IPLY Q3 and FO MMORPG

Its not fallout 3 with online possibility. Your not playing chosen one in it. Your just part of that world. Your quest is not to find geck or the water chip. And yes players get to walk around allot, online engine doesn't work like fallout engine where you switch maps. Its is one extremely huge map with towns scattered around on it. Players can even build their own towns.

Most economy is based on players trading with each other. And distance between 2 town can take up to 45 minutes of walking and avoiding hard npcs and other players that want to kill you. And all npc enemies spawn. Means if you kill a deathclaw that you find in the wasteland after for example 60 minutes it will be created again on a different random location. That way its random encounter.

And there are crafting skills like making ammo and guns and making armors and drugs. And there are skills like farming and mining to produce food and herbs and chemicals and metals and explosives wich players can trade with each other. They can even set up npc near their house to sell stuff even when they are not online. They just set the price its going to be sold for. And luck is easiest thing. The bigger luck you have the bigger chance there is that npc monsters drops rare weapons/house decorations/bigger amounts of money and so on. And all special system parts can be scripted to work exactly like in fallout.

If interplay makes it similar to this i would play it. But if they make a ever quest clone in PA world than its going to be really lame.
 
It is funny that despite being warned, you still persist with your garbage. There is NOTHING that you've mentioned that hasn't already been discussed at length, from the setting to the interactions, to how CHA would be a useless stat aside from NPC speech and perk requirements so thusly it would be skipped over in favor of better combat stats. We have been over these topics ad nauseum, yet you still persist in your juvenile prattling.

Skullfucking a game's mechanics for token setting placements does not make it an online version of the game, kid. Even UO had to offer Imm-hosted events. In the world of Fallout, where death is final and life is cheap, it would require permadeath and a drastic overhaul to many aspects of the Fallout universe that would be required to make it remotely saleable or fun. This is expecially a problem where you'd try to explain that many powerful people in the setting where the setting doesn't really provide for it. As you can't see because you are still too green to notice, there's a difference between commercial products and what some genetic skidmark does with a UO engine mod while they mentally participate in a Special Olympics competition by squirting off a few thousand proverbial tadpoles into a rough pattern of "Flalout Ojnlinne!". Guess which one is within some scope of the topic? Guess which one you posted?

As for claiming to have read DAC and NMA for years, you are hereby proven a liar. Nobody who has visited either forum with their brain working would consider FOOL, nor would they have been under the mistaken impression that your monosyllabic babbling had any place on either forum. If you want respect, you need to earn it to begin with. As I've told you before; making a mod does not earn you any special privelidges other than possible hosting; making a mod does not automatically make everyone want to kiss your ass.

You were warned, moron. Persist and you can take another week. Apparently, Fallout just means something to mod on in order to get your ego petted, as you've displayed that you are an ignorant fuckhead when it comes to the Fallout setting. I am sorry if your attention seeking here is nowhere as easy as you want to believe.
 
I am sorry, but I must concur.

A skin of UO, run on your personal server, is a far cry from a hugh, large scale, MASSIVE MULTIPLAYER game. Just the secure server preventing hackers from ruining the game sets such projects apart. Not to mention a mired of other aspects.

Running a game for a few of your buddies (even 1000) does not put you in the same league as the hundreds of thousands of PAYING customers, hackers, power gamers, and malcontents. Do not delude yourself into thinking it is.

Haris said:
In less than 3 months I could pull off a mmorpg thats free and has fallout 2 graphics and ability for everyone to download server engine and host their own server and tweak and balance all weapons as they wish.

Then you are a better programmer than the team at Catware, who labored for 12 months to create that very thing with Shattered Light, and still failed to solve enough issues (a memory leak being the #1) that Simon & Schuster refused to release the game to anybody other the one contractual partner that would not let them back out.
 
Corith said:
Haris said:
In less than 3 months I could pull off a mmorpg thats free and has fallout 2 graphics and ability for everyone to download server engine and host their own server and tweak and balance all weapons as they wish.

