Is there nobody who enjoys both?!

I was merely referring to the feeling of the suit, the way Bethesda chose to implement it in the game wasn't contemplated in my reasoning.
Surely, a Fallout which has the player acquire the best armor really soon is not a good Fallout, but in all honesty this statement could be widened to the majority of the RPGish games.
 
If you piece several gameplay and trailer videos together you do indeed get the feeling that the minutemen may very well be some of the first friendly NPCs you meet on your journeys. And you getting the power armor is within the quest Garvey gives you to drive off the raiders. Which means that the fight against a deathclaw is included too. I can't even express how much I hate the notion of killing a deathclaw so early on in the game.
 
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They really did this bit rather superb.

armor_zpsl56chxim.gif
 
If you piece several gameplay and trailer videos together you do indeed get the feeling that the minutemen may very well be some of the first friendly NPCs you meet on your journeys. And you getting the power armor is within the quest Garvey gives you to drive off the raiders. Which means that the fight against a deathclaw is included too. I can't even express how much I hate the notion of killing a deathclaw so early on in the game.

I'm betting the Power Armor breaks right after that sequence and needs to be repaired so you can't get it until later on in the game when it's appropriate to have that amount of power, but I don't really see the point in giving the player a taste of "the most powerful thing in the game" (it's wielding a vertibird chain gun, not even a normal weapon) early on. Are they afraid people are going to get bored and quit 6 hours in?
 
How do you know all of this? Which trailer is it? (Link?)

This one: https://www.youtube.com/watch?v=1xQuMaOykZo

It's like 2.5 minutes in, the part I'm talking about. It implies you get the power armor shortly after you're introduced to the "Laser Musket" weapon and meet the Minutemen for the first time.

Wow haven't even seen this trailer yet... Thanks

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Just watched it through.
I see what you mean there. There must be a way around it. They can't possibly just give the player the Power Armour right off the bat... Can they?
Perhaps you can only use it for that section and then have to earn it back or buy it from the black dude...
But who knows it's just speculation at this point.
 
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If you piece several gameplay and trailer videos together you do indeed get the feeling that the minutemen may very well be some of the first friendly NPCs you meet on your journeys. And you getting the power armor is within the quest Garvey gives you to drive off the raiders. Which means that the fight against a deathclaw is included too. I can't even express how much I hate the notion of killing a deathclaw so early on in the game.

I'm betting the Power Armor breaks right after that sequence and needs to be repaired so you can't get it until later on in the game when it's appropriate to have that amount of power, but I don't really see the point in giving the player a taste of "the most powerful thing in the game" (it's wielding a vertibird chain gun, not even a normal weapon) early on. Are they afraid people are going to get bored and quit 6 hours in?

I doubt it will break, there's a pretty clear CORE meter that goes down as he keeps using it, so it's going to be a powerful tool that you'll need to use wisely and that you'll need to keep exploring to find more power core to the suit/upgrade the power armor/craft power cores which will probably require a good amount of resources.
 
I'm betting the Power Armor breaks right after that sequence and needs to be repaired so you can't get it until later on in the game when it's appropriate to have that amount of power, but I don't really see the point in giving the player a taste of "the most powerful thing in the game" (it's wielding a vertibird chain gun, not even a normal weapon) early on. Are they afraid people are going to get bored and quit 6 hours in?
Well, that's all we can hope for, because they HAVE to take it away from the player somehow... right? Not even Bethesda would be dumb enough to give the player the ultimate toy at the very beginning of the game. Though they do give you the most useful Skyrim shout almost right off the bat, so you never know...
 
Put on the power armor? check.
Now go grab the minigun and go kill the bad guys. And if I don't wanna grab it and just wanna attack them unarmed, will you still let me Bethesda?
 
Power armor will finally feel like power armor, thanks to Bethesda I'm hyped up :grin:

It felt that way to begin with; it was their tin tuxedo in FO3 that was the problem... They've redeemed themselves ~in that one small aspect.
 
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Too bad that Bethesda cannot into humor. I'd like to see the opening mechanism on Power Armor destroyed by critical hits!
*BANG!*
„Locking mechanism has been damaged. Now you can feel the power inside your power armor FOREVER!”
 
You guys actually think Bethesda would take away Powers from the player and force them to work for them? It's like the opposite of their design philosophy.
 
You guys actually think Bethesda would take away Powers from the player and force them to work for them? It's like the opposite of their design philosophy.

In this case I think yes. It really is hard to see Bethesda allowing such a thing to happen. It's too special...
 
Sgt: Holy shit, we got raiders incoming. Provide suppressing fire.

Action sequence ALA Call Of Duty

Sgt: There too many of em, you (PC), hop into that battlesuit.

PC proceeds to wipe the floor with everyone, PC feels awesomz.

Battle suit breaks down and cannot be used until next action powa sequence ALA Call Of Duty.
 
Well it doesn't seem like Bethesda to give the player blue balls from some powerful equipment just like that. I'm sure the crafting will produce overpowered weapons with a bug to make weapons like those MGSV frankenguns.
If they manage to avoid one big power fantasy and balance at least some aspects of the game I will be surprised.
 
I myself am not worried about power armor breaking down or it running out of power as I'm an unique type of player who gets most fun out of games when I cheat. I always cheat and If I can't I just don't play the game, massive anger/rage issues so I play games to relax. Frankly it still irks me somewhat that some people are against PA even in F1&2, I understand that they wanna feel more realism and challenge in their games but get this you lot: If power armor didn't exist in the Fallout lore I wouldn't have gotten into the franchise in the first place!
 
Okay, sorry I tried to take you seriously. I though maybe you just loved power armour. But no, just casual cheating?

Come on, you can be better then that!
 
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