IPLY Q3 and FO MMORPG

Haris said:
I am not the one that started talking about mmorpg. It was on the news. Hence everyone else was posting their opinions and thoughts about it so did i. It just seems on these forums your opinions must match every other users opinions or they aren't welcome. And i pretty much don't care about that. Flaming is part of forums that you pretty much count on when you start posting.

Oh?
The only thing I can see in your posts is a futile attempt at pimping your UO mod.
Your opinion doesn't have to match every other users, it just has to have some meat on its bones.


Haris said:
Funny how some of you really think that getting baned would bother me. :lol:

Then why don't you leave?
 
Haris said:
Oh, very true. The existing game mechanics do not, in any way, support a MMORPG version of Fallout. I lumped that together under development issues. There has to be a whole new invention of some type of mechanics that support long term play that has become the backbone of MMORPGs, and along with that comes an extensive play testing to solve balance issues.


In less than 3 months I could pull off a mmorpg thats free and has fallout 2 graphics and ability for everyone to download server engine and host their own server and tweak and balance all weapons as they wish. I have already made world map and i have server engine done, only thing that is left is adding graphic and sounds from fallout 2 wich i have all needed programing tools to do.

Since there has been a severe degeneration regarding the issue originally presented by Haris, I've reposted it.

The point that have you continually missed is that your 3 month project, has little to no relationship to a commercially successful Fallout MMORPG. Your proposed fan project is little more than that. It barely meets the criteria for a MMORPG, and is little better than mental masturbation than a serious discussion regarding a Fallout MMORPG in general. What you have proposed, under the assumption that if you can do it, why can't herve, has no basis for a realistic comparison to a commercial project.

There have been numerous posts rearding why this is so. From that fact that your starting point is somebody elses product, to the more complex issue that a 2d based engine isn't going to be competitive.
 
But i ain't going to finish this cause i like trying to mod fallout 2 more. Its much harder to do and more appreciated by people that play fallout games. Plus i cant be arsed hosting a server and admining that kind of game. I did it before with ultima online free server and its something that takes all your free time away. I was getting 20 emails from players every day with questions/sugestions/and random whines about game and other players. Nothing i have time to do again.

Funny how you forgot to take this part in to your quote. Does any part of it sound like pimping of my mmorpg mod? And the part about no company wanting to make new 2d based games is not true, UOs new expansion has 2d and 3d client so you can play it as you want.

Your proposed fan project is little more than that. It barely meets the criteria for a MMORPG
Thats not true either, there are several of servers run on this engine with 20000 players. If you call 20000 players not mmorpg than its just your opinion. Most commercial servers don't have that many players per server, they have 20 servers around the world with 10000-15000 players on each server.
 
Haris said:
Your proposed fan project is little more than that. It barely meets the criteria for a MMORPG
Thats not true either, there are several of servers run on this engine with 20000 players. If you call 20000 players not mmorpg than its just your opinion. Most commercial servers don't have that many players per server, they have 20 servers around the world with 10000-15000 players on each server.

There are no commerical servers running Fallout. They would be in violation of tradmark laws and subject to legal action. Nobody is that foolish to use trademarked material on a commerical service. Lawyers can smell that type of lawsuit like sharks smell blood.

You have a bunch of de-centralized servers, each running their own rule sets, hosted by private individuals for fun.

I have strong doubts your numbers are any thing close to accurate, but even still cost projections indicate you need at least 100,000 subscribers to be financially successful.

What you have proposed is a indeed nothing more than a fan based project, and has barely enough players on all its de-centralized servers to meet the broadest definition of a MMORPG.

I stand by what I stated.
 
Hence nobody is making money of these servers there is nothing to be sued for, uo tried at start but lost all cases. http://www.gamesites200.com/ultimaonline/ <--there is the proof that there are plenty of servers with tons of players. commercial servers do have more in total amount of players but they aren't all in same server. This is not some info i pulled out of my ass. You can visit uo homepage and see how many servers they have. Or visit any other mmorpg homepage.
 
Haris said:
But i ain't going to finish this cause i like trying to mod fallout 2 more. Its much harder to do and more appreciated by people that play fallout games. Plus i cant be arsed hosting a server and admining that kind of game. I did it before with ultima online free server and its something that takes all your free time away. I was getting 20 emails from players every day with questions/sugestions/and random whines about game and other players. Nothing i have time to do again.

Funny how you forgot to take this part in to your quote. Does any part of it sound like pimping of my mmorpg mod?
Actually, it sounds like a sad attempt into getting attention. Why? Observe:

  • You announce that you are no longer going to finish your "MMORPG"
  • You then announce that you plan on working on Fallout 2 mods.
  • You go on to describe irrelevant chatter about how you supposedly got overburdened by "working" on UO previously. And "successfully" at that as well.
To me, this practically cries out with your attention whoring for ego stroking from "fans" who would "want" you to "finish" your "MMORPG", which is really nothing more than a hack-job mod wet-dream of a single individual.

