It occurs to me your attitude towards GCG is very un-Christian, JC
Jesus Christ said:LOL. The forums have moved back to DaC.
Also GcG appears to be unaware of the existence of the Vault!
mortiz said:GC are just too funny (in a retarded kinda way) to be allowed to exist on Earth.
Someone should tell them that the Human Race doesn't require their services.
Traits in d20 Fallout are much like Fallout CPU and are optional. They have a benefit and a drawback or just a drawback. They are sort of background coloring to add some extra personality to a set character. In a role-playing tabletop envirionment this is different, because your character is not a preset entity, so Traits enhance your characteristics and background history. (Example - Bloody Mess; Billy as a little kid, always saw the worst way a critter could die (bullet to the brain-pan, starvation, trampled by brahmin). Now all grown up, Billy friends and companions seem to always die in a in a similar fashion with gore spread all over).
Sander said:Fallout CPU? There's a Fallout processor now?
Cool. I want one.
Speaking as a playtester I can tell you many (MANY) of the issues brought up by forum goers here, at DaC and NMA have also been addressed by us as well. I can't mention anything specific, but trust me, we are working hard to refine the rules and with luck our work will pay off.
Keep in mind also that this is a d20 game not SPECIAL, so thing like Speech have been incorporated into skills (Bluff and Diplomacy). I believe that most of d20 was borrowed from the SPECIAL system during it conception, so the transfer is not too rough.
On the Stat bonus from Traits, albeit it will be revised shortly, the reasoning for the uneven stat bump, is because this was cut from a different RP system we are developing based on the number 30 and adapted/expanded to FOd20 because of the many similarities between the trait system which was original influenced from the FO Traits. Of course we replaced Bloody Mess with Afraid and others with similar tones. Now they all reside in the d20 version of FO.
As for the intro sample, it will be in editing first along with the campaign and organization information. The inconsistencies refered to present day issues, will be hedged out and the newspaper styling will come more in line to an area that would have a historian to tell the tale of the wastes to new players not familiar with the Fallout Universe.
As for Traits improving a stat, our play test teams are reporting on this issue, so we'll be looking into it in the next few weeks. Seems it is easily in a point buy system to cheese an extra 3 - 6 points for stats on the current Trait roster. Will traits have stat bumps? Yes some still will.
Talisien said:My ass, you lying bastards. d20 has been around LONG before SPECIAL came about. SPECIAL was made for a PnP system by the folks who made FO. Plain and simple. I have a couple of d20 books here, one dated 1996; that means it was in production before FO was ever released.