Haris said:I am not the one that started talking about mmorpg. It was on the news. Hence everyone else was posting their opinions and thoughts about it so did i. It just seems on these forums your opinions must match every other users opinions or they aren't welcome. And i pretty much don't care about that. Flaming is part of forums that you pretty much count on when you start posting.
Haris said:Funny how some of you really think that getting baned would bother me.![]()
Haris said:Oh, very true. The existing game mechanics do not, in any way, support a MMORPG version of Fallout. I lumped that together under development issues. There has to be a whole new invention of some type of mechanics that support long term play that has become the backbone of MMORPGs, and along with that comes an extensive play testing to solve balance issues.
In less than 3 months I could pull off a mmorpg thats free and has fallout 2 graphics and ability for everyone to download server engine and host their own server and tweak and balance all weapons as they wish. I have already made world map and i have server engine done, only thing that is left is adding graphic and sounds from fallout 2 wich i have all needed programing tools to do.
But i ain't going to finish this cause i like trying to mod fallout 2 more. Its much harder to do and more appreciated by people that play fallout games. Plus i cant be arsed hosting a server and admining that kind of game. I did it before with ultima online free server and its something that takes all your free time away. I was getting 20 emails from players every day with questions/sugestions/and random whines about game and other players. Nothing i have time to do again.
Thats not true either, there are several of servers run on this engine with 20000 players. If you call 20000 players not mmorpg than its just your opinion. Most commercial servers don't have that many players per server, they have 20 servers around the world with 10000-15000 players on each server.Your proposed fan project is little more than that. It barely meets the criteria for a MMORPG
Haris said:Thats not true either, there are several of servers run on this engine with 20000 players. If you call 20000 players not mmorpg than its just your opinion. Most commercial servers don't have that many players per server, they have 20 servers around the world with 10000-15000 players on each server.Your proposed fan project is little more than that. It barely meets the criteria for a MMORPG
Actually, it sounds like a sad attempt into getting attention. Why? Observe:Haris said:But i ain't going to finish this cause i like trying to mod fallout 2 more. Its much harder to do and more appreciated by people that play fallout games. Plus i cant be arsed hosting a server and admining that kind of game. I did it before with ultima online free server and its something that takes all your free time away. I was getting 20 emails from players every day with questions/sugestions/and random whines about game and other players. Nothing i have time to do again.
Funny how you forgot to take this part in to your quote. Does any part of it sound like pimping of my mmorpg mod?
You're right, you didn't start the discussion about a Fallout MMORPG, but you haven't contributed ANYTHING to it over the last few pages yet. For some odd reason, we're still talking about "your" "mod".Haris said:I am not the one that started talking about mmorpg. It was on the news. Hence everyone else was posting their opinions and thoughts about it so did i.
Wrong move, pal. If you indeed have been lurking here for the last 2-3 years like you have claimed, you would probably have noticed that Briosafreak is a past admin. And one that contributed a lot ot the Fallout community, considering how much work and time he put into covering the Van Buren project.Haris said:Briosafreak at least make it less obvious when your kissing admins ass. My post contains 10 times less insults than anything Rosh ever posted. And i really tried not to flame him back, but he was just asking for it.
Haris, if these "commercial" servers are not making any money, or charging a fee, then what makes them "commericial"?Haris said:Hence nobody is making money of these servers there is nothing to be sued for, uo tried at start but lost all cases. http://www.gamesites200.com/ultimaonline/ <--there is the proof that there are plenty of servers with tons of players. commercial servers do have more in total amount of players but they aren't all in same server.
I just said they should make this kind of mmorpg if they want me to play. And by this kind i mean features it has. Like owning a house and killing other players for example.
Haris said:I only pointed out that they are mmorpgs even thoe they aren't commercial
PsychoSniper said:Obvious reason (execpt to Harris) = FO MMO = UNPOPULAR IDEA
Haris said:That comment fits in to topic. Thats what initial post i made at start of this thread meant plus it had some comments on other peoples comments already made before it. But Rosh had to take every word literally and totaly out of context and than put flames on it for the obvious reason.
Corith said:..it will not be a junked up version of a stolen UO server with Fallout graphics slapped together in 2 months deep in the recesses of somebody's basement and run on an EarthLink account. Then again with Herve, you can never know.
Briosafreak at least make it less obvious when your kissing admins ass.
Roshambo said:Hey, look at it this way. Even the Swedish need someone to serve fast food.
Don't forget to salt the fries.![]()