IPLY Q1 "earnings" and FOOL

Tenkoy said:
Herve needs to seriously buy a clue.
:rofl: Pun intended?


Sounds like a load of garbage to me. He just seems to be (as Rosh said) fishing for new investors, so he can get his paycheck to keep coming.

Besides, do they even have enough money to get servers up and running to host the gamers? They don't even have a corporate office last I heard.
 
Exitium said:
Have confidence in Herve.

He has a cunning plan.

A cunning plan indeed, probably involves creating money out of base materials to create gold or somthing.
 
next, FALLOUT:RACER! where its just damn craaazeeeeee driving around tracks and seeing how quick you can do each race! woowweeee

*exclusive only on nokia phone*
 
Dove said:
Tenkoy said:
Herve needs to seriously buy a clue.
:rofl: Pun intended?


Sounds like a load of garbage to me. He just seems to be (as Rosh said) fishing for new investors, so he can get his paycheck to keep coming.

Besides, do they even have enough money to get servers up and running to host the gamers? They don't even have a corporate office last I heard.

Hehe, to be honest, I only realized the irony of it after I posted it.

As for the servers, you have to remember. Herve has got a plan...it's gonna be a SLAM DUNK!
 
NCR_Ranger said:
Also, how the hell can they make it? I honestly think he's just BS'ing... I'm betting we're NOT going to see a FOOL.


Yes, this is his famous plan. A desperate final attempt to find financing, using this bait to lure the feeble minded. The extraodinary part is the he actually found developers interested in this, and he`s very happy licensing new Fallout games, not only FOOL. Incredible.

It is too late to Interplay and their employees though, on what is happening to the license we just have to wait a few more days, i`m sure a few surprises will surface soon.
 
Meh. Soon. Don't say soon when Interplay's involved.

Has anyone read through the 10-Q in detail yet?

Heh, they went from 81% OEM revenue in 2003 to 82% European-located sales revenue. 'splain that.

This filing rocks

This Report on Form 10-Q contains certain forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934 and such forward-looking statements are subject to the safe harbors created thereby. For this purpose, any statements contained in this Form 10-Q, except for historical information, may be deemed to be forward-looking statements. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate," "intend," "could," "should," "estimate" or "continue" or the negative or other variations thereof or comparable terminology are intended to help identify forward-looking statements. In addition, any statements that refer to expectations, projections or other characterizations of future events or circumstances are forward-looking statements.

This is legal-lingo for "we ain't makin' no promises, so back the fuck off"

We provide customer support only via telephone and the Internet. Customer support costs are not significant and we charge such costs to expenses as we incur them.

Pure gold, I tellz ya
 
...fallout online? FALLOUT ONLINE???

explode.gif
 
Capelworth said:
Odin said:
Wow, they lost money even though they didn't pay their employees and rent money.
To be fair, Interplay uses accrual accounting on their income statement, so the rent and employee pay should have been accounted for in the expenses, in spite of the fact that they weren't paid. The $900k loss is probably a reasonably accurate picture of how Interplay really performed in the first quarter.

You are very true. IPLY was never a master of cash flow management, and in fact, it is cash flow that has been their nemesis ever since they went public.

All of these little games you can play with receivables, trade returns counted as revenue, rights licensing, etc, fall apart when you start looking for the cash. IPLY was on shaky cash footing as far back as Summer of '98. I tracked the stock for a number of years, and until they sold Shiny they didn't have positive cash flow for a single quarter. Not a good way to run a business...
 
Kharn said:
Meh. Soon. Don't say soon when Interplay's involved.

Has anyone read through the 10-Q in detail yet?

Heh, they went from 81% OEM revenue in 2003 to 82% European-located sales revenue. 'splain that.

I think I qualify to be dumb enough to 'splain that.

In Q1 2003, Herve pulled a fast one on VU games and duped them into buying all the future rights to the Hunter franchise( including the then still not finished game #2 to a decent 500K selling Xbox Hunter 1) for a grand total of 15 million dollars. That's where the 81% OEM revenue comes from.

As for the 82% European sales for Q1 2004, well that's easy too since you live in Europe, weren't you able to walk down past your local orange crush fanatic's bar and plop down 40+ Euros to buy BGDA2 or FBOS? Since they were shipped in Q1 on the European continent, then they are revenue that counts for Q1. The meager North American sales fiasco for Q1 has to do with the hyperintelligent stroke of genius that Herve thought up of not paying ATAR a measly 250K for the royalties for BGDA2. I guess he fancied a Lambourghini or a bently instead of paying the bills that would allow for a second shipment of North American units to a decent selling BGDA2.