Then you are a better programmer than the team at Catware, who labored for 12 months to create that very thing with Shattered Light, and still failed to solve enough issues (a memory leak being the #1) that Simon & Schuster refused to release the game to anybody other the one contractual partner that would not let them back out.

Or a better liar than Herve. :D
 
Bah i don't need to convince anyone of anything here. Last 2 mods that i made i didn't even upload them to nma. Odin downloaded them from dac and put them up there. Only reason i bothered to post anything on this forums about my mod or mmorpg i was making is cause i didn't wanna be mean to Odin and act like an asshole towards him just cause of you Rosh.

And some of you (specially Rosh) dont seem to get that mmorpg fallout isnt same as fallout 3. Its not like anyone that wants mmorpg is asking interplay or bethseda to make fallout 3 online. Its like whining why fallout 2 didnt have bags like fallout 1 had. Just plane stupid.

And if you think having your personal mmorpg is imposible than go to this link http://www.gamesites200.com/ultimaonline/ and you will see that it is. Its top 200 uo servers runed by players. Some of them have around 20000 players.

in order to get your ego petted
That part of sentence is just funny on so many levels. :lol:
 
Haris,
I don't get your angle, man. You're over on DAC, bitching about how you don't need anyone there to DL your "mods", then you pull the same shit here.

If you don't like the responses you get for your "mods", either polish them, or take off.
 
I haven't complained on feedback on my mods that are uploaded on Nma. So far all of them have been decent.

I can predict what next post from rosh is going to say. "You probably wish this to go away." Well i don't, i just love it. And your threats of baning me. Well just do it. Ban me permanently for all i care. Anyone thats slimy enough to kiss your ass enough here to not get baned is worse than you. I didn't break any rules this time. You just came in with totaly stupid bull complaint about my post and changed my avatar.
 
Haris said:
Bah i don't need to convince anyone of anything here. Last 2 mods that i made i didn't even upload them to nma. Odin downloaded them from dac and put them up there. Only reason i bothered to post anything on this forums about my mod or mmorpg i was making is cause i didn't wanna be mean to Odin and act like an asshole towards him just cause of you Rosh.

So you posted about such garbage in a topic that had nothing to do with it. You must be that desperate to use such a blatant lie.

If you're going to be nothing but an idiot that will keep trying to derail topics because you have little grasp of the situation and concepts, then I am sure all of us really won't care if you left the gene pool in lieu of the fact that we have other modders who are far more competent, mature, and intelligent. Even in those terms, you are still way down on the food chain to consider posting irrelevant crap into threads and then give an attitude about it.

And some of you (specially Rosh) dont seem to get that mmorpg fallout isnt same as fallout 3.

Get through your thick skull that "MMORPG Fallout" isn't the same as Fallout. You are just confuseed because you're fucking clueless when it comes to Fallout's setting. As long as it has the art and a few token characters, that is pretty much what you're fine with, as it would be mostly UO's system with a few tweaks. Fallout in name only, which is something that people don't care for around the Fallout license unless your name is Herve Caen.

Go you. :roll:

Its not like anyone that wants mmorpg is asking interplay or bethseda to make fallout 3 online. Its like whining why fallout 2 didnt have bags like fallout 1 had. Just plane stupid.

That is a poor excuse to post stupid, irrelevant bullshit outside of context, kid.

And if you think having your personal mmorpg is imposible than go to this link http://www.gamesites200.com/ultimaonline/ and you will see that it is. Its top 200 uo servers runed by players. Some of them have around 20000 players.

Did you even bother to read the replies to you? Such garbage is irrelevant to this discussion, it's not within the same scope except in your diseased mind having some thought that MMORPG = teh diskyussion. I have pointed out before; a UO mod is FAR different than a commercial title.

in order to get your ego petted
That part of sentence is just funny on so many levels. :lol:

Precisely. You bring up garbage about how your feeble malingering of someone's UO server, as you keep doing so even when it doesn't have anything to do with the discussion.

