Hello (and a HNY to all!
::partyblower.wav:: ![Dance, dance revolution! :dance: :dance:](/../../xencustomimages/smilies/icon_dance.gif)
) I thought I'd chime in with one way I see the Fallout franchise not being a dumpster fire, please bear with me. Some of this is just bullshit pouring from my idle mind.
Fallout
What did I like about Fallout? I liked the unnerving re-entry of a sterile and forgotten old-world clashing with the broken and festered new-world. I like the journey of exploration that the vault dweller undertook and the introduction of what the new-world was all about. I liked FO2 (and to some extent New Vegas for the same reasons) because of the details of the adversarial growth of a new world, but with the definite undertone that the perils of the old-world would return and nothing would have changed creating a horrible concept that even after having faced extinction humanity is doomed to walk the same path as before.
I actually REALLY like the story of Tactics and think it's a very plausible (albeit misguided and underwritten) story... The Calculator, to me, is perhaps the most plausible foe of all the fallouts, and the threat it raises was (again; in my opinion) the most plausible and enjoyable stories - Even mankind's own attempts at preventing terrible things backfires and ends up itself becoming a threat! (again NV also fits into this paradox threat concept)
I played 3 and 4, so I guess that's a thing, I'm sure they both had stories but, meh.
okay intro and 'reasoning' played out here's what I personally think should have happened for a good fallout universe to be built
Non-Sequential Sequels
I get it, people like a story, people like the 'happy' feeling of seeing a well-known character and observing their progress and then their outcome, I get that there'has been recurrent characters like watching Friends; it's comfortable, you know who's who etc..
Fuck that noise.
I personally would like to have seen other Fallout games set in
parallel to Fallout 1 and 2, within the same time period, but set in different area's each with NON-CONNECTED character completely disparate from the previous and with utterly different, but ultimately comparable stories, I want to bear witness to the (pun intended) Fallout of the old-world And in my opinion this is where Bethesda royally screwed the pooch.
The East coast should never have had mutants, or even the enclave, THOSE STORIES ARE DONE. Just as when Tactics made its mark, it had a new adversary which was a threat within its own area, so too should the east coast have its own story.
I'd have liked to have seen the US broken into sections (perhaps harkening to its actual early formative period). Each section facing a threat that could, even beyond the safety of the vaults, threaten to tip the edge of the survival of humans.
We've heard the story of the mid-west coast, the story of the central area but to me, the ACTUAL stories of the west coast have yet to be told, and then there are the northern or southern territories...
I'd like to see these places in 2160's I want to learn of their stories and what problems were actually faced as the vault dwellers emerged. But, that's just my 2 pence (yes, pence - I'm English, I don't use "cents") I'm my eyes such a range of stories (and their respective games) would have been a real well of opportunity, one I'd personally love to be able to explore into.
Dry as a dead Badgers arse in July.
Instead, we now have sequentially organised (but geographically challenged) sequels and prequels which all have EXACTLY the same components; Mutants - check, Enclave; check, Brotherhood - check... It's all been told, we've read those books, seen the screen adaptations and bought the T-shirts... and, well... it's boring content now.
Is Fallout dry? In its current state - YES
Could it still be revived, actually, I think with even some wiggle room of what my ideas are: YES ...
Do I expect Fallout to become reinvigorating - NO.
I think the franchise has been milked and hollowed by an uncaring uninspired developer and is entering possibly a 'dead horse' phase of its life which potentially may lead to Fallout just fading back into nothing, sure, 3 and 4 re-lit the torch, and yeah a new audience was found, but gaming is in a strange place right now and I don't think Fallout (in its current state) has what it takes to continue further.
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You see: cratchety ol Joe shake his head dismissively.
You see: cratchety ol Joe leave through a door at the rear.