Ad Astra said:I try to make my opinion fit reality. Some people prefer it the other way around.
Don't line chain store shelves with your product and say that you're not trying to appeal to the mass market.
And again, Fallout sold well for its time, why do you continue to ignore that you cant DIRECTLY compare todays numbers of sold units in 3 platforms, to those sold 11 years ago on one platform.
You can, no matter what way you try and sway the view - Fallout 3 has struck a commercial 'success' that the original and its sequel never had. Sure, the games market is alot different now than it was a decade ago - there's alot more competition.
Whether you like what that means for the franchise and it's future - welp, everyone's different.
Ah yes, the average gamer, they are such a misunderstood lot, barely getting any games that are aimed directly at them while we elitists get all the best stuff.
Hm, which crowd should I make a game for: the forum of self-proclaimed elitists which number in the hundreds? Or the average gamer which numbers much more than that?
If I do cater the game to the elitists, I'll have to go over everything with a fine comb since their expectations have fermented to almost unreasonable levels over the past X years. If it doesn't measure up and word spreads, I'll lose my entire consumerbase since there will be little interest from the average player group.
If I do cater the game to the average gamer, I'm given more leeway in how I do things - and ultimately the elitists will either like the game or not, we as the producing company get the paycheck from the average crowd either way.
I guess it is sort of the "If its not meant for me, its a failure." mindset that is at play here.
I actually enjoyed Fallout more than any of its other incarnations including Fallout 3, but then again I was also tolerant of FO:T and can recollect the shit people used to talk about FO:2. I said it in another post that has long since been deleted, this community (DAC/NMA) is toxic and has been toxic since ~'00.
I mean, this is the community that has determined that they are the folks that decide what is and isn't Fallout rather than the game designers, which is so pompous it's borderline funny.
It would be full on funny if it wasn't serious.
But hey, you're right - you're better than me, better than everyone, the sheeple that bought and enjoyed Fallout 3 are unenlighted retards that can barely breathe and walk at the same time.
So to you, the quality and "Falloutness" of future fallout releases is secondary or non-important ?
FO:BOS was a horrible game, you'll never see me defend it. FO:Tactics had merits - enough so that you guys have finally gotten around to embracing it here, took awhile though.
For me, 'falloutness' isn't defined by gameplay mechanics - and while the writing and such here wasn't as strong as it was in previous incarnations, I don't expect every writer to be a Shakespeare. It wasn't great but it was far from horrible.
Feel free to disagree though, impressions of a game differ from person to person.