Instead, he wasted the money from Hunter to develop the near end of the company with FBOS and now he wants to pretend that a MMOG Fallout is the answer. How about baby steps Herve, as in making a Dark Alliance game that you can play against more than 1 person in Co-op mode. Why jump to MMOG so quickly, why not first go to 4 with BG3 and then 8 with FO3?

Oops I forgot, he let BG3 go also( guess he needed plastic surgery for his moustache?)

And that leaves us with a Half developed FO3. Is he going to morph it into FO Forever for the Massively not yet there online crowds of D&D?

Until then, be on the lookout for an ebay auction of 250K units' worth of recycled plastic for the new Vault 13 power'upper
 
I leave for a few months with PC problems, and what happens ?


Fuck

My sig quote doesnt need updating, it seems.
 
I had the impression that in order to develop an online game, or any kind of game for that matter, you need staff (Games don't program themselves, or am I missing something?), funding (Unless there are programmers out there willing to do volunteer work, which doesn't sound very likely.), computers (The not-locked-in-a-storage ones, unless Herve figured out a brilliant way to write game code on an HP graphing calculator.) and - oh, I don't know - A PLACE TO WORK (a subway station doesn't sound like a very appropriate working environment for game developers)...

Seems to me Herve has been smoking something mighty powerful. The thought of an MMORPG getting developed and maintained by a company that can't even sustain its own website is absurd.
 
Next we hear, Odin will be posting news that Iply wants NMA pple to make FO3.


Actualy, that might be better than Iply making it......
 
How the **** did a ****ing retard get to be the owner of Interplay? (rhetorical question)
 
Since they were shipped in Q1 on the European continent, then they are revenue that counts for Q1.

I`ll tell you a secret, i won`t be upset if you don`t believe me, but here goes anyway:
Interplay received small change from those games in Europe. They were going to receive more either next month or a couple of months from now, that i`m not sure. They tried to receive an advancement based on the European sales figures and the first quarter and projected sales figures from Vivendi and Avalon, for the american market VU was on the line, for Europe both companies were. But Avalon didn`t have enough sales to give them the advancement, so Herve cooked up a deal, where Avalon gave Iplay a relatively small amount of money, that was used throughout the first quarter, god knows where, in exchange for "future sales" of backcatalogue Interplay console games (Run Like Hell i think, but i`m not sure).
For the rest the creditors of Avalon stoped any advancement, every cash Avalon gets goes to their pockets, that has been happening since the 2nd/3rd quarters of last year, at least.

So he tries VU. The advancement was refused, giving the number of BGDA1 copies Vivendi had given royalties to Interplay but weren`t actually sold, and particularly because of the Lionheart debacle. While BGDA did make some money, even if it needed six months for that, Lionheart was a complete bomb. Also others will explain better the VU/Interplay bad blood, with VU hating Herve and telling everyone that on every single ocasion.

So Vivendi saw that Atari had placed Interplay against the wall, because Herve didn`t payed the fees he was obligated to pay, wich made him loose the D&D backcatalogue, and pending any court decision on the contrary, all the rights to BGDA2; so what do VU decides to do? Sit on the BGDA2 money, not giving either an advancement nor ANY sort of post january BGDA2 money to Interplay. So no cash gets in, except for the OEM deal with Avalon.

This way Atari and Vivendi have Herve`s balls on a stick, with him cornered. He tried three things:

-make a fiction tale to present on the Conference you saw, trying to generate hype to find new (suckers) investors through SGCapital;
-when that didn`t "quite" worked, tried to talk to a new VU management into a deal, wich he failed since his dossier is well known at VU;
- in despair got a few developers to talk, just so he could announce something spectacular to try one last time to find some (suckers) investors. This is what the FOOL idea is, but Herve forgot that even Microsoft cancelled already two projects in the last month, and WarHammer Online was put off too, with VU selling it`s stake of Midle Earth MMORPG to Turbine, because of the risk involved these days on the saturated market.

You want to know the reason he still did it anyway? Because he DOESN`T PLAY VIDEOGAMES, nor tries to catch up on things on the main mags and sites, he has others to do that for him, and that didn`t work, he just didn`t knew MMORPGs aren`t the investors honey that once were, and that the FO fans would tear any FO MMORPG in pieces like they did with FOBOS. It would be funny if it wasn`t so pathetic.

Bottom line is: every piece of money he could expect from Vivendi is locked on VUs safes, he doesn`t have real offices (although i heard they have a couple of rooms somewhere for faxes and urgent phone calls), he can`t pay his employees, nor his taxes, nor what he owes to Bioware, Monte Cristo, the untold Atari problem, and many many more creditors.