I haven't complained on feedback on my mods that are uploaded on Nma. So far all of them have been decent.

Pity that I couldn't say the same for your map "design ability".

I can predict what next post from rosh is going to say. "You probably wish this to go away." Well i don't, i just love it.

Haris, we've known you were an attention whore ever since you have proven you well earned the tribal name "Mods-For-Attention".

And your threats of baning me. Well just do it. Ban me permanently for all i care. Anyone thats slimy enough to kiss your ass enough here to not get baned is worse than you.

Actually, we only ban those who repeatedly break the rules and perform stunts as hopelessly stupid as yourself.

I didn't break any rules this time.

Liar. "I'm not trolling. Seriously!"

You just came in with totaly stupid bull complaint about my post and changed my avatar.

Liar. My "complaint", as you'd like to call it, was based on the fact that you're a pretentious little shithead who thinks he's special because he has made a couple of mods and tinkers with someone's UO server engine mod, regardless of how relevant such is with the discussion, and then tries to lie to us about how relative his amateur crap is to a commercial product.

I changed your avatar because it symbolizes you on many levels.

And before that i defended a guy that he was flaming so he gave me custom avatar and threatened to ban me.

You are again proven a liar.
 
We just gave you a motherload of actual, critial, logical reasons why your description of a Fallout "MMORPG" wouldn't make sense. It's too bad that you can't see that as "feedback" rather than "attacks".

And for the love of god, please stop calling it a "MMORPG". Please refer to your DaC Fallout MMORPG thread for further criticism of your idea, and their survey for covering MMORPG news where I previously explained to you why your idea is not defined as a MMORPG. You've also had two people in this thread who've actually worked in the gaming industry professionally (one of them at Interplay) tell you the same.

And, sadly for you, nobody is going to fall for your claims of being oppressed here.

Edit: Damnit, beaten again! :x
 
None of you really seem to get that fallout mmorpg and fallout 1.2.3 wouldn't even be the same game. They would just be played in same universe. There is Ultima games with story line ongoing ultima 1.2.3.4.5....8.9.10. last 3 where released while ultima online was existing. They are not even similar in game play, only thing thats same is the actual world they are played in. Wich is same map,same kind of npc monsters and weapons. So why is it so hard for people to understand that fallout mmorpg doesn't effect regular single player fallout games what so ever.

And i didn't see anyones post as attack in this thread except Rosh.
 
OMG :evil:

Learn to read and think already. I'm not going to bother explaining to you why you're still clueless AGAIN.
 
Do you work on any type of large scale enterprise such as a MMORPG? How about for a large company with an extensive server farm to handle large data transactions? I think you need to expand your perceptions a bit.

Running some hacked or copied version of a UO server for a (relatively) small amount of users, who aren't paying, is a vastly different undertaking than creating and running a large scale, commercial endeavor, for long term play.

Creating a financially successful MMORPG is not the same as hosting your own game. Just the number of users would choke most home system setups into a smoldering ruin. Once you introduce money, you bring a whole change of attitudes, in both the normal paying public, and the less honest.

The biggest issue is that since Interplay will be dealing with a paying public, there is entire host of new issues that your UO clone will not have address. Recurring billing, security on that billing, marketing to bring in new players, preventing hackers (and others) from ruining the paying customers experience, having enough content to support long term revenue generation, having enough hardware to support the player base, and then there are the whole host of profit and loss issues for each of the above.

Also, you are capitalizing on the work of others. You did not create the UO server you are using as the basis for your game. Herve would not (or, rather, should not) be so fortunate. He will have manage that on his own.

I do not doubt your ability to create from UO, a decent, multii-player version of Fallout. I have seen such enterprises with NWN, and even hacked up versions of everquest, but those are a far cry from large scale, profitable, massive online game of your own design.
 
Haris said:
None of you really seem to get that fallout mmorpg and fallout 1.2.3 wouldn't even be the same game.

