Agreed. Particularly since, one expects, they'll all be reimplemented once the expansion is ready. Yes, I'll miss them in the meantime, but given the intent of the patch is to fix, not to add-back, this seems the cleaner, more logical way to go.killap said:Well, it makes sense for the expansion items to be removed since they are not bug fixes.
Sorry I didn't speak up sooner. Life had me very busy and traveling a lot the last few months, so I wasn't around until the past week. Fortunate for me, just in time for a great new patch release, but unfortunate that I wasn't able to chime in earlier and possibly help save you some redundant work.killap said:As for the shopkeepers, yes, I realize there is a concern about this. Sadly no real comments were made about this when this was initially discussed in the patch thread. In any case, since you are the second to speak out about it and in addition to the potential of others losing items, I think I shall go back and modify it so you cannot lose game critical items.
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Actually, I just loaded a save game to look (save was made under your June patch release, and loaded under this new version, just for the record) and Doc Johnson said "...it will cost you 30,000...", which it in fact did (obviously).killap said:As for the Doc Johnson issue, what exactly is wrong? If the problem is that you should be losing more than 30,000 for the implants (such as 48,000) well, that was already in place. What the script had was a check for 48,000 and then it removed 30,000. Thus me making changing the checks to 30,000 is essentially irrelevant. I cannot remember what the dialog originally said since mine said 30,000 but I might have changed this in past patches. If this is indeed the case, then I will change it so you lose 48,000 since the 30,000 would only have been mentioned once whereas 48,000 would be mentioned twice in the script and once in the dialog file.
Looking at Per's guide however, I noticed that in all cases *except* the phoenix upgrade, Doc Johnson asks you for the price you *would* get from Andrew in the VC courtyard if you pass the barter check and talk him down.
That is:
Andrew in VC Courtyard-
Dermal: $7000 ($5000)
Phoenix: $10,000 ($8000)
Dermal Upgrade: $40,000 ($30,000)
Phoenix Upgrade: $50,000 ($40,000)
Johnson:
Dermal: $5000
Phoenix: $8000
Dermal Upgrade: $30,000
Phoenix Upgrade: $30,000 (asks for $48,000)
I'm not sure how anyone else would feel on the issue, but just looking at the numbers, it would seem that someone originally dropped the ball where communication goes, and the intent would have likely been to have Doc Johnson ask for $40,000, which would be the same "level of discount" for using him rather than Andrew for all other types.
Dr. Fung is something of an oddity in all of this, asking for:
Dermal: $5500
Phoenix: $8500
Dermal Upgrade: $33,000
Phoenix Upgrade: $48,000
In each case, he's cheaper than Andrew's normal price, but a bit more than Andrew's "discount" or Johnson's base price. Looking at HIS numbers would suggest $42,000 for Johnson to be more "in line", but at the same time, there's a certain circular logic that even if you were to set Johnson to $40,000, Fung wanting $48,000 wouldn't really be totally off-base, and this would also prevent the oddity of Andrew potentially doing one (but only one) of the operations actually *cheaper* than Johnson --provided the PC can get the discount of course.
Meh, I'm starting to lose cohesion of my thoughts here. I know what I'm trying to say, and I hope it's sufficiently clear, but I'll stop babbling now to avoid making things sound any more convoluted than they already are.
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-Wraith