Haris said:
I am not the one that started talking about mmorpg. It was on the news. Hence everyone else was posting their opinions and thoughts about it so did i.
You're right, you didn't start the discussion about a Fallout MMORPG, but you haven't contributed ANYTHING to it over the last few pages yet. For some odd reason, we're still talking about "your" "mod".

Haris said:
Briosafreak at least make it less obvious when your kissing admins ass. My post contains 10 times less insults than anything Rosh ever posted. And i really tried not to flame him back, but he was just asking for it.
Wrong move, pal. If you indeed have been lurking here for the last 2-3 years like you have claimed, you would probably have noticed that Briosafreak is a past admin. And one that contributed a lot ot the Fallout community, considering how much work and time he put into covering the Van Buren project.

Haris said:
Hence nobody is making money of these servers there is nothing to be sued for, uo tried at start but lost all cases. http://www.gamesites200.com/ultimaonline/ <--there is the proof that there are plenty of servers with tons of players. commercial servers do have more in total amount of players but they aren't all in same server.
Haris, if these "commercial" servers are not making any money, or charging a fee, then what makes them "commericial"?
 
Who said they where commercial. I only pointed out that they are mmorpgs even thoe they aren't commercial and aren't ran by proffesional staff. Cause allot of them have same or even bigger amount of players than actual commercial mmorpgs have per server. And even if i was reading the nma forums i was never reading peoples names. Cause i was never intending to involve my self in these forums.

And i don't care who did what if someone flames me i try to talk nicely back but after a while flaming back is only thing thats left.

I still dont get how some of you in some way got the idea that i said that i was gonna make money of this or that interplay should run on this engine. I just said they should make this kind of mmorpg if they want me to play. And by this kind i mean features it has. Like owning a house and killing other players for example.
 
We are talking about a commercial Fallout MMORPG in this thread. Please stay on topic.
 
I just said they should make this kind of mmorpg if they want me to play. And by this kind i mean features it has. Like owning a house and killing other players for example.

That comment fits in to topic. Thats what initial post i made at start of this thread meant plus it had some comments on other peoples comments already made before it. But Rosh had to take every word literally and totaly out of context and than put flames on it for the obvious reason.
 
Haris said:
I only pointed out that they are mmorpgs even thoe they aren't commercial

And, as I said, they are classed as a MMORPG by the barest definition because of their low player count (relatively speaking), and its decentralized server set up.

PsychoSniper said:
Obvious reason (execpt to Harris) = FO MMO = UNPOPULAR IDEA

I don't know about that. While certainly there is no real support for a Fallout MMOPRG by most of the members of this board, I do not believe that all fallout fans feel that way. I know I might be interested (provided they didn't let Raph Koster of SOE any place near it).

That being said, I do not believe there is enough MMORPG players who also like the post apocalyptic genre, to warrant the cost and expense of a commercial product.
 
Haris said:
That comment fits in to topic. Thats what initial post i made at start of this thread meant plus it had some comments on other peoples comments already made before it. But Rosh had to take every word literally and totaly out of context and than put flames on it for the obvious reason.

The ironic part of this is where you in turn don't bother to understand how, and I quote it because it's so damn funny...

Corith said:
..it will not be a junked up version of a stolen UO server with Fallout graphics slapped together in 2 months deep in the recesses of somebody's basement and run on an EarthLink account. Then again with Herve, you can never know.

Apparently you are far too stupid to understand the obvious. Then again, I also pointed out that it would be likewise foolish to try and call something D&D and not even bother to try keeping to some faithful aspect of the rules. Again, 80 Str in Fallout? I have a suspicion it is not the water-based snow you are snoving up your nose.

Then again, this has been pointed out to you numerous times, but you're too busy defending your prideful idiocy. I really do not have to do a single thing in reply to your insane ramblings, as you have easily displayed yourself as a fool (hence the acronym). Trolling or just plain stupidity, I do not care. Goodbye.

Briosafreak at least make it less obvious when your kissing admins ass.

Since you decided to disrespect the only person who has ever spoken on your behalf, you just earned an indefinite ban and I will be having a talk with your ISP's sysop. Do not worry, I have plenty of mature Swedes who would be only too willing to translate for me. That is, if I did not already have said sysop's e-mail addys. :)

Hey, look at it this way. Even the Swedish need someone to serve fast food.

Don't forget to salt the fries. ;)
 
Roshambo said:
Hey, look at it this way. Even the Swedish need someone to serve fast food.

Don't forget to salt the fries. ;)


Funny enough, i found that to be pure joy. :lol:
 
Back
Top