We DO get it, moron. We HAVE gotten it, and it was a point I posed to you and you ignored it.

They would just be played in same universe.

No, they wouldn't. Hell, UO wasn't able to be set into the universe of the other Ultima games, instead having to use an "alternate reality" sleaze in the storyline. Hence a lot of events were changed in order to allow that many people into the setting.

Fallout doesn't have magic, so to excuse it along the same lines is foolish. I had already pointed out that such a large number wouldn't suit the setting given the setting, but like an idiot dabbling in a topic they have no clue about, you missed that point because you have no real design ability.

There is Ultima games with story line ongoing ultima 1.2.3.4.5....8.9.10.

This is so funny.

last 3 where released while ultima online was existing.

Your ignorance is yet again unsurprising. Ultima only goes up to 9, UXO was cancelled because the fans showed 0% interesting at fan meets planned for the game. It had nothing to do with the setting.

Neither did U9, which was little more than a few historical figures put into a Tomb Raider engine. Nobody really liked it, though some tried to mod it so that it wasn't so awful.

U8 took place in Pagan, a completely different land and play control. It is not really in the same setting, since it deviates both from play and setting style.

UO was also released after U7 and U8, U9 came afterwards and in fact suffered because people were shuffled over to UO, then back, and then back again.

Oh, and those who aren't complete wastes of air also know that Ultima 10 was cancelled, thankfully enough.

They are not even similar in game play, only thing thats same is the actual world they are played in.

The ones that weren't liked were the ones without similar gameplay, such as U8 and U9. U7 only got liked because it had a good world and design, despite the combat being annoying for many.

Wich is same map,same kind of npc monsters and weapons.

Clearly, you've not played ANY of the games you're trying to talk about, retard.

So why is it so hard for people to understand that fallout mmorpg doesn't effect regular single player fallout games what so ever.

Because I, amusingly enough, actually have a bit of experience in this topic. Ironic enough, it was with UO and watching how it had bothy an adverse affect upon the core game (notice that no new Ultima games are being made?) and how it basically turned the setting into shit, destroyed a good development house, and otherwise just destroyed Ultima as the fans knew it.

Is there any more fictional garbage you'd like to try to invent, or are you through?
 
Answer to Corith.

Dude all i did was mention in this post that i was making it and that i stoped doing it cause i wanted to make regular fallout 2 mods. And my main point was that people seem to criticize interplay for something they are not doing and thats making fallout 3 with mmorpg ability and some people are even claiming it to be impossible. They are planing to make mmorpg based on fallout universe, there will be as many that like it as there is those that hate it. I was not trying to say its easy to make fatass mmorpg server with paying customers. I know how unappreciated mmorpg making is. When EA released last update UO:AOS. I was reading their big 5000 posts thread with people publicly saying they closed their accounts cause of that update and common comments like "EA games challenge my ass" where spamed all over the boards. But it didn't damage them what so ever. They sold tons of aos copies and tons of new accounts where created.

To rosh
Ultima only goes up to 9, UXO was cancelled because the fans showed 0% interesting at fan meets planned for the game. It had nothing to do with the setting.
What does that have to do with anything. I could have just write there is several ultima games and some of them where released while uo existed. UXO wasn't even single player. And its not first canceled project of Osi, they canceled UO2 couple of years ago. I think their main reason is laziness and not wanting to compete with them self.
 
Haris said:
Dude all i did was mention in this post that i was making it and that i stoped doing it cause i wanted to make regular fallout 2 mods.

So? What, really, did that have to do with the topic? Others, long before you, have done the same and even without having to rely on a UO server.

They don't feel the need to chime in at every opportunity, even though they do have reason to talk since their work is finished and it isn't complete ass like yours.

(Snip more idiocy about the Fallout universe, and how Haris is completely clueless about it.)

I know how unappreciated mmorpg making is. When EA released last update UO:AOS. I was reading their big 5000 posts thread with people publicly saying they closed their accounts cause of that update and common comments like "EA games challenge my ass" where spamed all over the boards. But it didn't damage them what so ever. They sold tons of aos copies and tons of new accounts where created.

