I'm not sure where to begin on this one, "Westworld" is a lot older than you think. Check the release dates for the older one
https://en.wikipedia.org/wiki/Westworld_(film), not the newer (remake) one.
And it has fuck-all to do with Fallout 4, since the animatronics in the park go haywire as a result of a computer virus, rather than being 3D printed superhumans (which is the latest one's shtick; not that I'm overly fond of it, since it has a rambling story with incoherent themes).
That second paragraph literally doesn't makes sense. The concept of the "Synth" goes completely against FEV super soldiers project due to the fact the intended end result of the FEV project was to use real human soldiers, and not some toy soldier with a military microchip jammed in their skull. If I rememeber correctly the whole reason the plan got started was a way to boost the military's might without having to rely so heavily on the manufacture and consumption of resources, allowing the military to optimize their use of the "human" resource.
You do realize that technology and society march on? Whatever West-Tek and the U.S. junta intended to do with FEV is immaterial to what the Institute wanted, namely, create an organic machine with superior performance to their Gen2 synths. Also, you do not remember correctly, the purpose of the FEV program is not established in the games: It's inferred to be a super soldier program by numerous characters and implied, but nobody actually explains what it was supposed to do.
The 3rd Gen synth comes close because it makes a good deal of sense: They can use all existing materiel and weapons, rather than having to use custom-fitted weapons and armor, like the brutes we love.
Any time someone tells you that something mysterious is the reason why something is, chances are they are just feeding you complete crap. Expecting the person to believe in the concept of "magic"; Fallout while sometimes can be metaphorically magical, is not an magical place.
FEV being magically present outside of its development facility, where it was still being refined in the hope of producing a stable product for use. Makes no sense considering the decision to consolidate its location to prevent America's enemies from learning or stealing it. This is yet another retcon by Bethesda, a company that didn't put in the effort to actually research and understand the IP.
The fact they left the source open isn't magic. It's leaving the source open. Fallout always operated with a degree of mystery present, particularly in Fallout 2, where you had the Enclave and advanced power armor coming in from nowhere. In fact, it wasn't until the Fallout Bible that the APA received any sort of background. It just kind of was, shoehorned in to have a new, pretty power armor, without regard for basic logic.
Second, FEV was already established to be present outside West Tek, in the form of Mariposa, where the military progressed to human trials, so that's your claim about "producing a stable product" down the drain. They already had the product, the question was on how to apply it to humans to achieve repeatable results. Vault 87 makes sense from a planning perspective, as putting your eggs in one basket, particularly with a project that's apparently essential to national defense, is just good thinking. In fact, the original experiment was scrapped to accommodate the new project (check the completion dates):
https://fallout.gamepedia.com/Citadel_terminals#Vault_87
Third, the way it's written now, it's generally clear that the FEV can be harnessed and used for a variety of purposes (making it a wonderful cure). There's no statement to the effect that locations were ever consolidated; there is putting the contract under direct military oversight and control (effectively nationalizing West Tek), but it doesn't necessarily mean it was specifically consolidated.
I also feel that super mutants are far superior to synths as well, while I will admit I am biased with this point. It is also inherently obvious considering Super mutants are and can be a real threat again to the wasteland. Provided of course they aren't constantly turned into orcs by Bethesda.
Recycling factions for the sake of nostalgia is bad, wasn't that part of the argument? Or is it good if anyone by Bethesda does it?
If the 3rd Gen Synths were basically the real super mutants, why aren't they easily distinguishable by a blood test? I thought FEV was always supposed to turn DNA from a double helix to a quadruple helix, which should be relatively easy to see with some medical equipment. Also, didn't they use Gen 3 synths to cover up their FEV experiments, implying that the Gen 3 synths were around before the FEV? But then Swan doesn't make much sense, because he is implied to be a pre-war prisoner...
It actually isn't. What you're talking about is the Pan-Immunity Virion Project, which was scrapped after a better way to modify DNA was created. The actual virus modifies the DNA in a viral fashion (well, obviously) and reinjects it, leaving the DNA structure intact. Detecting FEV itself is a problem because none of the synths were actually manufactured by infecting humans, but were assembled via advanced 3D printing (or synthesizing or whatever the retrofuturistic word for it is). The original FEV experiments combined with Shaun's DNA provided the base template via SCIENCE!, which is then modified to suit whatever mission parameters are required.
https://fallout.gamepedia.com/Pan-Immunity_Virion
https://fallout.gamepedia.com/Forced_Evolutionary_Virus#Overview
I think FEV was created as a cure for the great mysterious plague that was affecting the USA at the time. It failed as a cure before the bombs fell, though.
Started as such, evolved into something much more. Plus, there's the possibility that the government wasn't really interested in curing the Plague, giving how it allowed a much more direct control of society.
Funny how they used SHAAAAAAUN's seemingly pure genome to create the 3rd Gen synths, but it turns out that he's the one to get some super rare and deadly cancer. Actually, that could have been a cool story as well. As the 3rd Gen synths are based on Father's DNA, they also share his affinity for cancer, leading to very short life-spans. Instead of synths being an already perfected technology, the story would then be about perfecting (or stopping) the synths that, at the moment, only live for a few years before succumbing to massive amounts of cancer and disease. The player character is unfrozen because he (or she), like Shaun, has mostly undamaged pre-war DNA and is closely related to Father, so the player's DNA could be the key to stop this synth-cancer.
Too much of a Blade Runner rip-off, probably.
It's pretty much a direct copy paste.
Cancer is a group of diseases that constantly eludes our understanding, because it's incredibly varied. You can have a perfect genome and live a healthy life, only to be consumed by cancer seemingly at random. On the other hand, you have people who indulge in all possible vice, only to die at a ripe old age, despite being rated at an incredibly high risk of developing cancer. Hell, my late grandfather developed lung cancer and leukemia one after the other, with only the latter managing to kill him.
Why the fuck didn't Shaun turn into a supermutant, then revert using the magic super mutant cure!?
AHHHHHHHHH.
That's the question. He specifically answers: Because not everyone wants to go to these extreme ends only to gain a few more years. I like it.
That "super mutant cure" was by far the biggest **** you I saw in Fallout 4. Seriously I can't even talk about it without becoming agitated.
The master would be greatly saddened by that abomination.
How about you read up on a little lore first, from a little-known game called Fallout. It came out in 1997. I bolded the relevant part.
Vault Dweller: Could FEV mutation be corrected with a counter-virus?
ZAX: No. FEV does not retain unaltered original copies of the subject's DNA.
Only a virus which re-infected the subject with original DNA could reverse the effects. Additionally, there is no
known way to remove the FEV itself.
https://fallout.gamepedia.com/ZAX.MSG
The theoretical possibility of a cure was established twenty years ago, in the very first game. Its existence is proof of in-depth research conducted by Bethesda, something you failed to do. And yes, if you're making sweeping statements, I expect you to have done your research to back it up.
And just in case you get hung up on the removal of FEV, I've bolded the relevant part too. ZAX specifically states that it does not know of a way to do it, but since it's been sitting in a burned-out lab for 80 years, rather than actively pursuing a genetic engineering project using FEV as basis, it's kind of unable to verify whether there exists a way to do it. The Institute has achieved it, since it had several decades to work with.
I loved that part, to be honest. Makes you go WTF at first, but it takes a very in-depth knowledge of lore to appreciate it. It also shows the Institute's technological advancement and Virgil's long-term planning (not taking the cure with him is easily attributed to being under intense pressure; people aren't perfect).