Finnish eDome has posted the third part of their Fallout preview prompted by the London showing (second part was reported on here). A brief summary courtesy of informant Vasara:<blockquote>The previewer got some small quests, and he only had the directions given by the NPCs to go on – there were no markers on the map or the compass. Some of the NPCs gave good, descriptive directions, while others were very vague.
The world is filled with very varied NPCs and locations. All the NPCs he encountered had interesting personalities and dialogue, every location he found had an interesting backstory behind it.
He feels the humor is well-executed; the amount of it is just right and the style very dark.</blockquote>They also put on YouTube a three-part Pete Hines video interview that's nearly 30 minutes long. It looks like he's addressing several people and if you've read a few London interviews almost all of what's said will sound familiar, so likely several of those interviews have been derived from this Q&A session. Nothing new, but here's a snippet:<blockquote>We're very clear about what Fallout is and isn't. It's almost the opposite, which is that we try and be pretty careful about anything new that we're introducing to the world, that it fits with what Fallout is about and what would and would not be there. Sometimes, even in and of itself, Fallout is a bit mixed in that respect, the original game is very gritty and hardcore and there's all these realistic guns, and then there's a UFO and there's an Alien Blaster, like, wait, what? There's nothing like, "Oh, I wish we could do this but it's not right for Fallout," it's too cool and too rich a series and franchise, there's so much stuff that you can do that you don't really have time to worry about the stuff that you can't do.</blockquote>Also, "I would consider humour that is prompted by a body part being blown off, I would consider that to be dark."
Link: Interview part 1
Link: Interview part 2
Link: Interview part 3
The world is filled with very varied NPCs and locations. All the NPCs he encountered had interesting personalities and dialogue, every location he found had an interesting backstory behind it.
He feels the humor is well-executed; the amount of it is just right and the style very dark.</blockquote>They also put on YouTube a three-part Pete Hines video interview that's nearly 30 minutes long. It looks like he's addressing several people and if you've read a few London interviews almost all of what's said will sound familiar, so likely several of those interviews have been derived from this Q&A session. Nothing new, but here's a snippet:<blockquote>We're very clear about what Fallout is and isn't. It's almost the opposite, which is that we try and be pretty careful about anything new that we're introducing to the world, that it fits with what Fallout is about and what would and would not be there. Sometimes, even in and of itself, Fallout is a bit mixed in that respect, the original game is very gritty and hardcore and there's all these realistic guns, and then there's a UFO and there's an Alien Blaster, like, wait, what? There's nothing like, "Oh, I wish we could do this but it's not right for Fallout," it's too cool and too rich a series and franchise, there's so much stuff that you can do that you don't really have time to worry about the stuff that you can't do.</blockquote>Also, "I would consider humour that is prompted by a body part being blown off, I would consider that to be dark."
Link: Interview part 1
Link: Interview part 2
Link: Interview part 3