Makta's random screenshots of awesomeness!

Makta

The DICKtator
Been moding my game a fair bit and i found several places/times i had to take a neat SS from and i'm just gonna share them if someone likes it.
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Will post more later. Decided to make a new char for some reason.
 
Beautiful screenshots! Is that armor part of your mod? It looks WAY better than standard Enclave armor! Excellent job, if you modded that.
 
^ :lol:


Nice pics. If only there was a mod that made Fallout 3 more like New Vegas...
 
TorontRayne said:
^ :lol:


Nice pics. If only there was a mod that made Fallout 3 more like New Vegas...

There is! Fallout wanderers edition gives me most of the things i missed from NV! The only bad things left is "some" of the quests that either doesn't belong in a Fallout game or the main quest that needs more than 1 real option..

FOvet said:
Beautiful screenshots! Is that armor part of your mod? It looks WAY better than standard Enclave armor! Excellent job, if you modded that.

It's not my mod. I'm just using mods on my game to make it as perfect as possible. And with a few mods mixed i got this and i'm really happy so far :D

And regarding the sniper. It's the angle i took the screenshot from. It's not that big.
 
Superb lighting on that first shot. Of course it makes zero sense for those lights to BE operating at all, but damnit that showcases the mod's lighting changes perfectly. Very purty.

Any circumstances you could take a shot of where pitch black darkness is lit up by a flaming trash can? That would be awesome! =)
 
SnapSlav said:
Superb lighting on that first shot. Of course it makes zero sense for those lights to BE operating at all, but damnit that showcases the mod's lighting changes perfectly. Very purty.

Any circumstances you could take a shot of where pitch black darkness is lit up by a flaming trash can? That would be awesome! =)

Was actually going to do so but i'm doing some DLC and head of the state quests.. Nothing shiny for miles :P Was thinking of taking a SS of megaton getting nuked in the middle of the night with these mods but then i have to make a new character for that!
 
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Can't find a burning barrel for my life. Except indoors... >>

Edit: As some of you know the talon company will be fighting mutants when you first arrive here. But since i'm far into the game the enclave decided to join in in this night operation :P Was quite awesome seeing lasers and mutants spraying with machine guns in the middle of the dark! But since i removed the nightvision part i had to wait to 08.00 so i could take the SS.
 
Gotta love the random things you can find!
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Not the best picture but what the heck!
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My hunt for a barrel will continue tomorrow.. If my memory serves me right the republic of Dave might have one of these rare epic items..
 
Brother None said:
Formerk said:
What the hell is on that rifle? Is that a silencer or a cancerous growth?

I dunno but man is it phallic as all hell.
Maybe he tried to clean the pipes by shooting the dirt off, but the barrel got stuck on them.

Also Makta.

1. Use Spoilers, or resize your images.

and

2. DOn't post 3 times in a row.
 
Makta said:
My hunt for a barrel will continue tomorrow.. If my memory serves me right the republic of Dave might have one of these rare epic items..
Kinda sad and yet hilarious that SUCH a common item in the Fallout universe would be so hard to locate in a Fallout game (but then, that's what we've come to expect, from FO3). Does the mod not make indoor locations equally as pitch black? Cause I'm sure many metro tunnels would have a couple, if memory serves...
 
Walpknut said:
Brother None said:
Formerk said:
What the hell is on that rifle? Is that a silencer or a cancerous growth?

I dunno but man is it phallic as all hell.
Maybe he tried to clean the pipes by shooting the dirt off, but the barrel got stuck on them.

Also Makta.

1. Use Spoilers, or resize your images.

and

2. DOn't post 3 times in a row.

There is no spoiler. Unless you count the aistrike on a "random" building :P And i'm used to another forum where you can't post more than 2-3 pictures in 1 post.

Sub-Human said:
Nice images. Low-res textures for the win!

The high res textures where kinda meh and made everything to bright with it's browness.. + It made my game crash everytime i entered certain areas :P

SnapSlav said:
Makta said:
My hunt for a barrel will continue tomorrow.. If my memory serves me right the republic of Dave might have one of these rare epic items..
Kinda sad and yet hilarious that SUCH a common item in the Fallout universe would be so hard to locate in a Fallout game (but then, that's what we've come to expect, from FO3). Does the mod not make indoor locations equally as pitch black? Cause I'm sure many metro tunnels would have a couple, if memory serves...

Don't think so.
 
Makta said:
There is no spoiler. Unless you count the aistrike on a "random" building

What he means is that the images may look way too large on certain screens (I know they will be out of reach on a 15" and lower screen), not that the images reveal something about the main quest.
 
SnapSlav said:
Makta said:
My hunt for a barrel will continue tomorrow.. If my memory serves me right the republic of Dave might have one of these rare epic items..
Kinda sad and yet hilarious that SUCH a common item in the Fallout universe would be so hard to locate in a Fallout game (but then, that's what we've come to expect, from FO3). Does the mod not make indoor locations equally as pitch black? Cause I'm sure many metro tunnels would have a couple, if memory serves...

And that is why S.T.A.L.K.E.R SoC makes a better fallout game.
Or Metro 2033 for that matter.

Though come to think of it, there weren't any burning barrels that I can think of in FNV either...
 
CthuluIsSpy said:
Though come to think of it, there weren't any burning barrels that I can think of in FNV either...
There were lots, are you kidding? 0.o You gotta go play the game again, cause you've forgotten it! =)

Several in Cook Cook's spot, outside the Aerowhateveritwascalled where the NCR troopers would "hang out", and others... I remembered them because, unlike all the other trash cans, they were cemented to the floor (I'm guessing because it's too much for the Oblivion Engine to handle turning an animated object into a movable/interactable object.... XD) as part of the scenery. One or two functioned like campfires, so I also thought that was a nice touch.
 
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