archont
It Wandered In From the Wastes

Lexx said:Imo, the game isn't fun anyway, if you play in a resolution > 1024x768px. Text and interface becomes very small and at leats for me, the overal feeling gets lost.
Same goes to me for PS:T or Arcanum with very high resolution.
You're right here. While the graphics don't lose anything when scaled down and in hi-res, reading the text is kind of like watching TV through your neighbour's window from across the street.
Also, crash to desktop upon handing the Broken Hills note to the mutant in the bar. I think that set me back 10 minutes or so. Really helps to lenghten the game, in a way.
Edit: Well I recouped that loss and saved just before giving him the note:
If I let him go the game crashes with a lovely error message.
If he attacks me I have to kill every living being in town.
Is this intended?
Edit: The note quest line is bugged. I took the quest from Marcus, then took the quest from Dan, then descended down the mines and took the note. I examined and then opened every body there was and the game didn't register me finding the bodies. Going back to Marcus I can only report I found tunnels, Zaius refers me to that other mutant, who craches the game or makes the whole town attack me.
Edit: Marcus doesn't do a quest check before a recruitment check. In other words I can recruit him as soon as I enter Broken Hills, without having to do anything beforehand. Although this is a workaround for the broken last quest, it also means that a player recruiting him early may miss out on half of the quests. Previously the player couldn't recruit him unless all of his quests were finished. Probably a bug.
Where can I file all those reports? This project got a bugzilla or something?