""Who Do You Love""
""Who Do You Love""
aries369:
....
Let's try to take this for another turn in the spinning machine Wink
If we look at Morrowind, the fans love Morrowind. And Morrowind sold extensively well, and continue selling well. (4-5 millions copies as of may 2007 in total, I believe). If we look at the Fallout games, they also sold somewhat well for a game, released in 1997. It sold about 150,000 coopies, I believe at least for Fallout 1. Arcanum is another game that sold really well in its day, selling about 250,000 copies, I guess. And Arcanum was also very well recieved by the (rpg) fans.
...
My presumption is that in your essay, aries369, you are not apologizing for the Beth dev's right to be aesthetically and economically successful in creating video games. aries369 is most likely not a Beth employee, nor a third party 'native guerilla' , a hired propagandist. aries369 is his own persona making his case for "'Life, Liberty, and the Pursuit Of Happiness"".
aries369 slants his spin to Morrowwind, ""4-5 million copies as of may 2007 in total,"".
The sales figures aries369 states for the FO's and Arcanum do not appear to reflect total sales to May 2007. I have no idea why aries369 needs to stack the deck in favor for Morrowind. This open misrepresentation is unnecessary.
This part of aries369's spin is not important to his interesting apology to earning a living.
The question asked of the dev had a hidden meaning: WOULD THE BETHESDA SOFTWORKS DEV --- CHOOOOSE --- TO WORK ON A GAME LIKE MORROWIND OR OBLIVION, OR ON GAMES LIKE THE FO'S OR ARCANUM.
The dev chooses ego view, FPS, action RPG's designed for the console millions, PC port as gravy. A steady factory, assembly line job.
Fine,
Still. ...
It appears that it is not the dev's designing the games but some force of nature, this force of the market place.
Cold hard gutless calculation. A naked denial to all the happy accidents in game design.
When are the game buyers, the game players, allowed to be coldly calculated in this design by business administration? Before or after the hype campaign bandwagon pushes all the buttons? Sooo Nex Gen, it's cool to design computer games that
worship at the alter of Mammon,
and indoctrinate the consumer
to endure boring, derivative, economically engineered, placeboes for entertainment.
An acolyte of market mysticism,
... would NEVER work on projects that would become the 'happy accidents' of the FO's or Arcanum.
... would side with the ''slam dunks'', the sure thing, the mud-crabs on crack cocaine.
This force of nature, this market force is fine for the game companies, but when the consumers are still fighting scripting bugs, even bugs on consoles, and hitting the boredom wall long before the PROMISED 200 hours of game-play, this 'golden calf' seems more an excuse for shovel ware. No patch? Oh, the dog ate it.
I note now the unleveled playing field, the cooked comparison of the game sale numbers. So nice that the elf saga of BG 2 is allowed millions of sales.
FO and Arcanum not on the marketing radar ... not even allowed the cult sales over the years, no indication of market share, not a hint of RPG of the year status ....
On a FO, or RPG forum this is smoke. This is misrepresentation on the seeming path to making a 'nice guy' apologetic point.
The real total sales to May 2007 are not important. Why bother? Not the true intent. FO is a failure to the apologists, the acolyte to Morrowind and the market forces that must rule all.
In aries369's revision of marketing history, with that CRIPPLED sales count, that MISREPRESENTATION, ...
... there never was, NEVER WOULD BE, a FO, nor an Arcanum. Or even a BG2.
An odd subtext to push, to propagandize, on a FO, RPG forum.
4too