So he decides to say "everything will be fine and we`re making FOOL, yeah, just believe me" to try one last chance to be bailed out, since France isn`t a possibilityanymore (that`s another story, for another day).

Now instead of saying "that`s bullshit" like the last time, do take some time reading this site, winterwind and RPGCodex, talk to the employees, talk to the gaming press and to people on the industry. I`m sure you`ll find stories like the one i told you, or better, but again if you don`t believe me no hard feelings.
 
DarkUnderlord's "FOOL miracle" process said:
Step 1. Interplay announces a Fallout MMORPG
Step 2. ??
Step 3. Profit (for Interplay)

Actualy, it's more like this:

Actual "FOOL miracle" process said:
Step 1. Interplay announces a Fallout MMORPG
Step 2. Interplay is auctioned off in bits and pieces to settle it's debits
Step 3. Profit (for auction attendees)
 
The physopathic Polock said:
DarkUnderlord's "FOOL miracle" process said:
Step 1. Interplay announces a Fallout MMORPG
Step 2. ??
Step 3. Profit (for Interplay)

Actualy, it's more like this:

Actual "FOOL miracle" process said:
Step 1. Interplay announces a Fallout MMORPG
Step 2. Interplay is auctioned off in bits and pieces to settle it's debits
Step 3. Profit (for auction attendees)





^He's right methinks
 
Briosafreak said:
Since they were shipped in Q1 on the European continent, then they are revenue that counts for Q1.

with VU selling it`s stake of Midle Earth MMORPG to Turbine, because of the risk involved these days on the saturated market.

Hey... I hadn't heard this one. Do you have a source for this info? I had heard that Turbine is self-funding D&D online as well (and so they say on their site).
 
Come to think of it i`m not sure, that info came in some small talk i had last week, and i haven`t confirmed it, since i`m not doing news.
I`ll get back to you if i get some confirmation.
 
Chromosome 25 said:
All of these little games you can play with receivables, trade returns counted as revenue, rights licensing, etc, fall apart when you start looking for the cash. IPLY was on shaky cash footing as far back as Summer of '98. I tracked the stock for a number of years, and until they sold Shiny they didn't have positive cash flow for a single quarter. Not a good way to run a business...
Yes, watching cash flow is always a good idea. It can help show when companies alter depreciation to boost quarterly numbers as well. That's something that isn't as important in Interplay's case, but it seems to be a favorite trick of capital-heavy, labor-light companies. It sometimes really shows up when you look at cash flow vs. balance sheet over a longer period of time.

Briosafreak said:
Yes, this is his famous plan. A desperate final attempt to find financing, using this bait to lure the feeble minded. The extraodinary part is the he actually found developers interested in this, and he`s very happy licensing new Fallout games, not only FOOL. Incredible.
Ironically, that statement served instead to tell investors that he has absolutely no idea how to bring his company back. It makes short selling look really attractive.

Current investors determined to hold regardless of the situation should pick up puts to hedge if you can find them. I've never traded options before and am not certain whether they even exist for Interplay at this point, but if people are selling puts, buy them. Alternatively, you could hedge by selling short until the stock becomes worthless, then cover with your existing shares. You'll miss out on some returns if by some miracle, Interplay becomes solvent again, but you'll at least protect yourself from losing everything.

Exitium said:
Have confidence in Herve.

He has a cunning plan.
His plan is FOOL. I looked in the dictionary for some insight...

FOOL -

n. (1) One who is deficient in judgment, sense, or understanding. (2) One who acts unwisely on a given occasion. (3) One who has been tricked or made to appear ridiculous; a dupe. (4) A member of a royal or noble household who provided entertainment, as with jokes or antics; a jester.

v. tr. (1) To deceive or trick; dupe. (2) To confound or prove wrong; surprise, especially pleasantly.

v. intr. (1) To speak or act facetiously or in jest; joke. (2) To behave comically; clown. (3) To feign; pretend. (4) To engage in idle or frivolous activity.

adj. (1) Foolish; stupid.

Origin: The pejorative nature of the term fool is strengthened by a knowledge of its etymology. Its source, the Latin word follis, meant “a bag or sack, a large inflated ball, a pair of bellows.” Users of the word in Late Latin, however, saw a resemblance between the bellows or the inflated ball and a person who was what we would call “a windbag” or “an airhead.” The word, which passed into English by way of French, is first recorded in English in a work written around the beginning of the 13th century with the sense “a foolish, stupid, or ignorant person.”
 
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