Get a plane ticket to California and fellate Herve, then, moron.

Of course, I also know why UXO was cancelled, because it wasn't just another lame expansion people could ignore/deal with. Nobody gave a shit about it, which holds the same for FOOL. As you are too hopelessly naive to notice, the spin-offs that suck (all of them) really didn't get much fan support and in fact were debunked quite often.

What does that have to do with anything.

Well, for starters, you were proven to be talking out from your ass about Ultima, numerous times over. UXO wasn't released.

I could have just write there is several ultima games and some of them where released while uo existed.

No, because you're still be an incorrect moron.

ONE Ultima game was released while UO existed, and that was UIX.

UXO wasn't even single player.

No shit, because the series was skullfucked into a MMORPG. Are you even paying attention?

And its not first canceled project of Osi, they canceled UO2 couple of years ago. I think their main reason is laziness and not wanting to compete with them self.

Yeah, a cancelled project. When they have released nothing else for the series because of the MMORPG except for a sorry excuse of a Tomb Raider-inspired action-based POS. I remember when Origin was a company that released many games throughout the year, and good quality as well. Yet you are too naive to see how attaching the MMORPG stigma to a title would in turn have a VERY nasty affect upon it. UIX was only made because LB figured the fans needed something to tie up the loose ends, but EA managed to get that skullfucked over well.

Please, I invite you to try and tell me what went on at a company I not only worked with, but I still am in contact with a number of my friends from there. There was a parting of the ways, but that was mostly when EA got into the mess.
 
Well than all i have left to say is if interplay makes this i will play it. Unless its lame EQ clone where you level up and spawnhog. And everything 3 levels below you is not worth killing and anything 3 levels above you is impossible. At least they deserve to see that there are people that would play it. If people like me don't post, their image of opinion on this gets twisted in to thinking everyone hates the idea.
 
I really wouldn't count on IP taking your opinion as a majority, or even as a factor.

Oh, wait, Herve's in charge, so yea, you're probably right...

/sarcasm off
 
Haris said:
At least they deserve to see that there are people that would play it. If people like me don't post, their image of opinion on this gets twisted in to thinking everyone hates the idea.

This is classically stupid. I can see that piece of evidence for chewing on paint chips finding its way into someone's .sig.

So you'll play the brain-trust of a man who massively fucked over Interplay, who also abused the workers, and who has gone out of their way to ruin the Fallout franchise at every opportunity, all in the name of personal greed.

Kid, you've just painted yourself into one very clueless target. Take some advice, go back to playing your UO servers and leave the Fallout sites now before your binary trash is summarily removed from both NMA and DAC and pissed upon. Your attitude towards those who brought you Fallout in the first place is not welcome. It is one thing to critique someone's design or the lack thereof, or to tell people that they should have seen that the ship was sinking from months away.

But to openly mock those who had their creativite work used and abused to later not get paid for it or discarded, by saying those who have abused the employees should "deserve" anything other than a kick up the ass, is just wrong.
 
Haris said:
Well than all i have left to say is if interplay makes this i will play it. (Snipping of useless comments) At least they deserve to see that there are people that would play it. If people like me don't post, their image of opinion on this gets twisted in to thinking everyone hates the idea.
Actually, I wish more people like you would post their opinions on these subjects. That way the developers who do look here can understand why it is a horrid idea when they look at your "points" and the rebuttals that it recieves. And the entertainment factor is quite high (from you, not the "game").
 
That is the issue i really don't give a rats ass about. I truly don't care who screwed over who on interplay or any other company or what they did to eachother. All i care about is what games they make. And so is the case with most players. Nma and Dac does no represent kids and grownups that wish their cristmass gifts. I don't think even 20% of them will say i don't want this game cause maker screwed over original makers of fallout. EA fired entire original osi staff and players whine about it but they still play UO. Something we have to live with.
 
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