants from the doctor himself, which I suppse is what you meant. If you fight Lo Pan or the Dragon, Dr Fung may run out into the stereet, so you must have mistaken him for another person. the implants you get from him are the same as those from VC, except they're terribly bugged.
 
Silencer said:
l0s7 4 lyf3 said:
i have personally gotten implants in fo2. remember the emporer in san fran when you look at the scientific databases they mention implants that the shi are developing but wont be ready for several years? after a LONG time of playing in front of the docs place there will be a shi guy standing out front and you can get implants from him. but they're expensive as hell $40000 for 1 implant

This is boulderdash. The Shi aren't working on implants, they're working on a new type of Combat Armour. You can get implants from the doctor himself, which I suppse is what you meant. If you fight Lo Pan or the Dragon, Dr Fung may run out into the stereet, so you must have mistaken him for another person. the implants you get from him are the same as those from VC, except they're terribly bugged.
thanks for correcting me on that one its been so long since i've done that. about 4-5 years and i've never seen it since:(
 
l0s7 4 lyf3 said:
thanks for correcting me on that one its been so long since i've done that. about 4-5 years and i've never seen it since:(

That's amazing. I actually managed to correct someone on this forum without the discussion deteriorating into a violent flame war. I salute you! :ok:
 
Silencer said:
That's amazing. I actually managed to correct someone on this forum without the discussion deteriorating into a violent flame war. I salute you! :ok:

Well I say you're totally wrong, Silencer! :twisted:

Nah, you're right of course. Look, dude, our discussion was a semantic one, it had nothing to do with what is actually in the game, right? :wink:
 
Blade Runner said:
Well I say you're totally wrong, Silencer! :twisted:

Nah, you're right of course. Look, dude, our discussion was a semantic one, it had nothing to do with what is actually in the game, right? :wink:

Speak of the devil...

You're right, of course. And it better had nothing to do with what's actually in the game or Welsh wuold've kicked us out to the gameplay forum ;)

One thing came to my mind, however. Were the dermal implants grafted over or under the skin itself? They'd have to be the outermost layer to provide protection. Or were they put between the skin and muscle fiber so that the skin would conceal them?
 
And grafted "onto the skeleton" AFAIR. The Dermal Impact Armour I can understand being put under the skin - to protect the internal organs from shockwaves perhaps - but the Phoenix would give little protection that way. The skin would be left open to wounds and burns, meaning that it'd have a hard time regenerating. So after a while the player would look soimewhat like Arnie at the end of T2.
 
>Yes. The Dermal Impact is made of plates grafted onto the skeleton, and the Phoenix implants are thermal dissipators also grafted onto it.

And yes, the player definetely starts looking like Arnie. If the implant's image (that of T2 itself) wasn't enough, losing 1 CH point for each implant, and the easter egg coment of the player saying "Cool i always wanted to look like Kryten!" are dead giveaways :)
 
But you only get -1 CH for each advanced implant, not the basic one. So maybe the basic implants are, well, better concealed within the body than the advanced ones, which are placed on top of them and right under the skin.
 
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