Fall Out Boy
Unbeliever
How do you know all of this? Which trailer is it? (Link?)
How do you know all of this? Which trailer is it? (Link?)
If you piece several gameplay and trailer videos together you do indeed get the feeling that the minutemen may very well be some of the first friendly NPCs you meet on your journeys. And you getting the power armor is within the quest Garvey gives you to drive off the raiders. Which means that the fight against a deathclaw is included too. I can't even express how much I hate the notion of killing a deathclaw so early on in the game.
How do you know all of this? Which trailer is it? (Link?)
This one: https://www.youtube.com/watch?v=1xQuMaOykZo
It's like 2.5 minutes in, the part I'm talking about. It implies you get the power armor shortly after you're introduced to the "Laser Musket" weapon and meet the Minutemen for the first time.
If you piece several gameplay and trailer videos together you do indeed get the feeling that the minutemen may very well be some of the first friendly NPCs you meet on your journeys. And you getting the power armor is within the quest Garvey gives you to drive off the raiders. Which means that the fight against a deathclaw is included too. I can't even express how much I hate the notion of killing a deathclaw so early on in the game.
I'm betting the Power Armor breaks right after that sequence and needs to be repaired so you can't get it until later on in the game when it's appropriate to have that amount of power, but I don't really see the point in giving the player a taste of "the most powerful thing in the game" (it's wielding a vertibird chain gun, not even a normal weapon) early on. Are they afraid people are going to get bored and quit 6 hours in?
Well, that's all we can hope for, because they HAVE to take it away from the player somehow... right? Not even Bethesda would be dumb enough to give the player the ultimate toy at the very beginning of the game. Though they do give you the most useful Skyrim shout almost right off the bat, so you never know...I'm betting the Power Armor breaks right after that sequence and needs to be repaired so you can't get it until later on in the game when it's appropriate to have that amount of power, but I don't really see the point in giving the player a taste of "the most powerful thing in the game" (it's wielding a vertibird chain gun, not even a normal weapon) early on. Are they afraid people are going to get bored and quit 6 hours in?
Power armor will finally feel like power armor, thanks to Bethesda I'm hyped up
You guys actually think Bethesda would take away Powers from the player and force them to work for them? It's like the opposite of their design philosophy.